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PoE2 0.5·Runes of Aldur·Martial Artist

Thousands of Voltaic Barrier Triggers with Ice Crystals & Thorns | PoE 2 0.0.5

by Hamdudelda12 hours ago1Subscribe

DPS
112.53K
Effective HP
6.26K
Life
2.17K
Spirit
100
Level
92
Min budget

Overview

Thousands of Voltaic Barrier Triggers with Ice Crystals & Thorns | PoE 2 0.0.5 is a Path of Exile 2 Martial Artist build by Hamdudelda, made for the Runes of Aldur league (0.5). In Path of Building it reaches 112.53K DPS with 6.26K effective HP, 2.17K life, 404 energy shield. Suited for: Mapping. Key uniques include Widowhail, Marohi Erqi, Vestige of Darkness, Dreadfist, Briarpatch.

Build Video

Hamdudelda's Notes

PoE 2 Martial Artist Thorns build using Eventide, Ice Shot and Voltaic Barrier.

The core interaction uses Eventide to generate Ice Crystals, then abuses Additional Projectiles, Fork and Chain with Ice Shot to hit those crystals as many times as possible. Since Voltaic Barrier triggers on hits, the result is an absurd number of Voltaic Barrier triggers.

During testing, I removed most of the damage and used Poison to measure the hit rate — reaching over 2,100 Poison stacks on a single boss.

The actual build uses Dreadfist to apply Thorns through Voltaic Barrier's melee critical hits, with Scavenged Plating, Armour Break and multiple Ailments providing additional damage scaling.

Weapon Set 1: Widowhail + Quiver for Projectiles, Attack Speed and Projectile Speed Weapon Set 2: Marohi Erqi for Voltaic Barrier and guaranteed Heavy Stuns on full-life enemies

Full PoB: https://pobb.in/vG_h0eO2gqOQ

Things I would probably change:

I'd invest more into Movement Speed to make mapping feel faster.

I'd also consider dropping most of the Freeze-related investment. In practice, enemies and even most bosses usually die before the full Freeze setup becomes relevant, so those points could probably be used more efficiently elsewhere.

One thing the build is still missing is a reliable way to remove the enemy's Armour Break. This would allow us to break their Armour again and refresh our Scavenged Plating stacks if they expire during a longer fight.

In practice, I never really needed it...

because everything dies before that becomes a problem.

This is my first build showcase, so feedback and ideas for improving the build are very welcome.

Gear

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Widowhail
Vestige of Darkness
Gale Cloak
Eventide Petals
Morbid Gyre
Corpse Grasp
Dreadfist
Mageblood
Briarpatch
Bramble Stinger
Substantial Ultimate Life Flask of the Medic
Condensed Ultimate Mana Flask of the Sylvan
Breath of the Mountains
Valako's Roar
From Nothing
Fulgent Sliver
Oblivion Vessel

Skills

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  • Ice ShotIce Shot18/20W
  • Multishot IMultishot I1W
  • Chain IIChain II1W
  • Rapid Attacks IIIRapid Attacks III1W
  • Ricochet IIRicochet II1W
  • ForkFork1W
  • Voltaic BarrierVoltaic Barrier20/20W
  • Pinpoint CriticalPinpoint Critical1W
  • BlindsideBlindside1W
  • Ahn's CitadelAhn's Citadel1W
  • Kaom's MadnessKaom's Madness1W
  • Heightened Accuracy IIHeightened Accuracy II1W

Amulet

  • Midnight ZenithMidnight Zenith19W
  • Withering TouchWithering Touch1W
  • Concentrated AreaConcentrated Area1W
  • BlindsideBlindside1W
  • Cold MasteryCold Mastery1W
  • Freezing MarkFreezing Mark18/20W
  • Mark of Siphoning IIMark of Siphoning II1W
  • Charged MarkCharged Mark1W
  • Mark for DeathMark for Death1W
  • Cold MasteryCold Mastery1W
  • Scavenged PlatingScavenged Plating21W
  • Physical MasteryPhysical Mastery1W
  • Prolonged Duration IIProlonged Duration II1W
  • Hollow FocusHollow Focus20W
  • Armour Break IIArmour Break II1W
  • Fragmentation RoundsFragmentation Rounds18W
  • Pinpoint CriticalPinpoint Critical1W
  • Combat FrenzyCombat Frenzy11W
  • Charge Profusion IICharge Profusion II1W
  • TornadoTornado18W
  • Grim PillarsGrim Pillars18W
  • Charge RegulationCharge Regulation14W

Weapon 1

  • Bow ShotBow Shot20W

Passive Tree

Passive tree 0.5
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Martial Artist
Martial Artist

Character Stats

Level
92

Damage

Full DPS
0
Combined DPS
112.53K
Hit DPS
112.53K
With Poison DPS
112.53K
With Ignite DPS
112.53K
With Bleed DPS
112.53K
Damage over Time
4.74
Ignite DPS
4.74
Culling DPS
0
Reservation DPS
0
Average Hit
58.91K
Burst Damage
58.91K

Attack & Crit

Attack/Cast Rate
1.91/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
460%
Mana Cost
0
Life Cost
0
Spirit Reserved
0

Defence

Effective Hit Pool
6.26K
Life
2.17K
Energy Shield
404
Mana
793
Spirit
10
Darkness
0
Ward
560
Armour
1.44K
Evasion
580
Phys Damage Reduction
13%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
8%
Evade (Projectile)
8%
Evade (Spell)
8%
Deflect
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+18%)
Cold Resistance
75% (+40%)
Lightning Resistance
65%
Chaos Resistance
0%

Max Hit Taken

Physical
3.27K
Fire
11.19K
Cold
11.19K
Lightning
8.25K
Chaos
2.93K

Recovery

Life Regen
33.2/s
ES Regen
0/s
ES Recharge
404/s
Mana Regen
50.1/s
Life Leech
414.47/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
251
Intelligence
117
Dexterity
165
Movement Speed
22%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Presence Radius
4 m