I kinda made this build on my own, it kills 5/7 ubers (exarch too hard, awakener haven't tried). I have ralakesh's impatience in my inventory and double tap it to get max charges instantly in pinnacle boss fights, since the ramp is pretty painful otherwise. Once you get to max you sustain with pcoc though. I proc EE with an abyss jewel that adds a miniscule amount of lightning damage which triggers from impending doom/doom blast (source of cull as well) I mainly posted because i feel like i hit a wall on scaling it further, so im open to suggestions. Also sha

PoE 3.19 - Shaper - Occultist Hexblast Crit
197.88M
DPS
42.87K
EHP
5.17K
Life
~5.1![]()
Min Budget
Alchemist Mark Base: .79 for poison .26 for ignite x 1.76 = 139.04 for poison 45.76 for ignite Without wither Poison without 300% increased (238,956 1.39) + 238,956 = 571,104 With 300% increased (390,1951.39) + 390,195 = 932566 Ignite (447,657 .46) + 447,657 = 653579 Poison/Ignite/Pools: 1,586,145 Bossing ED&Blight: 873,348 Mapping Impending Doom: 264,524 (1 sec poison + hit) Witherless Bossing DPS: 2,459,493 Witherless Mapping DPS: 1,850,699 ---------------------------------------------- 15 stacks wither Poison without 300% in
My Attempt at Building Out Fire/Poison Hexblast Alchemist's Mark
13.48M
DPS
44.82K
EHP
4.12K
Life
~7.6![]()
Min Budget
My skeleton POB: I like playing ignites, but still want something that plays a bit smoother than EA totems. I currently have 1.3mil Sirus ignite dps with around 30-40c league start investment. &x200B; POB has level 20 gems with no quality, 90%inc life and 140% ES, plus almost capped chaos res from just ascendancy and Blackflame. So there is plenty of room for improvement. Ideas include getting ashes of the stars and divergent Hexblast to help boost dps a lot. Then I have pathed down into the trickster area, but I th
3.18 Ignite Hexblast Occultist Starter
4396.77K
DPS
12.33K
EHP
2.18K
Life
~178![]()
Min Budget

Path of Exile [3.17] Archnemesis - Hexblast ignite Build | T16 map
327.65K
DPS
25.61K
EHP
4.48K
Life
~1.8![]()
Min Budget
Hey all, saw the huge Hexblast buffs and I think it is a sleeper skill for ignite anyway so decided to pull the trigger and build out an inquisitor version of the popular ignite build. I've included trees for level 100, 95, 90, and 80. Updated PoB: Notes on configuration: I simulated the hexblast buffs by adding in the custom modifiers tab. Also wanted to simulate Flaming Surge burning ground effect. Minimum shock effect is applied, although you may get higher given the huge hits from HB. Chill and shock comes from Hexblast itself since it can shock/ignite/f
3.17 League Start - Inquisitor Hexblast Ignite HCSSF 1.2m sDPS
29974.69K
DPS
-
EHP
6.14K
Life
~1.1![]()
Min Budget

Hexblast Ignite...Elementalist? PoB Update #5 [Beefing up the leaguestarter] (PoE 3.16)
471.44M
DPS
-
EHP
4.83K
Life
~7.6![]()
Min Budget

Hexblast Ignite Occultist PoB Update #4 [Slightly Optimized Leaguestarter version] (Poe 3.16)
411.17M
DPS
-
EHP
4.97K
Life
~12![]()
Min Budget
Could use Despair or Elemental Weakness. Despair will add a bit of extra chaos damage to the hit and might work better against bosses. Need to figure out how I will get multiple curses out. Witchfire Brew, Bane, Vixen's Entrapment are all options. Probably going with Witchfire Brew though. Could use Flame Wall as an additional damage skill. Support with high Spell Damage Multipliers. (Searing Bond used as a Place Holder) Hexblast Ignite Calculation Hexblast - Archmage - Burning Damage - Deadly Ailments - Ignite Proliferation - Added Lightning/Combustion Dark Pact is used to Simulate Hexblas

Hexblast Ignite - Somehow A Really Good Starter Build (Flashback HCSSF)
861189.37K
DPS
-
EHP
4.21K
Life
~1.2![]()
Min Budget

Path of Exile - My First Sirus Clear A6 & Crusader - Hexblast Trickster
91.68M
DPS
-
EHP
3.43K
Life
~4.2![]()
Min Budget