- DPS
- 1M
- Life
- 4.12K
- Level
- 90
- Min budget
Overview
Vengeance is Cold Indeed... and Reckoning, too is a Path of Exile Juggernaut build by cibrage, made for the Ultimatum league (3.14). It is centered on Vengeance. In Path of Building it reaches 1M DPS with 4.12K life. Key uniques include Frostbreath, Lion's Roar, Hrimsorrow, The Flow Untethered, Taste of Hate.
cibrage's Notes
Here's my take on a meme Lycosidae counterattack Juggernaut build.
Both Reckoning (R) and Vengeance (V) are in the same 6-link to synergize with Glancing Blows, so hits are blocked to trigger R, and some of the blocked damage is taken to trigger V. The main focus is on squeezing as much cold damage (Frostbreath, Lycosidae, Hrimburn, Mark of the Elder) and CD reduction (Flow Untethered, Shaper boots, alt quality) as possible.
The problem of building around cold damage and a skill like this is that I actually don't want to freeze any enemies as I need them to hit me. Replica Tasalio's Sign is a thing, but it would force me to drop Mark of the Elder, losing a bunch of damage.
For survivability I opted to use Juggernaut to stack armor, and use [Transcendence](https://pathofexile.fandom.com/wiki/Transcendence_(keystone_passive\)) to get loads of ele eHP. This leaves me with barely any phys damage reduction though, and I will be constantly tanking close range attacks. Would a simple IC / Enduring Cry combo be enough to mitigate most phys damage? I guess picking Juggernaut's Unrelenting over Unyielding would help a bit, at the cost of precious AoE and damage. Maybe anointing Persistence?
Loadouts
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
Character Stats
- Level
- 90
Damage
- Full DPS
- 1M
- Combined DPS
- 355.39K
- Hit DPS
- 594.01K
- With Poison DPS
- 355.39K
- With Ignite DPS
- 355.39K
- With Bleed DPS
- 355.39K
- Damage over Time
- 0
- Average Hit
- 355.39K
- Average Damage
- 355.39K
Attack & Crit
- Attack/Cast Rate
- 1.67/s
- Cooldown
- 0.66s
- Hit Chance
- 100%
- Crit Chance
- 6%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Life
- 4.12K
- Energy Shield
- 0
- Mana
- 139
- Armour
- 52.91K
- Evasion
- 515
- Phys Damage Reduction
- 34%
Mitigation & Avoidance
- Block
- 52%
- Spell Block
- 11%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 5%
- Spell Dodge
- 5%
Resistances
- Fire Resistance
- 71% (+23%)
- Cold Resistance
- 70% (+109%)
- Lightning Resistance
- 70% (+11%)
- Chaos Resistance
- 47%
Recovery
- Life Regen
- 121.42/s
- ES Regen
- 0/s
- Mana Regen
- 16.3/s
Attributes & Utility
- Strength
- 287
- Intelligence
- 134
- Dexterity
- 118
- Movement Speed
- 64%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 75