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A new Poison Bama ~ 7/7 Ubers ~ Path of Exile 3.24

2 years ago244

by Pr3vieSubscribe

56.86M

DPS

149.1K

Effective HP

4.53K

Life

Overview

A new Poison Bama ~ 7/7 Ubers ~ Path of Exile 3.24 is a Path of Exile Necromancer build by Pr3vie, made for the Necropolis league (3.24). It is centered on Blink Arrow of Prismatic Clones and plays as a dexterity, attack, minion, duration archetype. In Path of Building it reaches 56.86M DPS with 149.1K effective HP, 4.53K life, 977 energy shield. Suited for: Mapping, Harvest. Key uniques include Widowhail, Darkness Enthroned, The Devouring Diadem, The Jinxed Juju, Glyph Spear (manual fix for Widowhail).

Build Video

Pr3vie's Notes

► Yooooooooo, Exiles!

This is my new Poison Bama Necro showcasing a 7/7 Uber sweep in a single take. Another 'true' BAMA build, utilizing both Bombarding and Prismatic Clones to apply poison damage, alongside new additions such as Widowhail and Warcries.


► PoB in the video: https://pobb.in/DzLHLJxv5eXL

(Spectre Buffs not included. The Quiver needs to be manually edited to work in PoB. The original one is in the PoB. Perandus Pact also has a manual mod fix.)

► Bama Doc: https://docs.google.com/document/d/1NbBbwPDUrtwYryAElxNIHs0chSiRwF5jDIBhf6fZZow/edit?usp=sharing


Timestamps:

0:00 Uber Maven 3:25 Uber Shaper 8:15 Witnessed Uber Uber Elder 12:04 Uber Sirus 14:31 Uber Eater 15:12 Uber Exarch 16:48 Uber Cortex


► The mechanics of this build:

Poison isn't capable of outdoing Voltaxic in raw damage, so I didn't try to maximize damage. However, I believe it can surpass a Tri-Ele Guardian.

I strongly dislike Covenant, and since my Voltaxic build was on the squishier side, I aimed to create something more robust.

So here it is, my new Poison Necro. There are a few innovations here.

Firstly, I am using Widowhail. Typically, a crafted bow is superior, but after experimenting with Momentum Corrupts in 3.23 and 3.24, I found Widowhail could come close with some tweaks. What sealed the deal was adding flat chaos damage on the quiver, which isn't the usual thing to do. Surprisingly, flat chaos on quivers has just one single mod tier, making it easy to lock prefixes and add chaos with a harvest reforge. It fits perfectly into the usual crafting steps of a Chaos Dot Quiver. To match this final setup, you'd need a perfect 6-mod Elder poison bow, one of the most expensive Bama bows. But Widowhail also provides substantial amounts of health. Overall, this is just more efficient.

Next, I incorporated Prismatic Clones. Quick reminder, they can deal chaos damage. To maximize their mechanics and damage effectiveness, I stacked only flat chaos damage with the quiver, Added Chaos Damage Support and Adorned, which also helps cap Poison Chance. This resulted in a significant damage increase over just using Bombarding Clones.

For defense, I am using a Warcry setup alongside Vow, Divine Flesh, and Juju. Automation with Enduring Cry maintains 4 Endurance Charges, provides a 75% uptime on an additional 8% pdr, offers a huge heal every 4 seconds, grants permanent Onslaught for me and my minions, and boosts armor by 100% via Warning Call. A Perandus Pact Jewel near Grave Pact adds another 117% increased armor. This results in 40k Armor in the Hideout with flasks down and over ~80k Armor while mapping. Coupled with sustain from Diadems' full heal every 5 seconds, Enduring Cry going off every 4 seconds, and Leech from the Ascendancy, the build feels quite sturdy.

I decided against using an Offering due to lack of sockets and the minimal increase in damage compared to the extra micro required.

This build is now heavily automated—a rarity on this channel. You have your 2 clones, no need to spam due to the absence of Fresh Meat, a single Curse for bosses, a Blessing every 18 seconds, and your Movement Skill. Guard Skill and Warcry are automated, providing a rather relaxed gameplay. Also no gem swaps.

My gear can still be improved. I'm using pieces from my Voltaxic build that don't fit here. I'm overcapped on Chaos Res by around 40%. My Unset Ring is subpar, and my boots have dead mods and dead eldritch implicits. I'm considering crafting +1 max Endurance Charge boots, maybe opting for Defiance of Destiny over Juju, or potentially skipping Green Nightmare with Utmost. I have plenty of extra attributes for Tattoos aswell. I am also on the fence about Perandus Pact. I had Combat Stamina in an earlier version so the value was a bit bigger, but this is a jewel I might drop in the future. Could be another magic jewel for 14% more damage or Stormshroud or something and drop Purity. Or double 6-link clone setup and no AG/Spectre? Just needs +1 curse.

Overall, there are many directions this build can go.


► AG: Kingmaker (leftover, Dying Breath is better), Crown of the Tyrant (White), Garb of the Ephemeral, Asenath, Windscream

► Spectres: Spectral Leader, Wild Bristle Matron, Pale Seraphim


Quiver craft:

How to get Dot Multi and Chaos Dot Multi: https://youtu.be/tZpnOEoyMlU?si=vsWwjCtU0gSqT2ac

Once you have your Suffixes done with an open Suffix and Prefix:

  • Craft Multimod + Suffix Cannot be Changed and Harvest Reforge Chaos. Aslong as you don't get 3 prefix attack mods you won't brick
  • Flat Added Chaos has only 1 tier so thats easy, but you might get other attack mods alongside it. Repeat until you have only flat chaos or flat chaos + a non-attack mod.
  • Replace Multimod with Cannot roll Attack Mods
  • do the usual Exalt + Annul + Metacraft - Spam until done

Gear

Widowhail
The Devouring Diadem
The Fourth Vow
The Jinxed Juju
Victory Gyre
Kraken Coil
Hypnotic Vise
Darkness Enthroned
Oblivion Road
Glyph Spear (manual fix for Widowhail)
Whispering Sight
Foul Leer
Malicious Ghastly Eye Jewel of Authority
The Adorned
Apocalypse Prism
The Perandus Pact
Chimeric Creed
Malicious Ghastly Eye Jewel of Venom
Watcher's Eye
Malicious Ghastly Eye Jewel of Venom
Malicious Ghastly Eye Jewel of Authority
Phoenix Bliss
Glorious Vanity
The Green Nightmare
Malicious Ghastly Eye Jewel of Venom

Skills

Weapon 1

  • Blink Arrow of Prismatic ClonesBlink Arrow of Prismatic Clones21/20WMain
  • Mirror Arrow of Bombarding ClonesMirror Arrow of Bombarding Clones21/20W
  • Awakened Minion DamageAwakened Minion Damage6/23W
  • Awakened Void ManipulationAwakened Void Manipulation5/20W
  • Awakened Added Chaos DamageAwakened Added Chaos Damage6/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments5/20W

Body Armour

  • Raise SpectreRaise Spectre21W
  • Animate GuardianAnimate Guardian21/20W
  • EmpowerEmpower4/20W
  • Feeding FrenzyFeeding Frenzy20/20W
  • Meat ShieldMeat Shield20/11W
  • Minion LifeMinion Life20/20W

Gloves

  • DespairDespair21/20W
  • FrostblinkFrostblink20/20W
  • HasteHaste20/20W
  • Divine BlessingDivine Blessing20/20W

Helmet

  • MalevolenceMalevolence20/20W
  • Purity of ElementsPurity of Elements21/20W
  • DeterminationDetermination21/20W
  • EnlightenEnlighten4W

Boots

  • Vaal Molten ShellVaal Molten Shell12/20W
  • Cast when Damage TakenCast when Damage Taken4/20W

Boots

  • Enduring CryEnduring Cry20/20W
  • Call to Arms21/20W

Ring 1

  • PrecisionPrecision20/20W
  • Temporal ChainsTemporal Chains1W

Passive Tree

Passive tree 3.24
scroll to zoom
Necromancer
Necromancer
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Ralakesh

Character Stats

Level
100

Damage

Full DPS
56.86M
Combined DPS
15.09K
Hit DPS
15.09K
With Poison DPS
15.09K
With Ignite DPS
15.09K
With Bleed DPS
15.09K
Damage over Time
0
Culling DPS
0
Reservation DPS
0
Average Damage
17.43K
Burst Damage
17.43K

Attack & Crit

Attack/Cast Rate
0.87/s
Cooldown
1.16s
Hit Chance
78%
Accuracy
1.59K
Crit Chance
8%
Crit Multiplier
150%
Mana Cost
36
Life Cost
0

Defence

Effective Hit Pool
149.1K
Life
4.53K
Energy Shield
977
Mana
6
Ward
0
Armour
80.61K
Evasion
1.05K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
0%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+27%)
Cold Resistance
75% (+31%)
Lightning Resistance
75% (+38%)
Chaos Resistance
80% (+37%)

Max Hit Taken

Physical
55.78K
Fire
103.92K
Cold
103.92K
Lightning
103.92K
Chaos
144.19K

Recovery

Life Regen
362.5/s
ES Regen
0/s
ES Recharge
977/s
Mana Regen
15/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
212
Intelligence
258
Dexterity
184
Movement Speed
132%
Endurance Charges
4
Frenzy Charges
3
Power Charges
3
Devotion
0