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Convoking WandAegis AuroraDeath's OathForbidden ShakoWarlock GlovesUnset RingUnset RingWhispers of InfinityArcanist SlippersMagebloodMegalomaniacMegalomaniacForbidden FleshMegalomaniacLarge Cluster JewelImpossible EscapeThe Anima StoneLarge Cluster JewelLarge Cluster JewelPrimordial EminencePrimordial EminenceForbidden FlamePrimordial EminencePrimordial EminenceMedium Cluster Jewel
Oriath's EndQuicksilver FlaskBismuth FlaskSulphur FlaskGranite Flask

It's a build I've been playing, super comfy explode build.

https://pobb.in/boPTv8cBgfhq

That's stacking global generic damage from your golems and converting minion damage, so your Explode from Oriath's End (which is an element hit) gets complete benefit.

Normally your explode should kill any rare but if any are alive you only have to tab your storm burst once, and the decay will kill them, same goes for bosses since we are stacking some inc duration, by picking Mistress of Sacrifice from Flame/Flesh, which help scale are decay damage but also helps cap out our Block and Spell Block from natural 50% to 75% each.

This Build does not need a Mageblood, only different is you lose some movement speed and a bit of damage, and you go from 52k armour to 40k

but you gain more Energy shield because you then run an Es belt with res instead.

Mercenary, I went with Bladecaster to gain Grace and Aspect of the spiders for more generic damage taken.

Life

1

Mana

8

Energy Shield

5005

DPS

712K

Effective Hit Pool

InfinityT

Phys Max Hit Taken

11.79K

Chaos Res

60

Fire Res

75

Cold Res

80

Lightning Res

75

Armour

58K

Evasion

210

Block

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Crit Chance

Crit Multi

150%

Rage

0

Strength

209

Intelligence

306

Dexterity

145

Ward

0

Item Quantity

0%

Item Rarity

22%

Movement Speed

125%