- DPS
- 8.52M
- Effective HP
- 89.88K
- Life
- 5.73K
- Level
- 96
- Min budget
Overview
Dissolution of the flesh build is a Path of Exile Elementalist build by coffeebarrel, made for the Archnemesis league (3.17). It is centered on Crackling Lance and plays as a intelligence, spell, area, lightning archetype. In Path of Building it reaches 8.52M DPS with 89.88K effective HP, 5.73K life. Key uniques include The Annihilating Light, Black Sun Crest, Rumi's Concoction, Cane of Kulemak, Inpulsa's Broken Heart.
Build Video
coffeebarrel's Notes
pob: https://pastebin.com/2yCC3aEF
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Two weeks ago I tried this combo w/o eternal youth, and with crap gear. I didn't really have any immunity to poison. Days ago I saw captainlance talking about dissolution of the flesh and eternal youth. So I pick this build up again. It appears that eternal youth is amazing.
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My understanding of dissolution of the flesh is that, it is a cheap way to have some survivability. It doesn't really worth big investiments unless you are playing shadow and having HeartStopper (I tried to level an Assassin and burnt out on reaching lioneye's watch). In most cases the combo is cheap and strong and flexible, you can play whatever ele spells you like. But when facing multiple bosses, e.g. 80+iiq Elderslayer invitation, I struggled a lot. I can't kill the bosses soon enough and there are just too many degen ground effects.
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All in all, this is a good item for early league self-cast builds with "weak" spells. But if you have more than 50+ex, I still recommend either cap spell suppression or use rare weapon and melding of the flesh.
I guess Assassin storm brand (or some other spells that can cast and run away) with HeartStopper might be able to solve the dot issue. But I don't want to level a new char anymore.
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I was wrong, just did 70iiq the feared with it: https://www.youtube.com/watch?v=RLFN8UHpQ8U
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 96
Damage
- Full DPS
- 0
- Combined DPS
- 8.52M
- Hit DPS
- 8.52M
- With Poison DPS
- 8.52M
- With Ignite DPS
- 8.52M
- With Bleed DPS
- 8.52M
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 1.71M
Attack & Crit
- Attack/Cast Rate
- 4.97/s
- Crit Chance
- 9%
- Crit Multiplier
- 100%
- Totem Limit
- 1
- Mana Cost
- 29
- Life Cost
- 0
Defence
- Effective Hit Pool
- 89.88K
- Life
- 5.73K
- Energy Shield
- 0
- Mana
- -1.36K
- Ward
- 0
- Armour
- 34.18K
- Evasion
- 1.76K
- Phys Damage Reduction
- 70%
Mitigation & Avoidance
- Block
- 48%
- Spell Block
- 35%
- Spell Suppression
- 0%
- Evade (Melee)
- 8%
- Evade (Projectile)
- 8%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 70%
- Cold Resistance
- 75%
- Lightning Resistance
- 75% (+7%)
- Chaos Resistance
- 75% (+15%)
Recovery
- Life Regen
- 65.63/s
- ES Regen
- 0/s
- Mana Regen
- 55/s
- Life Leech
- 516.06/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 32
- Dexterity
- 14
- Omniscience
- 1.54K
- Movement Speed
- 95%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0