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PoE 3.24·Necropolis·Inquisitor

FARMING SCARABS IN T17s - SSF CoC DD Day 8 Recap & Highlights

by Ventrua2 years ago128Subscribe

DPS
7.39M
Effective HP
97K
Life
5.68K
Level
100
Min budget

Overview

FARMING SCARABS IN T17s - SSF CoC DD Day 8 Recap & Highlights is a Path of Exile Inquisitor build by Ventrua, made for the Necropolis league (3.24). It is centered on Detonate Dead of Chain Reaction and plays as a dexterity, spell, area, fire archetype. In Path of Building it reaches 7.39M DPS with 97K effective HP, 5.68K life, 1.3K energy shield. Suited for: T17. Key uniques include Defiance of Destiny, Maloney's Mechanism, Death Rush.

Build Video

Ventrua's Notes

Day 8 Recap & Highlights of CoC DD in SSF Softcore in 3.24.

PoB: https://pobb.in/Z0YYKPG3zMNJ


Watch live at ► https://www.twitch.tv/ventrua Follow Ventrua on Twitter ► https://twitter.com/TheVentrua PoE Profile ► https://www.pathofexile.com/account/view-profile/Ventrua/characters

Edited by ► https://www.twitch.tv/titanlfg

00:00 - Day 8 Recap 04:36 - Highlights

Gear

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Blood Song
Death Crown
Rift Wrap
Defiance of Destiny
Death Rush
Behemoth Finger
Viper Fingers
Tempest Lash
Skull Dash
Woe Barrier
The Red Dream
Glyph Joy
Fulgent Bloom

Skills

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Body Armour

  • Lancing Steel of SprayingLancing Steel of Spraying20/20W
  • DesecrateDesecrate20W
  • Detonate Dead of Chain ReactionDetonate Dead of Chain Reaction20/20WMain
  • Cast On Critical StrikeCast On Critical Strike21/20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Awakened Increased Area of EffectAwakened Increased Area of Effect5/20W

Boots

  • Vaal HasteVaal Haste20W
  • Divine BlessingDivine Blessing20/23W
  • Increased DurationIncreased Duration20/20W
  • InspirationInspiration20/20W

Helmet

  • Shield ChargeShield Charge21/20W
  • Assassin's MarkAssassin's Mark20/20W
  • Mark On HitMark On Hit21/20W
  • Faster AttacksFaster Attacks21/20W

Weapon 1

  • Enduring CryEnduring Cry20/20W
  • Call to Arms20/22W

Weapon 2

  • Molten ShellMolten Shell10/20W
  • Cast when Damage TakenCast when Damage Taken1/8W

Gloves

  • Defiance BannerDefiance Banner20/23W

Gloves

  • DeterminationDetermination21W

Gloves

  • VitalityVitality17W

Gloves

  • GraceGrace21W

Weapon 1

  • PrecisionPrecision1W

Weapon 2

  • Flame DashFlame Dash20/20W

Passive Tree

Passive tree 3.24
scroll to zoom
Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
7.39M
Combined DPS
1.49M
Hit DPS
1.47M
With Poison DPS
1.47M
With Ignite DPS
1.49M
With Bleed DPS
1.47M
Damage over Time
23.44K
Poison DPS
1.66K
Ignite DPS
22.18K
Culling DPS
0
Reservation DPS
0
Average Hit
194.07K
Burst Damage
194.07K

Attack & Crit

Attack/Cast Rate
7.58/s
Hit Chance
100%
Crit Chance
100%
Crit Multiplier
437%
AoE Radius
3.5 m
Mana Cost
50
Life Cost
0

Defence

Effective Hit Pool
97K
Life
5.68K
Energy Shield
1.3K
Mana
1
Ward
0
Armour
28.78K
Evasion
17.93K
Phys Damage Reduction
90%

Mitigation & Avoidance

Block
26%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
71%
Evade (Projectile)
71%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+50%)
Cold Resistance
75% (+28%)
Lightning Resistance
75% (+29%)
Chaos Resistance
66%

Max Hit Taken

Physical
34.68K
Fire
48.9K
Cold
48.9K
Lightning
48.9K
Chaos
34.95K

Recovery

Life Regen
1.08K/s
ES Regen
1.08K/s
ES Recharge
1.3K/s
Mana Regen
25.3/s
Life Leech
1.4K/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
290
Intelligence
305
Dexterity
164
Movement Speed
147%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0
Item Rarity
28%