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PoE 3.26·Secrets of the Atlas·Inquisitor

Path of Exile Mercenaries | Kinetic Blast Door | Blasted the hair off my head

by Broozed1 year ago2Subscribe

DPS
5.41M
Effective HP
76.75K
Life
5.16K
Level
97
Min budget

Overview

Path of Exile Mercenaries | Kinetic Blast Door | Blasted the hair off my head is a Path of Exile Inquisitor build by Broozed, made for the Secrets of the Atlas league (3.26). It is centered on Kinetic Blast and plays as a intelligence, attack, projectile, area archetype. In Path of Building it reaches 5.41M DPS with 76.75K effective HP, 5.16K life, 510 energy shield. Suited for: Harvest, Essence. Key uniques include The Magnate, Vessel of Vinktar, Replica Hyrri's Ire, Ralakesh's Impatience.

Build Video

Broozed's Notes

Ascendancy Order: Righteous Providence > Sanctuary > Pious Path > Inevitable Judgement Leveling: Use Kinetic Bolt to level, I used it for the entire game, but feel free to swap to Blast when available if you'd like Early take Discipline and Training, then make your way towards the wand tree with Fusillade & Disintegration Once there, head downwards toward Charisma and then go get Multishot Run with either Volley or Multiple Projectiles while leveling until you get both Multishot AND the wand passive for an extra projectile Once you have both of those projectiles, go grab Wandslinger and the Power Charge on crit node Mercenary: The custom mods listed in configuration come directly from what is provided via the mercenary What mercenary you take is entirely up to you, but the two I'd personally choose is either an Earthshaker with Determination & Endure (a Bastion is a close second defensively), or a Kineticist with Haste & Inspiring Cry If you go with the Kineticist, feel free to remove Flame Wall from your Spellslinger setup and instead slot in something like Hydrosphere Put in gear that makes the most sense to use (ie: Kingmaker, Kaom's Binding, some form of charge steal, Blood Price, etc) Since we are Inquisitor, Doryani's Prototype Wrath merc does nothing for us (if you want to go that route, highly recommend going Deadeye instead) Gear: For a wand, get the cheapest fractured base and just start spamming essence of whatever makes the most sense to lock in two mods (such as my wand here that is crit fractured, and essence spammed with Woe) Feel free to run a Grace of the Goddess in the meantime honestly. Decent wand, but will fall off damage wise vs a well rolled rare wand The Replica Hyrri's Ire & Ralakesh's Impactience are more up to you. They're strong items, but I could see a world where running a good Redeemer chest and a better pair of boots is stronger/thicker. Feel free to experiment there Blizzard Crown is absolutely BIS for this set up. Either slam a Warlord orb, or buy whatever's cheapest and change the influence via Harvest Craft. Otherwise, just craft "Crit" on that helmet until it hits something good. Crit multi is guaranteed Right around 400 of both strength & intelligence alongside some other crit on items is what will be needed to hit the 100% crit mark. Get however many stats it takes though, make sure you always have 100% crit Vessel of Vinktar can be swapped for Bottled Faith, Taste of Hate, or the version of Vinktar that rolls flat added lightning damage during effect The Watcher's Eye can be a NUMBER of other rolls. We are affected by: Haste, Wrath, Anger, Hatred, Determination, Precision. Lots of combinations to grab in those rolls. Grab the best one that fits your budget

Gear

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Miracle Spire
Beast Brow
Replica Hyrri's Ire
Death Collar
Blight Spiral
Victory Knuckle
Havoc Touch
The Magnate
Ralakesh's Impatience
Wrath Star
Forbidden Flesh
Forbidden Flame
Watcher's Eye
Efficient Training

Skills

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Body Armour

  • Kinetic BlastKinetic Blast20/20WMain
  • Sacred WispsSacred Wisps20/20W
  • VolatilityVolatility20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Increased Critical DamageIncreased Critical Damage20/20W
  • Returning ProjectilesReturning Projectiles20/20W

Helmet

  • Tempest ShieldTempest Shield20W
  • Vaal HasteVaal Haste20W
  • PrecisionPrecision20W
  • EnlightenEnlighten3/20W

Gloves

  • Immortal CallImmortal Call4W
  • More DurationMore Duration20/20W
  • LifetapLifetap2W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 1

  • Sniper's MarkSniper's Mark20/20W
  • Mark On HitMark On Hit20/20W
  • LifetapLifetap1W

Boots

  • FrostblinkFrostblink20W
  • Shield ChargeShield Charge3W
  • Faster AttacksFaster Attacks19W

Weapon 2

  • Flame WallFlame Wall20W
  • SpellslingerSpellslinger20W
  • TornadoTornado20W
  • DeterminationDetermination20W

Passive Tree

Passive tree 3.26
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Inquisitor
Inquisitor
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
97

Damage

Full DPS
0
Combined DPS
5.41M
Hit DPS
3.27M
With Poison DPS
3.27M
With Ignite DPS
3.27M
With Bleed DPS
3.27M
Damage over Time
3.54K
Ignite DPS
3.54K
Mirage DPS
1.6M
Culling DPS
541.31K
Reservation DPS
0
Average Damage
637.49K
Burst Damage
637.49K

Attack & Crit

Attack/Cast Rate
5.13/s
Hit Chance
100%
Accuracy
3.87K
Crit Chance
100%
Crit Multiplier
580%
AoE Radius
1.4 m
Mana Cost
35
Life Cost
0

Defence

Effective Hit Pool
76.75K
Life
5.16K
Energy Shield
510
Mana
-367
Ward
0
Armour
7.06K
Evasion
16.08K
Phys Damage Reduction
50%

Mitigation & Avoidance

Block
30%
Spell Block
29%
Spell Suppression
90%
Evade (Melee)
66%
Evade (Projectile)
66%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+53%)
Cold Resistance
79% (+37%)
Lightning Resistance
83% (+37%)
Chaos Resistance
14%

Max Hit Taken

Physical
19.39K
Fire
38.7K
Cold
40.32K
Lightning
48.38K
Chaos
6.67K

Recovery

Life Regen
386.3/s
ES Regen
386.27/s
ES Recharge
510/s
Mana Regen
36.3/s
Life Leech
1.05K/s
ES Leech
0/s
Mana Leech
294.45/s

Attributes & Utility

Strength
416
Intelligence
404
Dexterity
277
Movement Speed
92%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Rage
20
Devotion
0