I swapped to Poison Bama! - Profane Bloom Merc tech - Day 1 & 2 [PoE 3.26]
1 year ago208
7.14M
DPS
41.36K
Effective HP
5.38K
Life
Overview
I swapped to Poison Bama! - Profane Bloom Merc tech - Day 1 & 2 [PoE 3.26] is a Path of Exile Necromancer build by Pr3vie, made for the Secrets of the Atlas league (3.26). It is centered on Mirror Arrow of Bombarding Clones and plays as a dexterity, attack, minion, duration archetype. In Path of Building it reaches 7.14M DPS with 41.36K effective HP, 5.38K life, 220 energy shield. Suited for: T17, Mapping. Key uniques include Widowhail, Darkness Enthroned, The Jinxed Juju.
Build Video
Pr3vie's Notes
A bit late. Quick Update on my Bama!
Originally started as a Lightning Bama, but I found a cheap corrupted 6-socket Widowhail with Momentum and decided to take a gamble. Bought a single Tainted Fusing and hit the 6-link! That pushed me to swap to the new setup earlier than expected.
Picked up a reasonably priced quiver with poison chance, which made it super easy to cap. The build is way tankier than my Lightning Bama and absolutely destroys Mercs in T16–T17 maps, especially melee ones.
The secret tech? My own Merc, stacked with:
Aspect of the Spider (Hinder) Temporal Chains Chill His own built-in Slow
All of this combined basically turns Mercs into mostly harmless target dummies. Even better, my Merc has basically "Profane Bloom" and made my clear absolutely insane for my current gear level. Asenath is the enabler which then triggers the Obliteration Wands and then both kinda chain through the packs.
Merc Gear Timestamp: 0:00 First Map 3:00 Merc Gear 3:20 Second Map
PoB import: https://pobb.in/rkVEs3CqwrWE (not configured)
Spectres: Perfect Guardian Turtle, Perfect Warlord, Perfect Forest Warrior, Spectral Leader
Right now, I’m farming currency and crafting upgrades as I work toward the final form: the Blood Magic setup.
Gear

















Skills
Passive Tree


Character Stats
- Level
- 94
Damage
- Full DPS
- 7.14M
- Combined DPS
- 8K
- Hit DPS
- 1.56K
- With Poison DPS
- 8K
- With Ignite DPS
- 1.56K
- With Bleed DPS
- 1.56K
- Damage over Time
- 6.45K
- Poison DPS
- 2.67K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 1.95K
- Burst Damage
- 1.95K
Attack & Crit
- Attack/Cast Rate
- 0.8/s
- Cooldown
- 1.25s
- Hit Chance
- 82%
- Accuracy
- 1.49K
- Crit Chance
- 7%
- Crit Multiplier
- 150%
- Mana Cost
- 19
- Life Cost
- 0
Defence
- Effective Hit Pool
- 41.36K
- Life
- 5.38K
- Energy Shield
- 220
- Mana
- 129
- Ward
- 0
- Armour
- 4.52K
- Evasion
- 9.12K
- Phys Damage Reduction
- 48%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 58%
- Evade (Projectile)
- 58%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 78% (+27%)
- Cold Resistance
- 79% (+70%)
- Lightning Resistance
- 78% (+24%)
- Chaos Resistance
- 25%
Max Hit Taken
- Physical
- 13.85K
- Fire
- 44.76K
- Cold
- 46.63K
- Lightning
- 44.76K
- Chaos
- 12.04K
Recovery
- Life Regen
- 183.7/s
- ES Regen
- 0/s
- ES Recharge
- 220/s
- Mana Regen
- 12.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 1.31/s
Attributes & Utility
- Strength
- 198
- Intelligence
- 185
- Dexterity
- 222
- Movement Speed
- 71%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0