PoE 3.27·Keepers of the Flame·Assassin
Goratha's Poison Spark Assassin Week 1 UPDATE - NEARLY DOT CAP?! RAMPING AFTER DEATH
- DPS
- 21.1M
- Effective HP
- 48.57K
- Life
- 4.45K
- Level
- 96
- Min budget
Overview
Goratha's Poison Spark Assassin Week 1 UPDATE - NEARLY DOT CAP?! RAMPING AFTER DEATH is a Path of Exile Assassin build by Goratha, made for the Keepers of the Flame league (3.27). It is centered on Spark of the Nova and plays as a intelligence, spell, projectile, duration archetype. In Path of Building it reaches 21.1M DPS with 48.57K effective HP, 4.45K life, 1.61K energy shield. Key uniques include Apep's Slumber, Soul Ascension, Icefang Orbit, Winterweave.
Build Video
Goratha's Notes
In this video I go over the Poison Assassin Spark build and how it went in the first week of 3.27.
Unfortunately I did end up dying, that's why the update is so delayed, but I have rerolled the same character and pushed it even further than before.
I made a ton of changes and go over everything in this video, including the best way to scale damage and biggest upgrades.
If you guys like the video make sure you like and subscribe! And as always you can follow along with my league start at https://twitch.tv/goratha
THE LINKS MAXROLL PLANNER: https://maxroll.gg/poe/planner/9t2ln0a7 Character Snapshot: https://pobb.in/1GtlIrZthibu Twitch: https://twitch.tv/goratha Twitter: https://x.com/gorathapoe 2nd YouTube: https://www.youtube.com/@GorathaEdits
Gear
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Skills
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Boots
Arctic Armour20W
Passive Tree



- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Tukohama
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 21.1M
- Hit DPS
- 1.5M
- With Poison DPS
- 21.1M
- With Ignite DPS
- 1.5M
- With Bleed DPS
- 1.5M
- Damage over Time
- 19.6M
- Poison DPS
- 60.8K
- Ignite DPS
- 156.69
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 20.99K
- Burst Damage
- 41.97K
Attack & Crit
- Attack/Cast Rate
- 10.2/s
- Hit Chance
- 100%
- Crit Chance
- 29%
- Crit Multiplier
- 100%
- Mana Cost
- 37
- Life Cost
- 11
Defence
- Effective Hit Pool
- 48.57K
- Life
- 4.45K
- Energy Shield
- 1.61K
- Mana
- 209
- Ward
- 0
- Armour
- 845
- Evasion
- 8.34K
- Phys Damage Reduction
- 20%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 25%
- Spell Suppression
- 100%
- Evade (Melee)
- 56%
- Evade (Projectile)
- 56%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 81% (+9%)
- Cold Resistance
- 78% (+30%)
- Lightning Resistance
- 78% (+42%)
- Chaos Resistance
- 20%
Max Hit Taken
- Physical
- 12.58K
- Fire
- 53.47K
- Cold
- 47.05K
- Lightning
- 47.05K
- Chaos
- 8.74K
Recovery
- Life Regen
- 194.2/s
- Net Life Regen
- 194.2/s
- ES Regen
- 400/s
- ES Recharge
- 1.61K/s
- Mana Regen
- 41.1/s
- Life Leech
- 1.03K/s
- ES Leech
- 799.4/s
- Mana Leech
- 0/s
- Total Degen
- 171.25/s
Attributes & Utility
- Strength
- 104
- Intelligence
- 173
- Dexterity
- 177
- Movement Speed
- 32%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0