PoE 3.20·Sanctum·Pathfinder
Scourge Arrow Poison Ballistas (Wilma's + Zerphi's) Pathfinder - 100% Deli Wandering Path
by thedeathbeam3 years ago25
- DPS
- 12.32M
- Effective HP
- 96.11K
- Life
- 4.21K
- Level
- 96
- Min budget
Overview
Scourge Arrow Poison Ballistas (Wilma's + Zerphi's) Pathfinder - 100% Deli Wandering Path is a Path of Exile Pathfinder build by thedeathbeam, made for the Sanctum league (3.20). It is centered on Scourge Arrow and plays as a dexterity, attack, projectile, channelling archetype. In Path of Building it reaches 12.32M DPS with 96.11K effective HP, 4.21K life, 947 energy shield. Suited for: Mapping, Simulacrum, Delirium, Bossing. Key uniques include Taste of Hate, Zerphi's Heart, Snakebite, Circle of Nostalgia, Circle of Nostalgia.
Build Video
thedeathbeam's Notes
Hello again everyone.
So I wanted to share this setup here before but I straight up couldnt record anything as my PC is too scuffed atm, so this is recorded through Boosteroid (something like geforce now, cloud gaming, whatever).
So this setup is trying to abuse Wilma's cast to attack speed conversion as much as it can by stacking a lot of bonuses that scale both attack and cast speed. This is especially powerful with Soul Eater that gives 5% increased attack and cast speed per stack, so 10% increased attack speed per stack. So even at low soul eater stacks the bonuses are insane (only 20 souls and you are already getting 200% increased attack speed). On top of Zerphi's im also stacking some frenzy charges and grabbing Onslaught.
Another reason for specifically choosing Scourge Arrow (other than me being obsessed with the skill) is attack speed cap. You can do 30 actions per second normally but channeling is only 1 action and thus is exempt from this rule. So you can go way beyond the normal 30 attack speed cap (by around 5 times because you can still only release 30 times per second, so that is 30 5 channels per second, so around 150 attack speed cap or so). Also SA has quite good coverage on full channel, so combine this with 6 ballistas and stupid attack speed and you get fun.
For defenses I have damage taken leeched as life flask + vaal pact (as I cant leech normally with ballistas) combined with 3 flagellant flasks and Master Surgeon and Ghost Dance for recovery, then bunch of Phys taken as Ele, supp cap and scaled elemental flasks + Progenesis for mitigation. The map in recording had 96% less life recovery rate so my leech was basically deleted so you cant see it but normally the recovery is quite high and reliable (not so reliable on endgame bosses, there I swap quicksilver for flagellant life flask and problem solved).
Here is link to my character:
https://poe-profile.info/profile/thedeathbeam/PoisonBuffsWhen?realm=pc
And here to configured PoB for that character:
Its around 12M uber dps,could be higher if I went for better impossible escape and magebane
And here is link to my SA guide which also has this ballista setup (even though the setup there is slightly different, I went with combined tank + ballista approach as that is most effective for good and safe mapping):
https://www.pathofexile.com/forum/view-thread/2551841/page/1
The cost of this setup is well, relatively high, at least compared to what I normally post here as you need source of +1 curse from somewhere for full power of the build, that is either corrupted Zerphis (mine was 7 div, but I see there is bunch listed for like 20+) or Chaos Innoculation Impossible Escape (around 25 divs or so). Then ideally max frenzy circles, but this is less necessary, still very good especially for bossing, Covenant (now its cheap but earlier in the league its expensive), ideally very good Lethal Pride with at least 2 or 3 phys taken as fire sources and then if you are not using Impossible Escape for capping supp like I do (which is not ideal like at all but I was lazy and did not wanted to replace my current relic) then Magebane relic for capping suppression which can be quite pricy too (and possibly unobtainable next league, so would require changing the tree and making the build tad weaker). Also Progenesis is very important for survival so getting decent rolled one is also pricy. Good belt too, mine costed me only around 10 divs but crafting those belts is basically impossible in any deterministic way so you just have to rely on buying parts or fractures. I bought the base for 5 divs and finished it for 5 so thats why mine was so cheap.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Abberath
Character Stats
- Level
- 96
Damage
- Full DPS
- 12.32M
- Combined DPS
- 410.78K
- Hit DPS
- 1.9K
- With Poison DPS
- 410.78K
- With Ignite DPS
- 1.9K
- With Bleed DPS
- 1.9K
- Damage over Time
- 408.88K
- Poison DPS
- 56.87K
- Culling DPS
- 0
- Average Damage
- 1.56K
- Burst Damage
- 1.56K
Attack & Crit
- Attack/Cast Rate
- 6.09/s
- Hit Chance
- 100%
- Crit Chance
- 16%
- Crit Multiplier
- 150%
- Totem Limit
- 6
- Mana Cost
- 11
- Life Cost
- 0
Defence
- Effective Hit Pool
- 96.11K
- Life
- 4.21K
- Energy Shield
- 947
- Mana
- 66
- Ward
- 0
- Armour
- 243
- Evasion
- 13.79K
- Phys Damage Reduction
- 6%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 67%
- Evade (Projectile)
- 67%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 76% (+25%)
- Cold Resistance
- 76% (+5%)
- Lightning Resistance
- 76% (+5%)
- Chaos Resistance
- 79% (+41%)
Max Hit Taken
- Physical
- 40.04K
- Fire
- 89.14K
- Cold
- 89.14K
- Lightning
- 89.14K
- Chaos
- 50.31K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 947/s
- Mana Regen
- 34.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 179
- Intelligence
- 214
- Dexterity
- 326
- Movement Speed
- 227%
- Endurance Charges
- 3
- Frenzy Charges
- 6
- Power Charges
- 3
- Devotion
- 0