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PoE 3.20·Sanctum·Raider

A slightly different take on hollow palm ice crash raider

by falconandeagle3 years ago6

DPS
21.79M
Effective HP
26.01K
Life
4.86K
Level
100
Min budget

Overview

A slightly different take on hollow palm ice crash raider is a Path of Exile Raider build by falconandeagle, made for the Sanctum league (3.20). It is centered on Ice Crash and plays as a strength, attack, area, melee archetype. In Path of Building it reaches 21.79M DPS with 26.01K effective HP, 4.86K life. Key uniques include Heatshiver, Atziri's Promise, Taste of Hate, Garukhan's Flight, Astramentis.

Build Video

falconandeagle's Notes

Showcase: https://www.youtube.com/watch?v=8talTsuuWqo

POB: https://pastebin.com/4zjzEzz9

So I really wanted to use a heatshiver but one of the issues with hollow palm is we dont freeze anything because of no crit so I was wondering if I could do something about it. I started looking at different ways I could get freeze.

The solution was to use impossible escape to take nodes on tree with chance to freeze and then using anomalous ice crash and hypothermia and scale ailment effect. I now have 100% chance to freeze and so I get the full benefit from heatshiver.

Also found a pretty cool body armour on trade that allowed me to drop three points on the tree that I had previously used to cap ailment avoidance. I now have around 21m dps with a lot of room to upgrade in the ring and belt slot. I also have pretty okay chaos res which is normally a big problem with hollow palm builds.

Gear

Tap an item to open trade or solve how to craft it.

Heatshiver
Corruption Cloak
Astramentis
Rune Whorl
Behemoth Whorl
Havoc Thread
Garukhan's Flight
Spirit Stone
Notable Small Cluster Jewel of the Prism
Impossible Escape
Watcher's Eye
One With Nothing
Brutal Restraint
Unnatural Instinct
Ghoul Heart

Skills

Tap a skill to open trade.

Body Armour

  • Ice CrashIce Crash19/20WMain
  • HypothermiaHypothermia20/20W
  • TrinityTrinity20/20W
  • MultistrikeMultistrike20/20W
  • Awakened Elemental Damage with AttacksAwakened Elemental Damage with Attacks5/20W
  • Awakened Melee Physical DamageAwakened Melee Physical Damage5/20W

Helmet

  • HatredHatred21W
  • Elemental WeaknessElemental Weakness20/20W
  • GraceGrace20/20W
  • Blood and SandBlood and Sand6W

Boots

  • Vaal Ancestral WarchiefVaal Ancestral Warchief20/20W
  • Ancestral ProtectorAncestral Protector20W
  • DashDash20/20W
  • Multiple TotemsMultiple Totems20W

Passive Tree

Passive tree 3.20
scroll to zoom
Raider
Raider
Bandits
Eramir (1 Passive Skill Point)

Character Stats

Level
100

Damage

Full DPS
0
Combined DPS
21.79M
Hit DPS
21.28M
With Poison DPS
21.28M
With Ignite DPS
21.79M
With Bleed DPS
21.28M
Damage over Time
516.75K
Ignite DPS
516.75K
Culling DPS
0
Average Damage
3.81M

Attack & Crit

Attack/Cast Rate
5.58/s
Hit Chance
100%
Crit Chance
0%
Crit Multiplier
0%
Totem Limit
1
Mana Cost
22
Life Cost
0

Defence

Effective Hit Pool
26.01K
Life
4.86K
Energy Shield
97
Mana
165
Ward
0
Armour
37.84K
Evasion
0
Phys Damage Reduction
79%

Mitigation & Avoidance

Block
24%
Spell Block
0%
Spell Suppression
100%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+15%)
Cold Resistance
76% (+56%)
Lightning Resistance
75% (+12%)
Chaos Resistance
27%

Max Hit Taken

Physical
12.38K
Fire
22.02K
Cold
28.48K
Lightning
22.02K
Chaos
8.87K

Recovery

Life Regen
113.7/s
ES Regen
0/s
ES Recharge
97/s
Mana Regen
22.7/s
Life Leech
874.44/s
ES Leech
0/s
Mana Leech
162.4/s

Attributes & Utility

Strength
284
Intelligence
171
Dexterity
1.37K
Movement Speed
138%
Endurance Charges
3
Frenzy Charges
7
Power Charges
3
Devotion
0