[PoE 3.19] 100 MAPS God-touched Farming on Jungle Valley(T16) - Prep & Results (10-20div per hour)
- DPS
- 27.77M
- Effective HP
- 38.06K
- Life
- 1.94K
- Level
- 100
- Min budget
Overview
[PoE 3.19] 100 MAPS God-touched Farming on Jungle Valley(T16) - Prep & Results (10-20div per hour) is a Path of Exile Deadeye build by SnooBAE85, made for the Kalandra league (3.19). It is centered on Tornado Shot and plays as a dexterity, attack, projectile, bow archetype. In Path of Building it reaches 27.77M DPS with 38.06K effective HP, 1.94K life, 192 energy shield. Suited for: Simulacrum, Legion, Mapping, Abyss, Magic Find, Delirium, Breach. Key uniques include Dying Sun, Wyrmsign, Headhunter, The Gull, Divination Distillate.
Build Video
SnooBAE85's Notes
Here comes the next Perception vs Reality 100-maps farming session of the league, where god-touched farming for currency is on the menu. This is a brand new style of making currency for 3.19 Kalandra league. When Chris Wilson introduced new loot conversions onto Arch Nemesis rares, he coined the phrase, "get your magic find characters ready." Well, I got my magic find character ready, and it so far has not disappointed.
Once again we have a perception in the community surrounding god-touched rares, that they are not worth farming solo without a designated culler (in group-play) with extremely high levels of magic find. You've all seen the screen shots of 50-100 Divine Orb drops coming from one monster. I'd like to prove that this is not the only viable way (or necessarily the MOST viable way) to farm god-touched rares. So this time I set out with my Tornado Shot Deadeye, (which now has 61% IIQ 259% IIR) to be my own culler, fashioning a high-juice strategy that simultaneously puts tons of rares on the map while also earning some reliable currency on the backend via a multitude of league-specific rewards. There is plenty room for improvement still, such as incorporating Wandering Path into the strategy as well as simply increasing the amount of magic find stats on gear (both of which I will be pursuing in the near future).
Make no mistake - this is a heavy-RNG strategy, which is why the currency per hour variance is so high. It also requires a very well-geared character that also has a healthy chunk of quantity & rarity on gear, making this absolutely qualify as aspirational mapping content. I don't recommend doing this strategy without some magic find gear OR with a designated MF culler that can't really hold its own ground in juiced content.
0:00 - Setup 16:05 Full map run-through(s) 23:29 - Highlights 39:55 - Results 50:11 - Gamble 52:43 - Final Thoughts
Cliff Notes:
Target: High-value currency, High-value scarabs, Legion emblems, Simulacrum splinters, Tainted currency
Maps: 100x T16 Jungle Valley - 8-mod corrupted rare quality
Kirac Bench: Legion
Scarabs: Gilded Reliquary; Gilded Legion; Gilded Abyss; Gilded Breach
Sextants: Deli Mirror, +1 Legion, +1 Abyss, Beyond/8-mod Corrupt Maps,
Investment: ~60c/map
Results can be found in the video.
Link to the first of the full farm videos UNCUT on twitch -- https://www.twitch.tv/videos/1593469341
PoE Profile ► https://poe.ninja/challenge/builds/char/SnooBAE85/SnooKalandra POB (at the time of recording) ► https://pastebin.com/ud9CUkug Atlas Passive Tree (at the time of recording) ► https://tinyurl.com/2vyz2jkp
My Loot Filter(s) ► https://www.pathofexile.com/account/view-profile/SnooBAE85/item-filters Watch Me Live at ► https://www.twitch.tv/SnooBae85 My Community Discord ► https://discord.gg/mc4hXa3Cty Become a Patron ► https://www.patreon.com/SnooBAE85
The Forbidden Trove ► http://discord.tftrove.com/
Gear
Tap an item to open trade or craft it.
























































Skills
Tap a skill to open trade.
Passive Tree
















- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 100
Damage
- Full DPS
- 27.77M
- Combined DPS
- 3.1M
- Hit DPS
- 2.78M
- With Poison DPS
- 2.78M
- With Ignite DPS
- 2.79M
- With Bleed DPS
- 2.78M
- Damage over Time
- 10.44K
- Ignite DPS
- 10.44K
- Culling DPS
- 309.56K
- Average Damage
- 423.09K
Attack & Crit
- Attack/Cast Rate
- 6.56/s
- Hit Chance
- 100%
- Crit Chance
- 29%
- Crit Multiplier
- 257%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 38.06K
- Life
- 1.94K
- Energy Shield
- 192
- Mana
- 44
- Ward
- 0
- Armour
- 1.88K
- Evasion
- 15.49K
- Phys Damage Reduction
- 38%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 64%
- Evade (Projectile)
- 64%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+171%)
- Cold Resistance
- 76% (+101%)
- Lightning Resistance
- 75% (+91%)
- Chaos Resistance
- -6%
Max Hit Taken
- Physical
- 26.44K
- Fire
- 36.43K
- Cold
- 27.32K
- Lightning
- 26.23K
- Chaos
- 3.57K
Recovery
- Life Regen
- 312.52/s
- Net Life Regen
- 284.09/s
- ES Regen
- 0/s
- ES Recharge
- 192/s
- Mana Regen
- 25.5/s
- Life Leech
- 616.76/s
- ES Leech
- 0/s
- Mana Leech
- 182/s
- Total Degen
- 28.43/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 14
- Dexterity
- 32
- Omniscience
- 902
- Movement Speed
- 316%
- Endurance Charges
- 4
- Frenzy Charges
- 5
- Power Charges
- 3
- Devotion
- 0
- Item Quantity
- 42%
- Item Rarity
- 109%