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PoE 3.25·Kalguur·Juggernaut

7/7 Ubers in HCSSF - Build Diary

by karra722 years ago4

DPS
3.08M
Effective HP
132.24K
Life
5.35K
Level
99
Min budget

Overview

7/7 Ubers in HCSSF - Build Diary is a Path of Exile Juggernaut build by karra72, made for the Kalguur league (3.25). It is centered on Earthshatter and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 3.08M DPS with 132.24K effective HP, 5.35K life. Suited for: T17, Mapping, Bossing, Harvest, Blight. Key uniques include Mageblood, Ashes of the Stars.

Build Video

karra72's Notes

PRE UBER CHECKLIST: -finish fragment farm (safe maps farm more chaos if you need!) . sanctuary = blazing (1/5) . ziggurat = reality (2/5) . fortress = decaying (3/5) -20/20 gems on standard jugg for better practice and roll RMR on helm then put in blood and sand -better life/mana leech/dmg jewel? harvest roll phys -probably craft better boots life/suppress run dunes/alleyways . harvests and build gold buffer for town (upgrade/fill disenchanter and get working on those power runes)---> farm sanctuaries for exarch frags ..eye for svallin ls slayer w/ claw sidequest... trickster claw trinity LS or rebuke of the vaal poison MS inextricable fate for ubers FOR ALL UBERS: harvest enchant life flask suppress gear on, quartz flask on, tree changed to entrench/iron reflexes tree with inveterate anoint , gloves rolled to suppress (eater) divine for +1 suppress somewhere to reach natty 100 consider if a ring can be dropped for kaoms sign at any point -- if dropping 2nd ring make sure to put a life leech tattoo on double check jewel sockets - bring the right max res ones if phys taken as not required on chest, roll pride effect or whatever that can be glorious vanity? consider min frenzy charge craft on rings if possible use belt to get end charges up before entering arena ((make sure no baddies around)) care on entering arena, need to hit to get fortify ASAP EXARCH: ensure can take 4+ balls, vms this phase anyway overcap max fire res so the grate doesnt wreck you more ignite immune on life flask AND a utility flask make sure ONLY phys and fire damage in this fight, from him the minotaur and the environment VERIFY annihilation tank (with/without molten shell) CORTEX: limit test attacks check damage types (may not be able to neglect the third res) need to farm extra invites in case we get bad mods (work out which ones are unacceptable- probably pen,, phys as if they have big phys convert atttacks, maaybe turbo but that might be pushing it) UELDER: same as shaper probably check elder slam dmg log out if triple circle elder slam bad overlap MAVEN: maybe ignite immune for the 5 ball blaster? check if can tank with molten shell. likely most dangerous mechanic. ambush and dont move is an option? check damage types VERIFY cascade of pain full tank MS vs no MS SIRUS: CB immune jewel in possibly switch to spectral throw and kill it out of range zdps? see how testing goes.. VERIFY can tank all beams VERIFY maze timing is fine ((maybe check if molten shell tankable?)) Priorities: 6 more war runes -> enchant axe with higher phys fusings to 1500 ---> 6L in harvest roll phys on royal plate to try for big armour and pdr blight for 1 golden oil ---> big suppress swap (black black gold) roll for better life/max fire res/ dmg jewels -- [[break glass in case of ubers]]: get enlighten in and then reroll helm implicit from mana res to phys as 3. switch on kaoms sign --> might need to improve res rolls on some gear pieces to fit the ring 4. implicits: chest roll eater to pride effect gloves roll both to ias and impale chance while unique is in presence (check has to be t2 embers/ichors?) 5. steal the suppress helm from warden, make suppress boots, path to the suppress wheel with lucky ? 6. craft better ammy (life/dex/chaos res rolls) 7. roll off intim cry CDR on boots and qual up intim cry gem ))) echoes of creation maybe needed before suppress swap: 1x golden oil SUPPRESS: gloves equip new giga ones and roll suppress implicit (7%) then roll the other one to impale or ias in unique presence (whichever it is) rax suppress helm from warden (12%) roll new boots with suppress or take backup archmage ones (10%) anoint inveterate (15%) path down to iron reflexes and entrench wheel (up to 27%) run quartz if necessary (19%) =90% suppress chance ((take lucky suppress too and you're golden) angles for getting passives for suppress: consider dropping generals cry from links then can put in enlighten and drop topside reservation from tree

Gear

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Tempest Sever
Grim Dome
Pandemonium Pelt
Ashes of the Stars
Hate Grasp
Loath Knot
Doom Hold
Mageblood
Armageddon Track
Sol Mangler
Blight Prism
Sol Bliss

Skills

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Body Armour

  • EarthshatterEarthshatter21/20WMain
  • OverexertionOverexertion20/20W
  • PulverisePulverise20/20W
  • Melee Physical DamageMelee Physical Damage20/20W
  • Fist of WarFist of War20/20W
  • BrutalityBrutality20/20W

Weapon 1

  • Battlemage's CryBattlemage's Cry6/9W
  • VulnerabilityVulnerability20/1W
  • Infernal CryInfernal Cry20/9W
  • Seismic CrySeismic Cry20/23W
  • Urgent OrdersUrgent Orders20/20W

Gloves

  • Flesh and StoneFlesh and Stone20W
  • PridePride20W
  • Herald of PurityHerald of Purity20W
  • EnlightenEnlighten4/20W

Helmet

  • Rallying CryRallying Cry1/20W
  • FrostblinkFrostblink3W
  • AutoexertionAutoexertion20W
  • Intimidating CryIntimidating Cry1/20W

Boots

  • Leap SlamLeap Slam20W
  • Faster AttacksFaster Attacks20/20W

Boots

  • Blood and SandBlood and Sand6W

Boots

  • Molten ShellMolten Shell9/20W

Weapon 1

  • War BannerWar Banner20W

Passive Tree

Passive tree 3.25
scroll to zoom
Juggernaut
Juggernaut
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Solaris, Soul of Ralakesh

Character Stats

Level
99

Damage

Full DPS
0
Hit DPS
3.08M
With Impale DPS
2.03M
Damage over Time
167.69K
Bleed DPS
167.69K
Impale DPS
97.6K
Culling DPS
0
Reservation DPS
0
Average Hit
2.87M
Average Damage
1.93M
Burst Damage
1.93M

Attack & Crit

Attack/Cast Rate
1.6/s
Hit Chance
100%
Accuracy
694
Crit Chance
0%
Crit Multiplier
0%
AoE Radius
3.4 m
Mana Cost
15
Life Cost
15

Defence

Effective Hit Pool
132.24K
Life
5.35K
Energy Shield
0
Mana
61
Ward
0
Armour
55.05K
Evasion
1.89K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
10%
Evade (Projectile)
10%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
85% (+22%)
Cold Resistance
89% (+15%)
Lightning Resistance
80% (+14%)
Chaos Resistance
75% (+32%)

Max Hit Taken

Physical
51.29K
Fire
123.08K
Cold
158.25K
Lightning
96.33K
Chaos
63.59K

Recovery

Life Regen
676.9/s
ES Regen
0/s
ES Recharge
0/s
Mana Regen
12.6/s

Attributes & Utility

Strength
356
Intelligence
186
Dexterity
154
Movement Speed
75%
Endurance Charges
7
Frenzy Charges
3
Power Charges
3
Rage
40
Devotion
0