PoE 3.17·Archnemesis·Berserker
I'm Playing Boneshatter Berserker [3.18 PoE]
- DPS
- 4.6M
- Effective HP
- 36K
- Life
- 2.05K
- Level
- 95
- Min budget
Overview
I'm Playing Boneshatter Berserker [3.18 PoE] is a Path of Exile Berserker build by havoc616, made for the Archnemesis league (3.17). It is centered on Boneshatter and plays as a strength, attack, melee, strike archetype. In Path of Building it reaches 4.6M DPS with 36K effective HP, 2.05K life, 428 energy shield. Suited for: Mapping. Key uniques include New Item, Ryslatha's Coil, Carnage Heart.
Build Video
havoc616's Notes
Why Boneshatter Berserker I want to blast maps fast Melee Enjoyer
PoB Theory https://pobb.in/3s6cjyz8ywup Tested in Game https://pobb.in/NEcD6nz5mfUp
Countering Self Damage Petrified Blood for "Slayer Leech" Immortal Ambition for "Slayer Leech" (From Jewel or Belt)
No Totems Totems are downtime for blasting Fake DPS in many scenarios
Lifetap Pride with Petrified Blood is Spooky
Leveling Will play Spectral Helix early Not sure when I'm swapping
Gameplay Hydra Mino Ashen Woods Beyond Vuln Less Recovery
Map Mods HARD BANNED
- Monsters cannot be Stunned
- Players have 20% less Armour
- Players have 25% reduced effect of Non-Curse Auras from Skills -Buffs on Players expire 50% faster --- BANNED BECAUSE WE DO LESS DAMAGE
- Cannot Leech from Monsters
- Monsters steal Power, Frenzy and Endurance charges on Hit
MONSTERS DO MORE DAMAGE MAYBE
- Unique Bosses are Possessed (MAYBE, UNSURE CUZ ZERKER) -(8-5)% maximum Player Resistances (MAYBE DEPENDS ON TANKINESS)
Reflect SOMETIMES
- Monsters reflect 13% of Elemental Damage (WORKS WITH SEXTANT or BRUTALITY (BRUTALITY IS TROLLING WITH INSPIRED/BEHEAD))
- Monsters reflect 13% of Physical Damage (WORKS WITH SEXTANT OR YUGUL + OVERWHELM NODE)
MONSTERS ARE TANKIER MAYBE
- Monsters gain (20-29)% of Maximum Life as Extra Maximum Energy Shield (DEPENDS ON OUR DAMAGE)
- +40% Monster Physical Damage Reduction (DEPENDS ON DMG, DO I CRUSH THIS?)
- (40-49)% more Monster Life (DEPENDS ON DMG)
- Monsters gain an Endurance Charge on Hit (DEPENDS ON DMG)
- Areas have patches of Consecrated Ground (DEPENDS ON OUR DMG)
RECOVERYMAYBE
- Players have 20% less Recovery Rate of Life and Energy Shield (MAYBE I CAN DO THIS, NOT SURE)
- VULN (MAYBE FINE)
GEARINGJUST GET GOOOD GEAR 4HEAD
- Players are Cursed with Elemental Weakness (NEED 34+ OVERCAP (WE CAN COUNT END CHARGES TO HELP REACH IT))
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#PathofExile #Sentinel #SiegeOfTheAtlas
Gear
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Skills
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Ring 1
Vulnerability1W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Solaris, Soul of Garukhan
Character Stats
- Level
- 95
Damage
- Full DPS
- 4.6M
- Hit DPS
- 4.29M
- Damage over Time
- 314.22K
- Bleed DPS
- 314.22K
- Culling DPS
- 0
- Average Hit
- 2.21M
- Average Damage
- 753.01K
Attack & Crit
- Attack/Cast Rate
- 5.69/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 0
- Life Cost
- 37
Defence
- Effective Hit Pool
- 36K
- Life
- 2.05K
- Energy Shield
- 428
- Mana
- 76
- Ward
- 0
- Armour
- 52.2K
- Evasion
- 0
- Phys Damage Reduction
- 80%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 79% (+32%)
- Cold Resistance
- 56%
- Lightning Resistance
- 79% (+24%)
- Chaos Resistance
- -14%
Recovery
- Life Regen
- -83.12/s
- Net Life Regen
- -225.93/s
- ES Regen
- 0/s
- Mana Regen
- 14.4/s
- Total Degen
- 142.81/s
Attributes & Utility
- Strength
- 389
- Intelligence
- 81
- Dexterity
- 121
- Movement Speed
- 36%
- Endurance Charges
- 5
- Frenzy Charges
- 4
- Power Charges
- 3
- Devotion
- 0