- DPS
- 58.53M
- Effective HP
- 518.92K
- Life
- 7.06K
- Level
- 100
- Min budget
Overview
Delve Depth 5k on Cold Reap Inquisitor is a Path of Exile Inquisitor build by dotasopher, made for the Archnemesis league (3.17). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 58.53M DPS with 518.92K effective HP, 7.06K life, 2.29K energy shield. Suited for: Delve. Key uniques include Mageblood, Taste of Hate, Leadership's Price.
Build Video
dotasopher's Notes
Hello, hit 5k delve today after delving on and off for the last month, so heres a small showcase. Mobs at this depth do 6.95x dmg and 561x life compared to base t16 stats.
PoB: https://pastebin.com/9HH3Mg5n
58m Shaper DPS, can get upto 73m on single target setup (swap Inc AoE for Intensify). Here's a single target showcase: 4.8k Kurgal
Defensively, I can just link this list of defensive layers I posted earlier.
A couple more interesting points:
-
Build uses Leadership's Price to inflict Scorch, Brittle and Sap. When I first designed the build I was worried that due to the sheer HP scaling in deep delve I wouldn't inflict any meaningful ailments. But turns out, with 150% increased effect of ailments, I still apply maxed ailments on almost every mob. Only against the very tankiest of mobs, the ailments go down to about 65% of max.
-
Afaict, I'm the only person above 3k whos not using Aegis Aurora. My recovery consists of 7k regen split between life and ES, plus Divine Shield (~ 1-3k ES/s), plus 30% life recoup (~ 500-1.5k life/s). I'm pretty proud of my recovery setup, but in the end it cant beat an Aegis with a proper setup.
Budget: Very expensive. Current min-maxed version is about Mageblood + 600ex. I'd say the minimum to start this is MB + 100ex, and MB + 300ex gets you to within 90% powerlevel. Without a mageblood, you're better off following Dan's inquisitor from AHC.
Feel free to ask any questions about the build or deep delve.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
Character Stats
- Level
- 100
Damage
- Full DPS
- 58.53M
- Combined DPS
- 19.55M
- Hit DPS
- 19.49M
- With Poison DPS
- 19.49M
- With Ignite DPS
- 19.49M
- With Bleed DPS
- 19.49M
- Damage over Time
- 62.19K
- Culling DPS
- 0
- Average Hit
- 3.38M
Attack & Crit
- Attack/Cast Rate
- 5.76/s
- Crit Chance
- 100%
- Crit Multiplier
- 520%
- Mana Cost
- 0
- Life Cost
- 386
Defence
- Effective Hit Pool
- 518.92K
- Life
- 7.06K
- Energy Shield
- 2.29K
- Mana
- 43.58
- Ward
- 0
- Armour
- 57.13K
- Evasion
- 2.25K
- Phys Damage Reduction
- 86%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 15%
- Evade (Projectile)
- 15%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+30%)
- Cold Resistance
- 90% (+69%)
- Lightning Resistance
- 90% (+36%)
- Chaos Resistance
- 6%
Recovery
- Life Regen
- 3.41K/s
- Net Life Regen
- 3.18K/s
- ES Regen
- 3.41K/s
- Mana Regen
- 39.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 456.21/s
Attributes & Utility
- Strength
- 279
- Intelligence
- 279
- Dexterity
- 100
- Movement Speed
- 127%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 12%