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PoE 3.22·Ancestor·Occultist

My League Start Update! Hydrosphere, Tattoos and Trials, Oh My! [PoE 3.22 Trial of the Ancestors]

by aer03 years ago116Subscribe

DPS
1.07M
Effective HP
39.88K
Life
3.93K
Level
90
Min budget

Overview

My League Start Update! Hydrosphere, Tattoos and Trials, Oh My! [PoE 3.22 Trial of the Ancestors] is a Path of Exile Occultist build by aer0, made for the Ancestor league (3.22). It is centered on Hydrosphere and plays as a intelligence, spell, area, duration archetype. In Path of Building it reaches 1.07M DPS with 39.88K effective HP, 3.93K life, 1.87K energy shield. Suited for: Legion, Mapping, Bossing. Key uniques include Void Battery, Badge of the Brotherhood.

Build Video

aer0's Notes

Build Sheet: https://docs.google.com/spreadsheets/d/1n4SRHkqEvx2YUrAzdPZIfIrE5L0N0BQy4_NOEDMuZT8/edit#gid=0

In today's video, aer0 breaks down his latest build, Hydrosphere Occultist as well as his league start. How do you maintain frenzy charges? Which tattoos do I use? All answered here!

Thanks for watching!

Twitch: https://www.twitch.tv/aer0__ Twitter: https://twitter.com/aer0ttv My Discord: https://discord.gg/JgWXztGPm7 My Patreon: https://www.patreon.com/aer0

Thank you for all of your support!

DO NOT FOLLOW THIS - For informational purposes only (I am transitioning gear) PoB: https://pobb.in/3jiyKcSdiiew

Gear

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Void Battery
Pandemonium Ward
Viper Salvation
Badge of the Brotherhood
Honour Loop
Blight Finger
Torment Clutches
Entropy Shackle
Hate Hoof
Death Badge
Grim Iridescence
Ghoul Spark
Honour Splinter
Blight Curio

Skills

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Body Armour

  • HydrosphereHydrosphere21/20WMain
  • Ice BiteIce Bite19W
  • Power Charge On CriticalPower Charge On Critical17W
  • Increased Critical DamageIncreased Critical Damage18W
  • IntensifyIntensify18W
  • InspirationInspiration19W

Boots

  • VortexVortex20W
  • BonechillBonechill20W
  • Increased Critical StrikesIncreased Critical Strikes20W
  • Arcane SurgeArcane Surge7W

Gloves

  • Herald of IceHerald of Ice19W
  • HatredHatred19W
  • Power Charge On CriticalPower Charge On Critical16W
  • Increased Critical StrikesIncreased Critical Strikes17/20W

Weapon 1

  • Arcanist BrandArcanist Brand18W
  • Assassin's MarkAssassin's Mark18W
  • FrostbiteFrostbite20W

Weapon 2

  • Immortal CallImmortal Call1W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • Tempest ShieldTempest Shield15W
  • Flame DashFlame Dash20W

Helmet

  • Shield ChargeShield Charge10W
  • Faster AttacksFaster Attacks13/20W

Weapon 2

  • GraceGrace19W

Passive Tree

Passive tree 3.22
scroll to zoom
Occultist
Occultist
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
90

Damage

Full DPS
0
Combined DPS
1.07M
Hit DPS
1.07M
With Poison DPS
1.07M
With Ignite DPS
1.07M
With Bleed DPS
1.07M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
329.46K
Burst Damage
329.46K

Attack & Crit

Attack/Cast Rate
3.75/s
Hit Rate
3.25/s
Hit Chance
100%
Crit Chance
69%
Crit Multiplier
531%
Mana Cost
25
Life Cost
0

Defence

Effective Hit Pool
39.88K
Life
3.93K
Energy Shield
1.87K
Mana
106
Ward
0
Armour
0
Evasion
11.87K
Phys Damage Reduction
0%

Mitigation & Avoidance

Block
26%
Spell Block
29%
Spell Suppression
0%
Evade (Melee)
62%
Evade (Projectile)
62%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+112%)
Cold Resistance
76% (+8%)
Lightning Resistance
76% (+56%)
Chaos Resistance
24%

Max Hit Taken

Physical
8.98K
Fire
30.7K
Cold
31.84K
Lightning
31.84K
Chaos
5.75K

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
1.87K/s
Mana Regen
78.4/s
Life Leech
786.8/s
ES Leech
186.9/s
Mana Leech
0/s

Attributes & Utility

Strength
108
Intelligence
422
Dexterity
259
Movement Speed
61%
Endurance Charges
3
Frenzy Charges
9
Power Charges
9
Devotion
0