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PoE 3.19·Kalandra·Inquisitor

211% Quant Feared Dialla's Unleahed: Build Overview

by Kroughfire4 years ago31

DPS
21.13M
Effective HP
138.04K
Life
2.82K
Level
97
Min budget

Overview

211% Quant Feared Dialla's Unleahed: Build Overview is a Path of Exile Inquisitor build by Kroughfire, made for the Kalandra league (3.19). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 21.13M DPS with 138.04K effective HP, 2.82K life, 1.08K energy shield. Suited for: Delve, Mapping. Key uniques include Kaom's Spirit, Bottled Faith, Taste of Hate, Rumi's Concoction, Dialla's Malefaction.

Build Video

Kroughfire's Notes

Here is the (nearly) maxed out gem quality stacker now possible with the changes to Dialla's Malification in Kalandra League.

pob: https://pobb.in/XeC8cB--AbrY

My build cost around 150 divines. A cheaper version, giving up 16% quality, can be made for 60 divines less by omitting a corrupted chest and max corrupted awakened enhance. I would say, however, that the build requires at least 50 divines to get going because you have to purchase many alt quality gems and an ashes of the stars.

This build has estimated 40-60 mil dps, and very good defenses. However, weakness to ground degens makes some ubers too hard, and large single hits not sourced from the boss (such as shaper ball phase and exarch ball phase) also kill in 1 hit. This can be fixed if someone finds a way to stack more max res (such as removing tempest shield for another purity aura and swapping to glancing blows).I would be really happy if people could expand on the parts of the build to push it even further.

As a note, this build feels good mapping, but is not a 1 button build. And to play optimally, you have like 5 buffs to keep up and manage. It's good, and will pay off if you want to play a like a WOW pro player, but it is super difficult to keep track of all the skills.

The damage of reap comes from stacking as many more multipliers as possible -- righteous fire, pain attunement, divergent berserk, enemies have 100% increased damage taken on conc ground, 70% more cast speed, etc. I only have around 75% of damage converted to cold on reap, but pob says adding delve rings to complete the conversion have very little effect on dps compared to cast speed or crit multi.

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Finally, I chose reap because of it's general damage scaling and also because it costs life instead of mana. When I put Winter Orb in the build and swap to a proj helmet, it still has good damage and the damage uptime is way better. BUT it requires investment in duration as well as mana. So I think there are plenty of other skill options, but you would need to figure out how to solve for mana.

Gear

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Corruption Spell
Brood Veil
Dialla's Malefaction
Ashes of the Stars
Empyrean Gyre
Sorrow Eye
Kaom's Spirit
Hypnotic Trap
Ambush Goad
Hypnotic Weaver
Grim Sphere
Forbidden Flame
Megalomaniac
Chimeric Curio
Brutal Restraint
Watcher's Eye
Forbidden Flesh

Skills

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Helmet

  • ReapReap21/20WMain
  • Spell EchoSpell Echo20/20W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W
  • Increased Critical DamageIncreased Critical Damage20/23W

Body Armour

  • SmiteSmite20/20W
  • BerserkBerserk20/20W
  • Purifying FlamePurifying Flame20/20W
  • Dread BannerDread Banner20/20W
  • Petrified BloodPetrified Blood21/20W
  • Awakened EnhanceAwakened Enhance7/20W

Boots

  • Righteous FireRighteous Fire20/20W
  • ZealotryZealotry20W
  • Vaal Molten ShellVaal Molten Shell20/20W
  • Divine BlessingDivine Blessing20/20W

Weapon 1

  • Shield ChargeShield Charge1/20W
  • Blood RageBlood Rage14/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Arcane SurgeArcane Surge1W

Gloves

  • Purity of FirePurity of Fire20W
  • DeterminationDetermination21W
  • HatredHatred20/20W
  • EnlightenEnlighten3/16W

Weapon 2

  • VitalityVitality20W
  • Tempest ShieldTempest Shield20/20W
  • ArroganceArrogance20/20W

Passive Tree

Passive tree 3.19
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ryslatha

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
21.13M
Hit DPS
20.99M
With Poison DPS
20.99M
With Ignite DPS
20.99M
With Bleed DPS
20.99M
Damage over Time
142.09K
Culling DPS
0
Average Hit
2.32M

Attack & Crit

Attack/Cast Rate
9.06/s
Crit Chance
100%
Crit Multiplier
499%
Mana Cost
0
Life Cost
50

Defence

Effective Hit Pool
138.04K
Life
2.82K
Energy Shield
1.08K
Mana
36
Ward
0
Armour
19.27K
Evasion
365
Phys Damage Reduction
71%

Mitigation & Avoidance

Block
62%
Spell Block
62%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
83% (+24%)
Cold Resistance
75%
Lightning Resistance
75% (+33%)
Chaos Resistance
42%

Max Hit Taken

Physical
27.56K
Fire
38.65K
Cold
28.35K
Lightning
28.35K
Chaos
9.89K

Recovery

Life Regen
0/s
Net Life Regen
0/s
ES Regen
1.66K/s
ES Recharge
1.08K/s
Mana Regen
30.8/s
Life Leech
1.1K/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
941.21/s

Attributes & Utility

Strength
272
Intelligence
342
Dexterity
133
Movement Speed
71%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0