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Path of Exile | Pure Physical Minions Build | Medium Budget Update | Patch 3.25 Settlers of Kalguur

PoE 3.25 · KalguurNecromancerRaise Zombie

1 year ago5

by GrollmSubscribe

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35.06M

DPS

277.19K

Effective HP

3.37K

Life

1.72K

Energy Shield

Overview

Path of Exile | Pure Physical Minions Build | Medium Budget Update | Patch 3.25 Settlers of Kalguur is a Path of Exile Necromancer build by Grollm, made for the Kalguur league (3.25). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. In Path of Building it reaches 35.06M DPS with 277.19K effective HP, 3.37K life, 1.72K energy shield. Key uniques include Maata's Teaching, Darkness Enthroned, Ashes of the Stars, Maata's Teaching, Svalinn.

Build Video

Grollm's Notes

Leveling in general: Look for rares with life, res, chaos res. If you have any leveling uniques feel free to use those. I.e. Tabula Rasa, Goldrim, Seven League etc. Leveling Skills: Levels 1-8 (Skills are listed in order of importance. i.e. if you only have a 3 link you would run Summon Zombie + Ruthless + Minion Damage etc) (Use Fireball/Rolling Magma + Arcane Surge until level 4) Summon Zombie + Ruthless + Minion Damage + Summon Phantasm + Faster Attacks + Added Fire Damage Summon Holy Relic (Reason for running this is to help with minion sustain. Early game minions are really squishy). Smite + Faster Attacks / Regular Melee Attack (if League start and you do not have access to Smite) (This is to trigger summon holy relic. You are going to be squishy so don't just stand in melee range. Trigger Holy Relic when needed and then get out of melee) Levels 8-18 (Skills are listed in order of importance) (Vaal Summon Skeletons if you have access to it) Summon Skeletons + Minion Damage + Ruthless + Melee Splash or Faster Attacks or Added Fire Damage Vitality - Precision - Clarity (If you have spare sockets) Levels 18-33 (Skills are listed in order of importance) Summon Zombie + Minion Damage + Melee Physical Damage + Ruthless + Faster Attacks + Added Fire Damage Summon Holy Relic (Vaal Summon Skeletons if you have access to it) Summon Skeletons + Minion Damage + Ruthless + Melee Physical Damage Purity of Elements- Vitality - Precision - Clarity - (If you have spare sockets) Levels 33-Mapping (If you have access to a 6 or 5 link put Carrion Golems and Zombies in the same link. If not run 2 4 links with the same priority on support gems) Carrion Golem + Summon Zombie + Melee Physical + Minion Damage + Multistrike + Brutality (Vaal Summon Skeletons if you have access to it) Summon Skeletons + Minion Damage + Maim + Feeding Frenzy Raise Spectre + Meat Shield + Minion Life (Use Carnage Chieftains get them from Act 2. Host Chieftains get from Act 6). Mapping: CHECK MAIN SKILL SETUP FOR SKILL LINKS End game setup Low Budget Animate Guardian Gear: Dying Breath Iron Staff + Leer Cast Festival Mask + Belly of the Beast + Southbound (curse implicit vulerability or enfeeble on hit) + Windscream High Budget Animate Guardian Gear: Kingmaker + Leer Cast Festival Mask + Garb of the Ephemeral + Southbound (curse implicit vulerability or enfeeble on hit) + Windscream Low/Medium Budget Setup Your first upgrade should be a max reservation efficiency Saqawals. The 20% mana reservation really helps with running all our auras. Once you upgrade your animate guardians gear, you need to edit the custom modifiers in the configuration tab. I have already added the low and high budget effects. You just need to remove the space in whichever piece of gear you're upgrading. Beast Craft Aspect of the Avian in any open suffix on rare gear. BIS Elegant Hubris is 29620 Potential cheaper alternatives 144020 88220 76940 FAQ Q. Why no dash? A. We are socketed starved until we get the Hungry Loop set up. We don't really need the dash because we zoom with Haste, Vaal Haste, and Spectral Leader. Q. Why Ghost Reaver over Zealot's Oath? A. We get a lot of leech from Bone Barrier and our minions. Having the regen to energy shield is not fast enough unfortunately. With the Instant Leech node, this makes us constantly have energy shield as long as we are hitting something Q. Why Maata's over Convoking Wand? A. Maata's gives us an insane amount of damage. Giving our minions 9% base crit is huge. We eventually replace the Maata's with a Convoking Wand, but in order to replace Maata's we need a pretty heavy investment wand. Q. Why are my minions not crit-capped? A. Check your minions hit. If they are not at 100% you cannot cap crit.

Gear

Maata's Teaching
Svalinn
+2 Minion Helm
Saqawal's Nest
Ashes of the Stars
The Hungry Loop
Brood Whorl
Armor/Energy Shield Gloves
Darkness Enthroned
Aspect of the Avian Boots
Stat Fixing/Minion Phys
Str/dex/chaos res
Fortress Covenant
Elegant Hubris
Megalomaniac
Loath Ruin
Megalomaniac
Apocalypse Scar
Plague Glisten
Thread of Hope
Thread of Hope

Skills

Body Armour

  • Raise ZombieRaise Zombie20/20WMain
  • Minion DamageMinion Damage20/20W
  • Vaal Summon SkeletonsVaal Summon Skeletons21W
  • MultistrikeMultistrike20/20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • BrutalityBrutality20/20W

Helmet

  • Assassin's MarkAssassin's Mark20/20W
  • Bone OfferingBone Offering20/20W
  • DesecrateDesecrate20W
  • Summon Chaos GolemSummon Chaos Golem20/20W

Boots

  • Vaal HasteVaal Haste20W
  • Meat ShieldMeat Shield20/20W
  • Animate GuardianAnimate Guardian20W
  • Guardian's BlessingGuardian's Blessing20/20W

Weapon 1

  • Flesh and StoneFlesh and Stone20W
  • ConvocationConvocation1W
  • Vaal Molten ShellVaal Molten Shell20W

Gloves

  • PrecisionPrecision20/20W
  • Summon Holy RelicSummon Holy Relic20W
  • GenerosityGenerosity20W

Weapon 2

  • Summon Carrion GolemSummon Carrion Golem20/20W
  • PridePride20/20W

Weapon 2

  • DeterminationDetermination20/20W

Ring 1

  • Raise SpectreRaise Spectre20W

Ring 2

  • CycloneCyclone9/20W

Gloves

  • VitalityVitality20W

Boots

  • Aspect of the Avian20W

Passive Tree

Passive tree 3.25
scroll to zoom
Necromancer
Necromancer

Character Stats

Defence

Effective Hit Pool
277.19K
Life
3.37K
Energy Shield
1.72K
Mana
56
Phys Max Hit Taken
23.06K
Armour
24.85K
Evasion
1.06K
Ward
122

Resistances

Fire Resistance
75%
Cold Resistance
75%
Lightning Resistance
75%
Chaos Resistance
75%

Offence

Total DPS
35.06M
Crit Chance
4%
Crit Multiplier
215%

Attributes & Utility

Strength
182
Intelligence
428
Dexterity
173
Movement Speed
144%