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PoE 3.21·Crucible·Inquisitor

Appreciate some feedback on my build

by prickikorven3 years ago1

DPS
29.8K
Effective HP
43.39K
Life
2.72K
Level
98
Min budget

Overview

Appreciate some feedback on my build is a Path of Exile Inquisitor build by prickikorven, made for the Crucible league (3.21). It is centered on Cremation and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 29.8K DPS with 43.39K effective HP, 2.72K life, 2.18K energy shield. Key uniques include Sire of Shards.

prickikorven's Notes

What do you guys think about this build theory of mine? https://pobb.in/JtpeQfs28LvA

The main goal and idea with this build is to be relatively easy to build and acquire even in solo self found.

To summarize:

  • Hybrid life and energy shield
  • Utilizing both new chaos damage mitigation masteries that will be available with 3.21
  • 55% Low Life with petrified blood
  • Inquisitor
  • Really good sustainability and regen
  • Good damage mitigation and effective hit pool
  • Cremation in Sire of Shards (36 projectiles per second, or 48 with lab enchant)

Some additional experimental thoughts/potential possibilities:

  • Using Ngamahu's Sign in combination with the new fire mastery node "50% chance to refresh ignite duration on critical strike" which could be potentially be insane if that counts as igniting.
  • Depending on what end game gear is obtained I think it should be relatively easy to get some additional base spell crit to reach close to crit cap, as well as power charge generation so that PCoC can be swapped out to some other support gem.

Some potential issues/problems with the build:

  • What do I do in regards to being stunned?
  • Will it be too difficult capping chaos resistance you think?

Gear

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Sire of Shards
Armour/Energy Shield Helmet
Armour/Energy Shield Chest
Amulet
Life Ring
Life Ring
Armour/Energy Shield Gloves
Belt
Armour/Energy Shield Boots

Skills

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Weapon 1

  • CremationCremation20/20WMain
  • Greater Multiple ProjectilesGreater Multiple Projectiles20/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Power Charge On CriticalPower Charge On Critical20/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • ImmolateImmolate20/20W
  • VitalityVitality20/20W
  • Defiance BannerDefiance Banner20/20W
  • ClarityClarity20/20W
  • PrecisionPrecision8/20W
  • ArroganceArrogance20/20W
  • DeterminationDetermination20/20W
  • Purity of FirePurity of Fire20/20W
  • Petrified BloodPetrified Blood20/20W
  • Righteous FireRighteous Fire20/20W
  • Summon Stone GolemSummon Stone Golem20/20W

Passive Tree

Passive tree 3.21
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
98

Damage

Full DPS
0
Combined DPS
29.8K
Hit DPS
27.39K
With Poison DPS
27.39K
With Ignite DPS
29.8K
With Bleed DPS
27.39K
Damage over Time
2.41K
Ignite DPS
2.41K
Culling DPS
0
Reservation DPS
0
Average Hit
27.39K
Burst Damage
27.39K

Attack & Crit

Attack/Cast Rate
1.85/s
Hit Rate
1/s
Hit Chance
100%
Crit Chance
79%
Crit Multiplier
507%
Mana Cost
67
Life Cost
0

Defence

Effective Hit Pool
43.39K
Life
2.72K
Energy Shield
2.18K
Mana
130
Ward
0
Armour
27.87K
Evasion
30
Phys Damage Reduction
71%

Mitigation & Avoidance

Block
32%
Spell Block
12%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
84% (+53%)
Cold Resistance
77% (+36%)
Lightning Resistance
77% (+36%)
Chaos Resistance
76% (+12%)

Max Hit Taken

Physical
9.83K
Fire
33K
Cold
24.12K
Lightning
24.12K
Chaos
23.55K

Recovery

Life Regen
1.62K/s
Net Life Regen
1.62K/s
ES Regen
1.62K/s
ES Recharge
2.18K/s
Mana Regen
118.1/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
951.09/s

Attributes & Utility

Strength
341
Intelligence
321
Dexterity
112
Movement Speed
30%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0