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I've received many questions (usually people stalking my Poe.Ninja) about how this build does what it does.
First: This build has been developed by myself and a few others over the past few leagues since falling zombies were introduced.
Here are some links of other people's work on this build:
https://www.pathofexile.com/forum/view-thread/3460389
https://www.youtube.com/watch?v=MamkI1uDRrA
Most of the previous iterations of the build were simply theories.
Zizaran himself even teased running this as a leaguestarter back when Falling Zombies was released, but there wasn't much of the tech needed to make it survivable (and honestly, it's kind of janky until maps to start with).
I ran an EB variant of this build when it was first released, but it was so resource hungry and getting to 100% reduced cost of skills was extremely difficult to do.
"How are you running Eldritch Battery and still having mana problems?"
This changed in 3.26 with some of the changes to betrayal crafting.
This version of the build is how to build it from leaguestart (if you're feeling brave enough)
However, that can be tricky as mana costs mentioned later won't easily get down to 0 until maps if in SSF or leagestarting.
DPS on the build is a little janky to calculate in PoB... from what I've seen running it, it's about 10mil DPS (plus or minus a few million).
Life
3267
Mana
0
Energy Shield
299
DPS
-InfinityT
Effective Hit Pool
InfinityT
Phys Max Hit Taken
17.01K
Chaos Res
77
Fire Res
86
Cold Res
86
Lightning Res
82
Armour
35K
Evasion
2K
Block
undefined | undefined
Crit Chance
Crit Multi
150%
Rage
0
Strength
182
Intelligence
211
Dexterity
196
Ward
6090
Item Quantity
0%
Item Rarity
10%
Movement Speed
37%






















