PoE 3.23·Affliction·Inquisitor
Had a blast with self-cast Divine Ire of Holy Lightning this league
by MrCinos2 years ago15
- DPS
- 20.78M
- Effective HP
- 414.72K
- Life
- 3.81K
- Level
- 100
- Min budget
Overview
Had a blast with self-cast Divine Ire of Holy Lightning this league is a Path of Exile Inquisitor build by MrCinos, made for the Affliction league (3.23). It is centered on Divine Ire of Holy Lightning and plays as a lightning, intelligence, spell, area archetype. In Path of Building it reaches 20.78M DPS with 414.72K effective HP, 3.81K life, 1.74K energy shield. Suited for: Mapping, Sanctum. Key uniques include Arn's Anguish, Bottled Faith, Crown of the Inward Eye, Replica Dragonfang's Flight, Maloney's Mechanism.
Build Video
MrCinos's Notes
PoB - https://pobb.in/cCvI_BYMOxWY
a bit tankier lv 98 PoB with life leech - https://pobb.in/BbHLAeuxDiUE
Another league, another channeling spell-cwc-bodyswap build of mine (5th league in a row). I start using cwc-bodyswap as soon as I can buy it in campaign on league start and try to get out of the main channeling spell damage output as much as I can in this setup without going into hh/mb/mirror territory. Can't sacrifice too much survivability too cause you're always in melee range.
Either way, I'm pretty much much done with the build now as at this point the only really cost-effective upgrade I still see are some ~1 mirror amulets with +4 to skills and 40+% cast speed (or at least crit multi) but that's outside of my budget sense and I'd have to deal with mana reservation / dex requirement headache on top of that if I go for such an upgrade.
Biggest DPS increase in the build comes from:
- Arn's Anguish + Ralakesh's Impatience combo and a moderate power/endurance(brutal) charge stacking
- Militant Faith jewel (craziest 1 div purchase in terms of efficiency)
- Replica's Dragonfang Amulet - 2-3 div amulet that's ahead of 100+ div ones easily, seems like only Focused Amulets can compare and/or be better though you'd also have to solve additional mana reservation and Dex requirement issues
- Forbidden Jewels combo - three auras for "free" is nuts and you can get better Watcher's Eye (with anger/hatred/wrath mods) for much cheaper as you can go for less sought combos
- 50% convert phys to lightning gauntlets, for the longest time I've used like 15% ones (Eldritch/Eater Implicit) and 40% convert Lightning Mastery instead so that's one of the latest upgrades I've done
Prior to level 100 I've used one large cluster jewel with Doryani's Lesson for ~600-700+ life leech. You can still have recovery % life on kill thanks to Cannibalistic Rite notable and/or Death Rush ring (cheap and easy substitution of my DPS Synth ring) but Doryani's Lesson notable is more reliable of course.
Before reaching level cap for additional tankiness I also used to path towards Sanctum of Thoughts and got crit reduction from Armour mastery as well.
P.S. I also like how at any point you can also swap to Divine Ire of Disintegration (and cwc-bodyswap to two damaging supports) and do really good boss damage as well withouth changing anything else - though obviously not as much as dedicated boss builds. Not that I care for bosses personally - usually I just map and at this point also use gold flask, 1x ventor's gamble and item rarity support instead of increased crit damage support
Loadouts
Gear
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Skills
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Boots
Frostblink20W
Passive Tree



















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Abberath
Character Stats
- Level
- 100
Damage
- Full DPS
- 0
- Combined DPS
- 20.78M
- Hit DPS
- 20.78M
- With Poison DPS
- 20.78M
- With Ignite DPS
- 20.78M
- With Bleed DPS
- 20.78M
- Damage over Time
- 4.27K
- Ignite DPS
- 4.27K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 1.82M
- Burst Damage
- 1.82M
Attack & Crit
- Attack/Cast Rate
- 11.41/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 655%
- AoE Radius
- 3.1 m
- Mana Cost
- 4
- Life Cost
- 4
Defence
- Effective Hit Pool
- 414.72K
- Life
- 3.81K
- Energy Shield
- 1.74K
- Mana
- 57
- Ward
- 0
- Armour
- 69.69K
- Evasion
- 18
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 74%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+9%)
- Cold Resistance
- 81% (+57%)
- Lightning Resistance
- 76% (+50%)
- Chaos Resistance
- 75% (+12%)
Max Hit Taken
- Physical
- 37.76K
- Fire
- 53.06K
- Cold
- 59.02K
- Lightning
- 46.2K
- Chaos
- 30.07K
Recovery
- Life Regen
- 462.3/s
- ES Regen
- 0/s
- ES Recharge
- 1.74K/s
- Mana Regen
- 80.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 249
- Intelligence
- 237
- Dexterity
- 105
- Movement Speed
- 53%
- Endurance Charges
- 7
- Frenzy Charges
- 3
- Power Charges
- 7
- Devotion
- 165
- Item Rarity
- 33%