PoE2 0.5·Runes of Aldur·Oracle
The BEST Way to League Start Werewolf Oracle | PoE 2 0.5.5
- DPS
- 2.77K
- Effective HP
- 3.1K
- Life
- 1.33K
- Spirit
- 95
- Level
- 75
Overview
The BEST Way to League Start Werewolf Oracle | PoE 2 0.5.5 is a Path of Exile 2 Oracle build by Jazzarus, made for the Runes of Aldur league (0.5). It is centered on Shred and plays as a attack, shapeshift, wolf, area archetype. In Path of Building it reaches 2.77K DPS with 3.1K effective HP, 1.33K life.
Build Video
Jazzarus's Notes
Looking for the best Werewolf League Starter in Path of Exile 2 0.5.5? This Oracle Werewolf build is designed for the Forbidden Rites league and shows you exactly how to level and transition into the full Werewolf build.
League Start Build: https://pobb.in/YA2mRWERz4Ll
Video for the Endgame Build: https://www.youtube.com/watch?v=Q45scQzBaxg Budget Endgame Build: https://poe.ninja/poe2/pob/2547d Full Endgame Build: https://poe.ninja/poe2/pob/25481
In this PoE 2 Werewolf Oracle League Starter Guide, I cover the leveling progression, skills, support gems, gear priorities, ascendancy choices, Crown of Eyes, Lunar Blessing, crit scaling, and how to get the build fully online.
You can start Werewolf from level 2 if you really want to, or level with another setup and make the switch around level 52 when Lunar Blessing gives the build a huge power spike.
This guide is for Path of Exile 2 Patch 0.5.5 and the Forbidden Rites league.
If you're starting Forbidden Rites as a Werewolf Oracle, this is the setup I recommend.
Let me know in the comments what you're league starting.
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Gear
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Skills
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Passive Tree






Character Stats
- Level
- 75
Damage
- Full DPS
- 0
- Combined DPS
- 2.77K
- Hit DPS
- 2.77K
- With Poison DPS
- 2.77K
- With Ignite DPS
- 2.77K
- With Bleed DPS
- 2.77K
- Damage over Time
- 0.36
- Ignite DPS
- 0.36
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 648.39
- Burst Damage
- 648.39
Attack & Crit
- Attack/Cast Rate
- 4.27/s
- Hit Chance
- 88%
- Accuracy
- 854
- Crit Chance
- 8%
- Crit Multiplier
- 210%
- Mana Cost
- 0
- Life Cost
- 0
- Spirit Reserved
- 0
Defence
- Effective Hit Pool
- 3.1K
- Life
- 1.33K
- Energy Shield
- 0
- Mana
- 391
- Spirit
- 65
- Darkness
- 0
- Armour
- 852
- Evasion
- 7
- Phys Damage Reduction
- 8%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Evade (Spell)
- 0%
- Deflect
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+15%)
- Cold Resistance
- 75% (+25%)
- Lightning Resistance
- 75% (+25%)
- Chaos Resistance
- 75% (+75%)
Max Hit Taken
- Physical
- 1.41K
- Fire
- 4.74K
- Cold
- 4.74K
- Lightning
- 4.74K
- Chaos
- 5.31K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 15.6/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 49
- Intelligence
- 16
- Dexterity
- 22
- Movement Speed
- 38%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 32
- Devotion
- 0
- Presence Radius
- 4 m