PoB ArchivesPoB Archives
PoE builds

PoE 3.19·Kalandra·Champion

Highlight: Five Apothecaries at ONCE

by SnooBAE853 years ago334Subscribe

DPS
18.8M
Effective HP
38.03K
Life
1.9K
Level
100
Min budget

Overview

Highlight: Five Apothecaries at ONCE is a Path of Exile Champion build by SnooBAE85, made for the Kalandra league (3.19). It is centered on Petrified Blood and plays as a strength, spell archetype. In Path of Building it reaches 18.8M DPS with 38.03K effective HP, 1.9K life. Suited for: Sanctum, Magic Find. Key uniques include Wyrmsign, Headhunter, Divination Distillate, Oriath's End, Maloney's Mechanism.

Build Video

SnooBAE85's Notes

Bandits: Kill all Pantheon: Brine King & Garukhan Leveling skill gem choices: Leveling in the campaign is pretty straightforward. Start with Galvanic Arrow as your primary damage ability. Use this until you unlock Tornado Shot towards the end of Act 3 (preferably with a 4-link at your disposal). Alternatively, leveling with Lightning Arrow starting at the end of Act 1 all the way through the campaign until you transition into Soulthirst is not only viable but more efficient, in fact. The same leveling tree can be used. Potential issues while leveling: If at any point you find yourself shy on attribute requirements, you can always sacrifice a point or two for the +30 strength/intelligence nodes nearby. Once you equip Trinity, make sure your elemental damage spread is balanced so you achieve resonance on all three reliably. You will have to maintain doing this until you make the transition into 100% phys>ele conversion. Two major transitions that occur with this build: First, when you transition from the campaign to maps, featuring the following: 1) Major respec in favor of getting more effective health 2) Dropping Haste in favor of Grace & Defiance Banner 3) Picking up Soulthirst and changing your flask setup accordingly 4) Continuing the pure-elemental Trinity-focused damage archetype 5) Working towards a pair of corrupted implicits on gloves/amulet to unlock Elemental Weakness on Hit (on top of Sniper's Mark) Second, when you transition from doing low/mid-tier maps to high-tier juiced maps 1) Finishing your atlas, including getting all four voidstones (you will almost certainly have to buy the necessary carries) 2) Transitioning from pure-elemental to 100% physical-to-elemental conversion 3) Picking up an Inspired Learning and two 6-passive flask duration medium cluster jewels (ilvl 68+) 4) Picking up the remaining unique gear pieces necessary to flesh out the build 5) Continuing to work towards a pair of corrupted implicits on gloves/amulet to unlock Elemental Weakness on Hit (on top of Sniper's Mark) Upgrades to consider when moving forward with the build: 1) Getting maximum quality onto the remainder of the gems 2) Awakened Elemental Damage with Attacks support for elemental reflect immunity at max rank 3) Awakened Fork support to fork arrows not once but twice (even at rank 1) 4) Diver Dash to help give Phasing for when the Quartz flask isn't up 5) 28% quality on the Bismuth Flask from Hillock in the Mastermind's Lair 6) "Tornado Shot Fires an Additional Secondary Projectile" helmet enchant. 7) Converging the two medium clusters onto an 8-passive bowyer Large Cluster jewel with good notables Additional notes: You cannot have Elemental Weakness as an implicit on your gloves without an Additional Curse implicit on your amulet paired with it, else the curse will simply override Sniper's Mark, resulting in a net DPS loss. Annointing Sovereignty onto an already corrupted amulet will cost a Tainted Oil alongside three Silver Oils. Given the corruption's low weighting and the annointment's high cost, it's still best to use a Tainted Oil after the fact.

Gear

Tap an item to open trade or craft it.

Maelstrom Nock
Pain Dome
Daresso's Defiance
Crystallised Omniscience
Ventor's Gamble
The Pariah
Wyrmsign
Headhunter
Goldwyrm
Ghoul Dart
Forbidden Flame
Megalomaniac
Forbidden Flesh
Entropy Wound
Thread of Hope
Brutal Restraint
Watcher's Eye
Megalomaniac
Brood Scar

Skills

Tap a skill to open trade.

Body Armour

  • Petrified BloodPetrified Blood21/20WMain
  • Vaal HasteVaal Haste21/20W
  • HatredHatred21/20W
  • PrecisionPrecision10/20W
  • Purity of ElementsPurity of Elements20/20W
  • EnlightenEnlighten4/20W

Weapon 1

  • Tornado ShotTornado Shot21/23W
  • TrinityTrinity21/20W
  • Awakened ChainAwakened Chain5/20W
  • InspirationInspiration21/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage21/20W

Boots

  • Flame DashFlame Dash20/20W
  • Blood and SandBlood and Sand6/23W
  • Blood RageBlood Rage21/20W
  • EnhanceEnhance4/2W

Gloves

  • Immortal CallImmortal Call21/20W
  • Sniper's MarkSniper's Mark21/20W
  • LifetapLifetap20/20W
  • Mark On HitMark On Hit20/20W

Helmet

  • VitalityVitality12/20W
  • Herald of IceHerald of Ice21/23W
  • ArroganceArrogance21/20W
  • EnlightenEnlighten4/20W

Ring 2

  • Defiance BannerDefiance Banner20/20W

Passive Tree

Passive tree 3.19
scroll to zoom
Champion
Champion
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Abberath

Character Stats

Level
100

Damage

Full DPS
18.8M
Combined DPS
0
Hit DPS
0
With Poison DPS
0
With Ignite DPS
0
With Bleed DPS
0
Damage over Time
0
Culling DPS
0
Average Hit
0
Burst Damage
0

Attack & Crit

Attack/Cast Rate
0/s
Cooldown
1.02s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
206%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
38.03K
Life
1.9K
Energy Shield
0
Mana
49
Ward
0
Armour
5.66K
Evasion
9.21K
Phys Damage Reduction
74%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
92%
Evade (Melee)
51%
Evade (Projectile)
51%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+192%)
Cold Resistance
75% (+171%)
Lightning Resistance
75% (+172%)
Chaos Resistance
0%

Max Hit Taken

Physical
20.89K
Fire
23.02K
Cold
23.02K
Lightning
23.02K
Chaos
3.74K

Recovery

Life Regen
283.4/s
Net Life Regen
260.6/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
25.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s
Total Degen
22.8/s

Attributes & Utility

Strength
23
Intelligence
14
Dexterity
23
Omniscience
909
Movement Speed
375%
Endurance Charges
4
Frenzy Charges
5
Power Charges
3
Devotion
0
Item Quantity
42%
Item Rarity
161%