- DPS
- 515.23K
- Effective HP
- ∞
- Life
- 5.19K
- Level
- 98
- Min budget
Overview
SCSSF Slow Projectile Helix Jugg Uber Exarch is a Path of Exile Juggernaut build by Revo_689, made for the Kalandra league (3.19). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 515.23K DPS with ∞ effective HP, 5.19K life. Suited for: Mapping, Bossing.
Build Video
Revo_689's Notes
Hi, it's me again. After posting the mechanics of slow projectile helix, I soon built a trinity nightblade raider with this and beat uber maven smoothly. However, this raider is a little bit squishy due to the playstyle. So what if I invest most of my passives into defence and can always stand still doing damage? Since slow helix does about 10x damage in long term and may be good enough to do ubers even you are a tanky jugg.
Here we are. I started this jugg in SSF on around 9/7 and so far have beaten uber maven, uber exarch, and uber eater. POB or ninja I provide below shows the regular mapping setup with boneshatter. While bossing, I swap amulet, nodes of tribal fury, and skill links into reduced projectile speed simplex, nodes of adjacent animosity, slow helix setup. In my showcase, I can tank uber exarch fire barrage with molten shell on and tank lantern phase with hit gain from poacher mark. Damage seems fine in SSF and as a jugg.
Generally, my offence is 90% the same as a precise tech boneshatter jugg. In the aspect of defence, I focus on unbreakable, around 100K armour with flask, 100% spell suppression, 87/79/79 max res, 70% chaos res, and most important, Temper by War, keystone from lethal pride.
Here I would like to talk a little bit more about synergy of unbreakable and temper by war. In short, this two provides around 15% to maybe 30% less damage taken of pure cold and lightning damage based on your damage value and armour. This is because temper by war split your pure cold or lighting damage into two half, and both two half are defended by 8% or armour, as if your "armour efficiency" doubles.
One may suspect why I have an impossible escape with CI. Well, I have to admit that I was kinda lucky that first maven gave me this. Still, I only allocate aura reservation efficiency and effect, 2 point with this and it only gives me little mana to cast some spells like poachers mark which can also be linked with lifetap.
Current POB: https://pastebin.com/pc4WLViC
For further improvements, I plan to craft +2 AOE gems on helmet and get some element ailment avoidance on chest and boots. Hopefully, I may beat uber shaper and uber sirus these days.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 98
Damage
- Full DPS
- 0
- Combined DPS
- 515.23K
- Hit DPS
- 432.98K
- With Poison DPS
- 432.98K
- With Ignite DPS
- 432.98K
- With Bleed DPS
- 432.98K
- With Impale DPS
- 515.23K
- Damage over Time
- 0
- Impale DPS
- 82.26K
- Culling DPS
- 0
- Average Damage
- 125.1K
Attack & Crit
- Attack/Cast Rate
- 3.46/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Totem Limit
- 1
- Mana Cost
- 1
- Life Cost
- 0
Defence
- Effective Hit Pool
- ∞
- Life
- 5.19K
- Energy Shield
- 0
- Mana
- 59
- Ward
- 0
- Armour
- 45.88K
- Evasion
- 0
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 87% (+42%)
- Cold Resistance
- 79% (+4%)
- Lightning Resistance
- 79% (+7%)
- Chaos Resistance
- 70%
Max Hit Taken
- Physical
- 135.61K
- Fire
- 1.04M
- Cold
- 1.29M
- Lightning
- 1.29M
- Chaos
- 45.2K
Recovery
- Life Regen
- 341.24/s
- Net Life Regen
- 162.16/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 13.8/s
- Life Leech
- 994.86/s
- ES Leech
- 0/s
- Mana Leech
- 158.2/s
- Total Degen
- 179.07/s
Attributes & Utility
- Strength
- 334
- Intelligence
- 98
- Dexterity
- 168
- Movement Speed
- 94%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0