PoE 3.26·Secrets of the Atlas·Necromancer
Every Character Is MF Now - Secrets of The Atlas
- Effective HP
- 167.16K
- Energy Shield
- 9.52K
- Level
- 96
- Min budget
Overview
Every Character Is MF Now - Secrets of The Atlas is a Path of Exile Necromancer build by JayOE, made for the Secrets of the Atlas league (3.26). It is centered on Raise Spectre and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 167.16K effective HP, 1 life, 9.52K energy shield. Suited for: Simulacrum, T17, Mapping. Key uniques include Wraithlord, Mageblood, Rumi's Concoction, Replica Dragonfang's Flight, Bitterbind Point.
Build Video
JayOE's Notes
I said in the video that it certainly works. I should not have said that at all. I was a bit excited about it. It seemed to me that I saw significantly more uniques than I did prior to adding the rarity, but that is all I'm going off of. Today I tried this in Titanic Exiles with 200% rarity on myself without merc setup and then 240% on my merc with setup, and I was dropping the same amount of uniques. Some are saying it does not work. I do question if they were using a ranged merc, though. The "nearby" range on Gravebinds is somewhat small, and a ranged merc would probably not benefit much. For now I will just say use at your own risk, but my rings were free to craft after selling the misses and my merc stays alive in 12 mod t17 maps while using rarity/gravebind, so why not.
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Current POB - https://poe.ninja/pob/762fa
Prisonshankz#1769 - For my filter. Very Strict Merc. I still Sapphire rings on this for the moment, but I do not have Ruby rings anymore.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.46/s
- Hit Chance
- 100%
- Crit Multiplier
- 150%
- Mana Cost
- 145
- Life Cost
- 0
Defence
- Effective Hit Pool
- 167.16K
- Life
- 1
- Energy Shield
- 9.52K
- Mana
- 72
- Ward
- 0
- Armour
- 8.6K
- Evasion
- 19
- Phys Damage Reduction
- 69%
Mitigation & Avoidance
- Block
- 54%
- Spell Block
- 46%
- Spell Suppression
- 26%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 89%
- Cold Resistance
- 89% (+18%)
- Lightning Resistance
- 89% (+31%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 18.21K
- Fire
- 101.2K
- Cold
- 101.2K
- Lightning
- 101.2K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 190.4/s
- ES Recharge
- 9.52K/s
- Mana Regen
- 57.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 156
- Intelligence
- 295
- Dexterity
- 139
- Movement Speed
- 122%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0