Looking for ideas from the minion veterans /Poison Minion Zoo Concept/
by SullenJester003 years ago1
- Effective HP
- 53.04K
- Life
- 2.39K
- Level
- 97
- Min budget
Overview
Looking for ideas from the minion veterans /Poison Minion Zoo Concept/ is a Path of Exile Guardian build by SullenJester00, made for the Crucible league (3.21). It is centered on Raise Zombie and plays as a intelligence, spell, minion archetype. Defensively it sits at 53.04K effective HP, 2.39K life, 1.26K energy shield. Key uniques include Triad Grip, Bones of Ullr.
SullenJester00's Notes
This is where I'm currently at.
I haven't played minions for a long time so there's probably room for improvement. The build meant to be SC SSF, the gear is a bit ambitious but I think this is the char for the whole league.
The theoretical single target is around 9 mil, but because the nature of the build it's more like 5-6 effective.
To my understanding minion survivability is an issue nowadays, is this enough?
Current plan for spectre is Bone Husk (and Chief for frenzy charge), because it has a lot of phys projectiles. Any ideas for a better spectre?
(If I get Hungry Loop, I'll drop VHaste for Skeletons)
Gear
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Skills
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Ring 2
Vaal Haste20/20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1.47/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 150%
- Minion Limit
- 9
- Mana Cost
- 103
- Life Cost
- 0
Defence
- Effective Hit Pool
- 53.04K
- Life
- 2.39K
- Energy Shield
- 1.26K
- Mana
- 165
- Ward
- 0
- Armour
- 62.53K
- Evasion
- 488
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 22%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+54%)
- Cold Resistance
- 77% (+54%)
- Lightning Resistance
- 78% (+52%)
- Chaos Resistance
- 48%
Max Hit Taken
- Physical
- 18.1K
- Fire
- 33.28K
- Cold
- 33.28K
- Lightning
- 34.62K
- Chaos
- 18.31K
Recovery
- Life Regen
- 0/s
- ES Regen
- 459/s
- ES Recharge
- 1.26K/s
- Mana Regen
- 28.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 131
- Intelligence
- 301
- Dexterity
- 62
- Movement Speed
- 74%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0