PoB ArchivesPoB Archives
Builds

[3.15] A7 Sirus Cold Conversion Dominating Blow Guardian

PoE 3.15 · ExpeditionGuardianDominating BlowMapping

5 years ago120

by Uberj4ger

5.11M

DPS

5.58K

Life

Overview

[3.15] A7 Sirus Cold Conversion Dominating Blow Guardian is a Path of Exile Guardian build by Uberj4ger, made for the Expedition league (3.15). It is centered on Dominating Blow and plays as a strength, attack, minion, duration archetype. In Path of Building it reaches 5.11M DPS with 5.58K life, 1.13K energy shield. Suited for: Mapping. Key uniques include Triad Grip, Darkness Enthroned, Forbidden Taste, Geofri's Legacy, The Overflowing Chalice.

Uberj4ger's Notes

POB:https://pastebin.com/SWAB7NUc

If you've league started dominating blow and have run into a brick wall in trying to scale DPS without costing you valuable EHP stats here's a couple of my findings:

  1. Cold Conversion scales much better than Physical as the impale support gem is no longer as much of a damage multiplier it used to be (it's also mandatory since you can't get impale chance on your minions otherwise. There's also no good sources of physical penetration or resistance shred for your minions so there's that as well. While for Cold Conversion you have Elemental Army and Elemental Equilibrium.
  2. Dominating Blow's scaling on Gem levels seems to mimic that of Herald of Purity's with a 13% increase per level. This means that getting + levels on your 6L should be one of your priorities once you've overcapped resistances on the rest of your gear, one way of doing this cheaply is with a tabula, another is with a Skin of the Loyal with decent corruptions. This also means one of the strongest support gems for it is Empower 3 or 4. A Tabula with +1 all gems implicit with an Empower 3 gives you effectively 21+1+2+1 = 25 total gem levels on Dominating Blow.
  3. If you're doing a full cold convert to triad, dropping Herald of Purity for Skitterbots is almost mandatory. The extra chill effect when linked with bonechill and unbound ailments as well as the extra damage taken by enemies from bonechill and shock effect is very substantial.
  4. If you're chaos capped, Forbidden Taste flask + savage hit enchant is one of the most broken defensive layers present in the game right now, as long as you have flask charges up and the hit taken won't outright one shot you, you're not going to die. Overflowing Chalice + Increased effect enchant's sole purpose is to keep uptime of Forbidden Taste flask charges.
  5. Animate guardian is one of the best summons you can have, but its a pity it dies so much in boss encounters.
  6. Behead gem gives amazing QOL with its attack range, 25% more damage on average as well as your sentinels having the ability to steal buffs from enemies. It's 100% if you're just starting out mapping and works really well with Melee Splash in giving you a pretty zoom zoom playstyle.
  7. Forget about alt quality versions of Dominating Blow, as its skill levels grant 13% more per level getting a 21/20 or even a 21/0 gem is way better and cheaper than any other alternative.
  8. Whakatutuki No Matua and Hatred linked with Generosity is one of the cheapest ways of scaling Hatred aura for your Sentinels, granting 79% aura effect with minimal investment.

If there's any question on Dominating Blow that you need answered I'll try my best to answer them here. Do note, it's my first time running this skill and this ascendancy so some of my assumptions may be wrong.

Gear

Brimstone Spiker
Geofri's Legacy
Skin of the Loyal
Sorrow Heart
Rune Finger
Phoenix Eye
Triad Grip
Darkness Enthroned
Mind Spur
Whakatutuki o Matua
Foul Globe
Whispering Globe
Enthralling Sphere
Armageddon Cut
Grim Gaze
Morbid Arbiter
Morbid Sphere
Enthralling Globe

Skills

Body Armour

  • Dominating BlowDominating Blow21/20WMain
  • MultistrikeMultistrike20/20W
  • FortifyFortify20/20W
  • EmpowerEmpower4W
  • HypothermiaHypothermia20/20W
  • Elemental Damage with AttacksElemental Damage with Attacks20/20W

Helmet

  • Summon SkitterbotsSummon Skitterbots20/20W
  • VitalityVitality19/23W
  • BonechillBonechill20/20W
  • Awakened Unbound AilmentsAwakened Unbound Ailments2W

Boots

  • Flesh OfferingFlesh Offering20/20W
  • Enduring CryEnduring Cry20/20W
  • ConvocationConvocation20/20W
  • Increased DurationIncreased Duration20/20W

Gloves

  • Whirling BladesWhirling Blades20/20W
  • Vaal HasteVaal Haste12W
  • Vaal GraceVaal Grace12W
  • Faster AttacksFaster Attacks20/20W

Weapon 1

  • Summon Carrion GolemSummon Carrion Golem19/20W
  • HatredHatred20/20W
  • GenerosityGenerosity20/20W

Weapon 2

  • Summon Holy RelicSummon Holy Relic20/20W
  • Elemental ArmyElemental Army20/10W
  • Feeding FrenzyFeeding Frenzy20/20W

Passive Tree

Passive tree 3.18
scroll to zoom
Guardian
Guardian
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Lunaris, Soul of Abberath

Character Stats

Level
94

Damage

Full DPS
5.11M
Combined DPS
7.2K
Hit DPS
7.2K
With Poison DPS
7.2K
With Ignite DPS
7.2K
With Bleed DPS
7.2K
Damage over Time
0
Average Hit
7.2K
Average Damage
1.5K

Attack & Crit

Attack/Cast Rate
4.79/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Mana Cost
30
Life Cost
0

Defence

Life
5.58K
Energy Shield
1.13K
Mana
-31
Ward
0
Armour
1.34K
Evasion
34
Phys Damage Reduction
10%

Mitigation & Avoidance

Block
36%
Spell Block
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+5%)
Cold Resistance
77% (+11%)
Lightning Resistance
77% (+8%)
Chaos Resistance
75% (+12%)

Recovery

Life Regen
508.7/s
ES Regen
0/s
Mana Regen
48.5/s
Life Leech
182.18/s
ES Leech
0/s
Mana Leech
67.12/s

Attributes & Utility

Strength
300
Intelligence
240
Dexterity
130
Movement Speed
19%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0