- DPS
- 150.6M
- Effective HP
- 12.33K
- Life
- 2.9K
- Level
- 99
- Min budget
Overview
[3.18] cwdt 16T crimson temple run is a Path of Exile Ascendant build by Captain Lee, made for the Archnemesis league (3.17). It is centered on Ice Spear and plays as a critical, intelligence, spell, projectile archetype. In Path of Building it reaches 150.6M DPS with 12.33K effective HP, 2.9K life, 211 energy shield. Key uniques include The Annihilating Light, Olroth's Resolve, Dying Sun, Bottled Faith, Skin of the Lords.
Build Video
Captain Lee's Notes
annilating light: 5ex 5ex
helmet 1ex base (yes really, I got lucky sniping, same with gloves) + around 200c spamming chaos eldritch 3ex
gloves 80c (on video) + 200c spamming chaos eldritch 3ex
boots: 1ex + 200c spamming chaos eldritch BUT CDR implicit cost me around 50 orb of conflicts -> 1000c 10ex
chest was 3ex 3ex
belt selfcrafted probably worth like 10-20ex 20ex
heartbound with implicit was 6ex 6ex
amulet was 2ex + around 1ex oils 3ex
CDR jewel 1ex 1ex
olroth 1ex + selffound hillock (I guess 4ex if you just buy right now) 4ex
dying sun 2ex 2ex
quicksilver selfcrafted, but probably worth 1ex 1ex
bottled faith 7ex + couple divines so lets say 8 ex 8ex
69ex (nice)
to dust: 1ex + 60cx2 -> 2ex 2ex
balbala 25c
replica 10c
thread of hope 1ex 1ex
stormrider jewel was 1ex at the time (yes) 6ex (now)
intuitive leap 15c
survival secrets 30c
crit cluster like 50c?
flask cluster 1ex 1ex
forbidden jewels 10ex 10ex + 1ex for the c stuff
91ex
rest gems: awakened gmp 16ex
awakened added coldx2 = 3ex
21 anomalous skellies was selfmade when base gem was 40c. got within 6 vaals (usual) for me 240c, nowadays 10ex
lets just say 5ex for everything else, cba
~125ex total budget (if you buy everything now)
add 5ex per ward base if you don't like my luck and say its 140ex
pob :(end game) https://pastebin.com/bsk61H2f
Gear
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Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Yugul
Character Stats
- Level
- 99
Damage
- Full DPS
- 150.6M
- Combined DPS
- 78.2M
- Hit DPS
- 78.2M
- With Poison DPS
- 78.2M
- With Ignite DPS
- 78.2M
- With Bleed DPS
- 78.2M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 1.72M
Attack & Crit
- Attack/Cast Rate
- 5.05/s
- Cooldown
- 0.2s
- Crit Chance
- 98%
- Crit Multiplier
- 422%
- Mana Cost
- 177
- Life Cost
- 0
Defence
- Effective Hit Pool
- 12.33K
- Life
- 2.9K
- Energy Shield
- 211
- Mana
- 1.16K
- Ward
- 1.92K
- Armour
- 0
- Evasion
- 90
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+19%)
- Cold Resistance
- 75% (+12%)
- Lightning Resistance
- 75% (+7%)
- Chaos Resistance
- -60%
Recovery
- Life Regen
- 38.85/s
- Net Life Regen
- -481.84/s
- ES Regen
- 0/s
- Mana Regen
- 51.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 520.7/s
Attributes & Utility
- Strength
- 20
- Intelligence
- 20
- Dexterity
- 20
- Omniscience
- 1.39K
- Movement Speed
- 175%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0