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POE 3.28 Crackling Lance Necromancer - Tanky with 50 million DPS on a 150 div budget

4 months ago17

by heySubscribe

57.02M

DPS

669.12K

Effective HP

8.62K

Energy Shield

Overview

POE 3.28 Crackling Lance Necromancer - Tanky with 50 million DPS on a 150 div budget is a Path of Exile Necromancer build by hey, made for the Mirage league (3.28). It is centered on Crackling Lance and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 57.02M DPS with 669.12K effective HP, 1 life, 8.62K energy shield. Suited for: Mapping, Bossing, Breach. Key uniques include Replica Dragonfang's Flight, Kitava's Thirst, Aegis Aurora, Shavronne's Revelation, Winterweave.

Build Video

hey's Notes

Timestamps: 0:00 - Intro and Nightmare Map 2:28 - Nightmare Map boss with CL of Branching 2:47 - Eater of Worlds 3:13 - SPEEEED 3:24 - Uber Cortex (bossing build)

~150 divine budget tanky PoB (better all-around): https://pobb.in/_0MlE_ye1fUB (DPS configured for Pinnacle bosses)

~500 divine budget glass cannon bosser PoB (6-portal defenses): https://pobb.in/gHPKQOOwBd3t (DPS configured for Pinnacle bosses)

Earlier in the league I wanted to try and build around the Acceleration shrine belt, but being a working Exile who couldnt afford an (at the time) 300 div belt I opted to try to throw something together that boosted action speed to provide an effective "more" multiplier for the giant cast speed boost that Corpse Pact gives. This cheaper build ended up being quite tanky and was solid all around, I got to level 97 through beyond + breach farming on Dunes. After farming exp (and a few lucky drops) I got bored and wanted to push DPS and cast speed higher. This led me to a glass cannon version of the build that uses the Resonating Shrine belt to push cast speed and damage much higher.

Crackling Lance of Branching is better for mapping and general play as you can spam it while maintaining good AOE. Can optionally swap to normal CL for higher bossing DPS. Would not recommend glass cannon build for anything outside of running uber bosses, it really will die to the slightest breeze in most other end-game content.

Two interesting bugs that impact the build:

  1. CL of Branching does not appear to be impacted by changes to AOE. More / less / increased / reduced do not change the size of its hitbox. This appears to be a known issue from several years ago on the POE forums, but has never been fixed.
  2. Critical strike chance provided by Nadir mode is not reflected in your tooltip critical strike chance. This means your tooltip may say 80% critical chance but you in fact could have 100% crit chance. Tested in-game with Shade of Solaris (Critical Strikes Deal no Damage) on Act 1 Coast. Was able to spam CL for several minutes on mobs without killing them with an 80% tooltip crit chance.

Shoutout to the best Crackling Lance video ever made: https://www.youtube.com/watch?v=oCmoHtk2ymI&t

Gear

Void Battery
Kitava's Thirst
Spirit Sanctuary
Replica Dragonfang's Flight
Shavronne's Revelation
Winterweave
Bramble Palm
The Arkhon's Tools
Ghoul March
Aegis Aurora
Forbidden Flesh
Apex Mode
Watcher's Eye
Brood Desire
Empyrean Solace
Militant Faith
Nadir Mode
The Light of Meaning
Forbidden Flame
Dragon Star

Skills

Body Armour

  • Crackling Lance of BranchingCrackling Lance of Branching20/20W
  • Crackling LanceCrackling Lance20/20WMain
  • Concentrated EffectConcentrated Effect21/20W
  • IntensifyIntensify21/20W
  • Overloaded IntensityOverloaded Intensity4/23W
  • Arcane SurgeArcane Surge20/20W
  • Greater Spell EchoGreater Spell Echo4/10W
  • Power Charge On CriticalPower Charge On Critical1W

Helmet

  • DesecrateDesecrate12W
  • Bone OfferingBone Offering21/20W
  • Volatile Dead of SeethingVolatile Dead of Seething13/20W
  • Greater Spell CascadeGreater Spell Cascade3/17W

Boots

  • Summon SkitterbotsSummon Skitterbots21/20W
  • Unbound AilmentsUnbound Ailments20/20W
  • Increased Area of EffectIncreased Area of Effect21W
  • EnlightenEnlighten4/20W

Gloves

  • Tempest ShieldTempest Shield21W
  • ClarityClarity20W
  • DeterminationDetermination21W
  • EnlightenEnlighten4W

Weapon 2

  • AutomationAutomation20/20W
  • Vaal Molten ShellVaal Molten Shell20/20W
  • ConvocationConvocation1/23W

Weapon 1

  • Sigil of PowerSigil of Power21/20W
  • ConductivityConductivity21W

Weapon 1

  • Frostblink of Wintry BlastFrostblink of Wintry Blast20/20W

Passive Tree

Passive tree 3.28
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
57.02M
Hit DPS
57.02M
With Poison DPS
57.02M
With Ignite DPS
57.02M
With Bleed DPS
57.02M
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Hit
4.04M
Burst Damage
12.13M

Attack & Crit

Attack/Cast Rate
14.1/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
493%
AoE Radius
1.8 m
Mana Cost
123
Life Cost
0

Defence

Effective Hit Pool
669.12K
Life
1
Energy Shield
8.62K
Mana
424
Ward
200
Armour
19.84K
Evasion
17
Phys Damage Reduction
72%

Mitigation & Avoidance

Block
74%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+74%)
Cold Resistance
80% (+45%)
Lightning Resistance
76% (+71%)
Chaos Resistance
-60%

Max Hit Taken

Physical
17.23K
Fire
46.04K
Cold
56.05K
Lightning
47.74K
Chaos

Recovery

Life Regen
0/s
ES Regen
0/s
ES Recharge
8.62K/s
Mana Regen
616.4/s
Life Leech
0/s
ES Leech
3.54K/s
Mana Leech
0/s

Attributes & Utility

Strength
183
Intelligence
339
Dexterity
75
Movement Speed
153%
Endurance Charges
3
Frenzy Charges
3
Power Charges
9
Devotion
65