PoE 3.24·Necropolis·Necromancer
[PoE 3.24] League Starter - Minion Army Summoner
by kuro0092 years ago12
- DPS
- 5.41M
- Effective HP
- 133.69K
- Life
- 3K
- Level
- 91
- Min budget
Overview
[PoE 3.24] League Starter - Minion Army Summoner is a Path of Exile Necromancer build by kuro009, made for the Necropolis league (3.24). It is centered on Summon Carrion Golem and plays as a intelligence, physical, minion, spell archetype. In Path of Building it reaches 5.41M DPS with 133.69K effective HP, 3K life, 725 energy shield. Suited for: Legion. Key uniques include Rumi's Concoction, Replica Hyrri's Truth, The Hungry Loop, Triad Grip, Profane Proxy.
Build Video
kuro009's Notes
Greetings Folks. It has been a long time since I've made a build guide. This time it's a Summoner. It's very solid for League Start, has Ailment Immunity, is Block Capped, and has a very high eHP on pretty cheap budget.
Here's a Cheap budget PoB for League Start Scenario:
Gear
Tap an item to open trade.


























Skills
Tap a skill to open trade.
Passive Tree


























- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Ryslatha
Character Stats
- Level
- 91
Damage
- Full DPS
- 5.41M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 2.64/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 173%
- Minion Limit
- 10
- Mana Cost
- 49
- Life Cost
- 0
Defence
- Effective Hit Pool
- 133.69K
- Life
- 3K
- Energy Shield
- 725
- Mana
- -861
- Ward
- 0
- Armour
- 20.13K
- Evasion
- 19
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 87% (+5%)
- Cold Resistance
- 87% (+35%)
- Lightning Resistance
- 87% (+14%)
- Chaos Resistance
- 13%
Max Hit Taken
- Physical
- 13.95K
- Fire
- 39.87K
- Cold
- 39.87K
- Lightning
- 39.87K
- Chaos
- 6.41K
Recovery
- Life Regen
- 336.2/s
- ES Regen
- 0/s
- ES Recharge
- 725/s
- Mana Regen
- 61.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 162
- Intelligence
- 248
- Dexterity
- 142
- Movement Speed
- 114%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0