PoE 3.21·Crucible·Pathfinder
Molten Strike Pathfinder Tanking the Endgame [POE 3.21 Crucible]
- DPS
- 2.1M
- Effective HP
- 40.82K
- Life
- 2.18K
- Level
- 98
- Min budget
Overview
Molten Strike Pathfinder Tanking the Endgame [POE 3.21 Crucible] is a Path of Exile Pathfinder build by zGrundy, made for the Crucible league (3.21). It is centered on Molten Strike and plays as a strength, attack, projectile, area archetype. In Path of Building it reaches 2.1M DPS with 40.82K effective HP, 2.18K life. Suited for: Mapping, Sanctum. Key uniques include Tanu Ahi, Ashes of the Stars, Taste of Hate, Dawnbreaker, Lightning Coil.
Build Video
zGrundy's Notes
**Quick note: Looks like I was incorrect about being able to strictly remove the Ashes and move on with our lives. We are a couple % reserved short. In this case, I would just run a 2 passive mana reservation cluster on the end of my large or I'd spend the three points to grab the mana mastery for reservation. So definitely not "necessary" still, but would need to swap a couple passives around. At least in my case, I could also just use Malevolence (which I have the helm enchant for).
Having a great time with the build so far. Really liking the damage and the comfy defenses. Of course, being melee has its drawbacks, but the build is quite powerful regardless of that.
Here's my current POB:
https://pobb.in/qeBOAg5cQNV9
Don't mind the large cluster I currently have slotted in. Somehow I've managed to not drop an 8 passive Claw/Dagger cluster yet, but that's ultimately what I'd be looking for in this slot.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 2.1M
- Hit DPS
- 28.91K
- With Poison DPS
- 2.1M
- With Ignite DPS
- 32.2K
- With Bleed DPS
- 28.91K
- Damage over Time
- 2.07M
- Poison DPS
- 35.49K
- Ignite DPS
- 3.29K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 2.69K
- Burst Damage
- 2.69K
Attack & Crit
- Attack/Cast Rate
- 10.74/s
- Hit Chance
- 100%
- Crit Chance
- 13%
- Crit Multiplier
- 150%
- Totem Limit
- 1
- Mana Cost
- 2
- Life Cost
- 0
Defence
- Effective Hit Pool
- 40.82K
- Life
- 2.18K
- Energy Shield
- 0
- Mana
- 73
- Ward
- 0
- Armour
- 3.17K
- Evasion
- 5.43K
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 46%
- Spell Block
- 5%
- Spell Suppression
- 100%
- Evade (Melee)
- 38%
- Evade (Projectile)
- 38%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+10%)
- Cold Resistance
- 75% (+27%)
- Lightning Resistance
- 75% (+24%)
- Chaos Resistance
- 22%
Max Hit Taken
- Physical
- 34.74K
- Fire
- 35.54K
- Cold
- 32.92K
- Lightning
- 35.55K
- Chaos
- 6.33K
Recovery
- Life Regen
- 304.9/s
- Net Life Regen
- 174.08/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 28.9/s
- Life Leech
- 228.37/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 130.82/s
Attributes & Utility
- Strength
- 180
- Intelligence
- 151
- Dexterity
- 285
- Movement Speed
- 44%
- Endurance Charges
- 2
- Frenzy Charges
- 5
- Power Charges
- 3
- Devotion
- 0