3.21 Manaforged Arrrows Ascendant. Been a long time since I brewed a nice build myself so I'm quite proud how it turned out (video is on around 150c gear)
by 21Ravage3 years ago4
- DPS
- 6.36M
- Effective HP
- 28.89K
- Life
- 3.43K
- Level
- 93
- Min budget
Overview
3.21 Manaforged Arrrows Ascendant. Been a long time since I brewed a nice build myself so I'm quite proud how it turned out (video is on around 150c gear) is a Path of Exile Ascendant build by 21Ravage, made for the Crucible league (3.21). It is centered on Storm Rain and plays as a dexterity, attack, area, lightning archetype. In Path of Building it reaches 6.36M DPS with 28.89K effective HP, 3.43K life, 799 energy shield. Suited for: Abyss. Key uniques include Indigon, Darkness Enthroned, Shroud of the Lightless, Atziri's Step.
Build Video
21Ravage's Notes
Pob: https://pastebin.com/2AZrz5B2
As I went through a lot of mistakes that almost made me reroll and think manaforged quite sucks feel free to ask any questions.
Mistakes I did:
-
not using a warcry
-
as many manaforged setups = better result (you end up spending too much mana with too many skills and dps is bad) I'm using 3 damage setups with frenzy to generate charges.
Big upside of this build: you get dmg from warcry and indigon, life and mana from abyss jewels which also give you all pen so you stack any damage you want with changed shroud of darkness that gets you insane freedom for your links and tree pathing. I am personally considering using momentum on main 6 link as I feel like I dont have to increase damage anymore unless I want to to ubers (and there is a looong way to go with how mediocre my gear is)
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 93
Damage
- Full DPS
- 6.36M
- Combined DPS
- 4.35M
- Hit DPS
- 4.35M
- With Poison DPS
- 4.35M
- With Ignite DPS
- 4.35M
- With Bleed DPS
- 4.35M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 121.86K
- Burst Damage
- 121.86K
Attack & Crit
- Attack/Cast Rate
- 0.89/s
- Hit Rate
- 2.38/s
- Trigger Rate
- 0.89/s
- Cooldown
- 0.46s
- Hit Chance
- 96%
- Crit Chance
- 49%
- Crit Multiplier
- 279%
- Mana Cost
- 376
- Life Cost
- 0
Defence
- Effective Hit Pool
- 28.89K
- Life
- 3.43K
- Energy Shield
- 799
- Mana
- 3.51K
- Ward
- 0
- Armour
- 0
- Evasion
- 9.11K
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 67%
- Evade (Projectile)
- 67%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+16%)
- Lightning Resistance
- 75% (+54%)
- Chaos Resistance
- -22%
Max Hit Taken
- Physical
- 10.07K
- Fire
- 35.95K
- Cold
- 35.95K
- Lightning
- 35.95K
- Chaos
- 7.36K
Recovery
- Life Regen
- 25/s
- ES Regen
- 0/s
- ES Recharge
- 799/s
- Mana Regen
- 104.1/s
- Life Leech
- 2.24K/s
- ES Leech
- 0/s
- Mana Leech
- 2.63K/s
Attributes & Utility
- Strength
- 141
- Intelligence
- 211
- Dexterity
- 393
- Movement Speed
- 65%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0