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Poison Winter Orb quick showcase

Occultist

5.20K167.91K3.90M

(30)


Large Cluster JewelImpossible EscapeGlorious VanityForbidden FlameViridian JewelWatcher's EyeForbidden FleshOpal SceptreOpal SceptreFull DragonscalePig-Faced BascinetAsenath's Gentle TouchOriginal SinVermillion RingAshes of the StarsWyrmscale BootsMageblood
Silver FlaskGranite FlaskJade FlaskQuicksilver FlaskDivine Life Flask

Disclaimer: Mageblood + Original Sin build. Literally not playable without Original Sin, and multitudes weaker without Mageblood.

PoB: https://pobb.in/vGW4h_AQIwDV

Winter Orb is generally known for its S+ tier clear but lackluster duration and single target. With Original Sin, this opened up an opportunity for me to tackle these problems. I needed a build that trivialised Sanctum because I practically have no patience, and the autotargeting property of Winter Orb is perfect for the job so it was great timing.

One of the best ways to scale duration is to play a DoT build. Many DoT nodes on the tree come with duration and so does Malevolence which is huge QoL for many things. My Winter Orb for example, lasts almost 9 seconds if I fully channelled it to 12 stages, and for mapping purposes I channel it to 5~ or so stages and barely have to recast it, which in comparison to hit-based variants is night and day. Obviously to do this you would either have to play an ignite or poison build; ignite isn't very good as Winter Orb is a high frequency, low impact hitting skill so the ignite would be insignificant, but it's fine for poison given Original Sin's release. Personally I have a huge dislike for channelled abilities unless you have major stationary defences, so not having to channel so often was a huge plus.

Additionally, Winter Orb has notoriously struggled really hard to deal decent single target without charge stacking and an Ice Bite Forbidden Shako. Obviously, like Blade Vortex, most people play this skill for mapping purposes, but I wanted to see if I could make it deal reasonable uber boss dps, and I ended up pleasantly surprised as I could hit the DoT cap within 9~ poisons which is fairly trivial for Winter Orb due to its high hit rate.

Most of this damage scaling comes from being able to use both Elemental Overload and Hatred for significant more multipliers, something most poison builds don't have the luxury to do so (even Spark can't use Wrath as it specifies spell lightning damage, but Hatred is generic cold damage). This is on top of being an Occultist letting me pick up both Frigid Wake and Withering Presence, and using FF jewels for Heart of Destruction. To get Wither, I use a Glorious Vanity instead of a Balance of Terror because I don't like to stop to cast Despair every 10 seconds, and I also needed Corrupted Soul to have enough ES for Eldritch Battery anyway.

Overall, I ended up with a very smooth and low effort build that has great clear due to double explode from Asenath's and Profane Bloom, do all map mods (less recovery is the worst because my EB recharge becomes slow) and also deals reasonable uber boss dps. Sadly the defences are lackluster (I will die to 1 Uber Exarch ball), and while I'm sure there's probably a way to make this build significantly tankier without compromising much, I didn't put much thought into it because defences are pointless in Sanctum.

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Life

5204

Mana

0

Energy Shield

1035

DPS

4M

Effective Hit Pool

167.91K

Chaos Res

75

Fire Res

75

Cold Res

75

Lightning Res

75

Armour

50K

Evasion

36K

Block

15 | 0

Crit Chance

7%

Crit Multi

100%

Rage

0

Strength

158

Intelligence

195

Dexterity

267

Ward

0

Item Quantity

0%

Item Rarity

0%

Movement Speed

259%

Profane Bloom
Profane Bloom
Void Beacon
Void Beacon
Withering Presence
Withering Presence
Frigid Wake
Frigid Wake
Elemental Overload
Elemental Overload
Pain Attunement
Pain Attunement
Magebane
Magebane
Acrimony
Acrimony
Atrophy
Atrophy
Blood Drinker
Blood Drinker
Blood Siphon
Blood Siphon
Charisma
Charisma
Coordination
Coordination
Corruption
Corruption
Cruel Preparation
Cruel Preparation
Deep Wisdom
Deep Wisdom
Entropy
Entropy
Exceptional Performance
Exceptional Performance
Fatal Toxins
Fatal Toxins
Heart and Soul
Heart and Soul
Herbalism
Herbalism
Influence
Influence
Inveterate
Inveterate
Profane Chemistry
Profane Chemistry
Reflexes
Reflexes
Revenge of the Hunted
Revenge of the Hunted
Serpentine Spellslinger
Serpentine Spellslinger
Trickery
Trickery
Wasting
Wasting
Whispers of Doom
Whispers of Doom
View full passive skill tree

  • Winter OrbWinter Orb
  • Awakened Unbound AilmentsAwakened Unbound Ailments
  • Awakened Elemental FocusAwakened Elemental Focus
  • Awakened Deadly AilmentsAwakened Deadly Ailments
  • Awakened Void ManipulationAwakened Void Manipulation
  • Awakened Greater Multiple ProjectilesAwakened Greater Multiple Projectiles

  • Temporal ChainsTemporal Chains

  • EnfeebleEnfeeble

  • Molten ShellMolten Shell
  • Increased DurationIncreased Duration
  • Cast when Damage TakenCast when Damage Taken

  • Divine BlessingDivine Blessing
  • Increased DurationIncreased Duration
  • HatredHatred

  • Defiance BannerDefiance Banner
  • VitalityVitality
  • Herald of AgonyHerald of Agony
  • EnlightenEnlighten

  • FrostblinkFrostblink
  • Plague BearerPlague Bearer
  • Phase RunPhase Run
  • EnhanceEnhance

  • DeterminationDetermination
  • GraceGrace
  • EnlightenEnlighten
  • MalevolenceMalevolence

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Exiliahh

Divinia collected this build from this reddit post.