PoE 3.24·Necropolis·Trickster
[PoE 3.24] Hexblast Mines Trickster #2
by Abraham Lincoln2 years ago14Subscribe
- DPS
- 7.98M
- Effective HP
- 28.27K
- Life
- 3.49K
- Level
- 92
- Min budget
Overview
[PoE 3.24] Hexblast Mines Trickster #2 is a Path of Exile Trickster build by Abraham Lincoln, made for the Necropolis league (3.24). It is centered on Hexblast and plays as a intelligence, spell, area, chaos archetype. In Path of Building it reaches 7.98M DPS with 28.27K effective HP, 3.49K life, 1.41K energy shield. Suited for: Essence. Key uniques include Sandstorm Visage, Profane Proxy, Carcass Jack.
Build Video
Abraham Lincoln's Notes
Ventrua's Hexblast miner Trickster
Guide: https://www.youtube.com/watch?v=OkmlNkjsZTI
Campaign leveling VoD: https://www.youtube.com/watch?v=4U1RiForV7w
PoB has multiple setups, make sure to switch skill sets, gear sets and skill tree when looking at each setup.
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Levelling gems and comments
Regex to check vendors: b-b-b|b-[bg]-g|g-[bg]-b|b-g-b|g-b-g|nne (show BBB and BBG or BGG and 10% ms boots, if you want to see something else make your own regex at poe.re)
Act 1
Stormblast Mine + Swift Assembly + Added Lightning (or Added Cold based on colors)
Orb of Storm + Arcane Surge + (Added Lightning optional)
Frostblink (replace by Flame Dash at lvl 10)
Bear Trap
Act 2-3 until level 28
Stormblast Mine + Swift Assembly + Controlled Destruction
Orb of Storm + Arcane Surge + (Added Lightning optional)
Flame Dash
Bear Trap
Skitterbots
Herald of Thunder
IMPORTANT: Solaris 2 has fire damage craft in the room after Diala - 4 transmutes cost for each weapon, craft on both weapons as soon as you can
Normal Lab: One Step Ahead
Level 28 until swap
Pyroclast Mine + Swift Assembly + Elemental Focus + Charged Mines (after Cruel Lab - Swift Killer, use Minefield instead of Swift Assembly, it feels a lot better)
Flame Dash
Bear Trap
Skitterbots
Herald of Ash (replace with Grace once you get Mind Drinker and the reservation mastery there)
Flammability
Wave of Conviction + Combustion
At level 38, you can and should use a 4link with Arcanist Brand + Flammability + Wave of Conviction + Combustion
Cruel Lab: Swift Killer
Merciless Lab: Polymath
Level in offhand: Hexblast, Increased Critical Strikes, Blasphemy
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Hexblast Swap
You NEED curse on hit - most common source will be Dreadarc at this point, alternatives are any corrupted gloves with a curse (prefereably Elemental Weakness) or a rare ring with curse on hit Flammability/Frostbitte/Conductivity or Elemental Weakness
Mark of Submissions DOESN'T WORK
We will be running Blasphemy + Elemental Weakness (Flammability if you have Elemental Weakness gloves or ring) until Profane Proxy (then switch to Skitterbots)
Mana balancing
When active mines are set to 20 (that's our max mine limit), we still need enough to throw our Hexblast mines once
Try to get clusters into the build as soon as possible, they are extemely good
Chaos damage is better than spell damage for large clusters but it is going to be way more expensive and spell damage cluster is good enough
Trap and Mine damage medium cluster (4 or 5 passives) - any ilvl above 50 - reforge crit to craft it, the goal is to hit Surprise Sabotage + Guerilla Tactics (around 4 reforges on average)
Hexblast + Blastchain Mine + Charged Mines + Minefield + Increased Critical Strikes + (Void Manipulation if you get early 6link)
Shield Charge + Faster Attacks
Cast When Damage Taken (level 1) + Immortal Call (level 3)
Call to Arms + Enduring Cry
Flame Dash
Blasphemy + Elemental Weakness
Grace
Spell Totem + Wither + Multitotem + Faster Casting
Bear Trap (can be kept at level 1)
Withering Step
Depending on how the new automation support functions, you might want to use it in combination with Detonate Mines
You can also use a mine mastery for detonating while moving - personally I am not going to use it but I think a lot of people would prefer it
If you have more questions after this or something isn't working, please watch the guide, it should have most questions answered.
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Endgame crafting
Wand
fractured ilvl 82 or below with either fractured Spell Damage or Increased Ctitical Strike Chance
use 3 fossil resonator: Corroded + Metalic + Shuddering -> when you hit 6 mod (12 fossils avg) prefixes are going to always be good (+2 and spell damage), if suffixes are bad we try to annul -> if hit suffix, craft prefix can't be changed -> reforge crit (or veiled orb depending on their price)
Shield
get a pure ES shaper base (ideally with 10% or 15% spell damage implicit)
spam Scorn essence until you hit Reservation Efficiency -> make sure you have 3 suffixes -> craft suffixes can't be changed -> reforge chaos (guaranteed +1 chaos)
Amulet
get fractured all attributes (easier to craft) or high life (slightly better end results)
spam Scorn essence until 3 good suffixes -> craft suffixes can't be changed -> reforge chaos (guaranteed +1 chaos)
Curse on hit ring - elemental weakness ideal even thought it is a little harder to craft
get hunter ring (ideally amethyst) - reforge caster until Elemental Weakness on hit + at least one good suffix
if you have 2 good other suffixes just keep the item
if you have 1 good suffix and open suffix -> suffixes can't be changed -> reforge chaos (50/50 to hit chaos resistance)
if you have 1 good suffix and 1 bad suffix -> try annul (if miss start over, if hit correctly then do the step above)
Boots
Spam loathing essence until suffixes -> suffix cant be changed -> veiled orb (please don't be too expensive)
Clusters
Large chaos - Aberrant fossils / reforge chaos
Medium Trap & Mine - reforge crit
https://pobb.in/lcwI4J3WKA5Z Kinda bored of the league. I stopped playing for few days. Leveled another character. Went back to miner.
#poe #necropolis #leaguestarter #trickster #hexblast
Gear
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Skills
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Passive Tree

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- Bandits
- Help Alira
- Pantheons
- Soul of the Brine King, Soul of Ralakesh
Character Stats
- Level
- 92
Damage
- Full DPS
- 7.98M
- Combined DPS
- 1.59M
- Hit DPS
- 1.59M
- With Poison DPS
- 1.59M
- With Ignite DPS
- 1.59M
- With Bleed DPS
- 1.59M
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 374.32K
- Burst Damage
- 374.32K
Attack & Crit
- Attack/Cast Rate
- 4.26/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 366%
- AoE Radius
- 3.8 m
- Totem Limit
- 1
- Mana Cost
- 32
- Life Cost
- 0
Defence
- Effective Hit Pool
- 28.27K
- Life
- 3.49K
- Energy Shield
- 1.41K
- Mana
- 35
- Ward
- 0
- Armour
- 0
- Evasion
- 27.74K
- Phys Damage Reduction
- 13%
Mitigation & Avoidance
- Block
- 23%
- Spell Block
- 5%
- Spell Suppression
- 100%
- Evade (Melee)
- 80%
- Evade (Projectile)
- 80%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+47%)
- Cold Resistance
- 76% (+16%)
- Lightning Resistance
- 75% (+47%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 8.53K
- Fire
- 29.62K
- Cold
- 30.86K
- Lightning
- 29.62K
- Chaos
- 3.3K
Recovery
- Life Regen
- 87.3/s
- ES Regen
- 0/s
- ES Recharge
- 1.41K/s
- Mana Regen
- 159.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 128
- Intelligence
- 193
- Dexterity
- 205
- Movement Speed
- 100%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 4
- Devotion
- 0
- Item Rarity
- 20%