Need advice regarding making a SSF flicker build
by twise_094 years ago1
- DPS
- 2.61M
- Effective HP
- 47.25K
- Life
- 4.78K
- Level
- 95
- Min budget
Overview
Need advice regarding making a SSF flicker build is a Path of Exile Raider build by twise_09, made for the Sentinel league (3.18). It is centered on Flicker Strike and plays as a critical, dexterity, attack, melee archetype. In Path of Building it reaches 2.61M DPS with 47.25K effective HP, 4.78K life. Suited for: Mapping. Key uniques include Lion's Roar, Cinderswallow Urn, Farrul's Fur, Darkray Vectors, Crystallised Omniscience.
twise_09's Notes
Hi all, dropped Farrul's Fur and Omniscience in SSF, want to make a flicker build for mapping with these 2. However, since I do not have Paradoxica and Forbidden Shako, I'm trying to theorycraft a claw (Nightblade elusive scaling) version of flicker strike.
Need some advice on some gearing choices here:
- Do i still go Ice Bite even without paradoxica/ forbidden shako? I'm thinking of crafting fire + lightning claw then putting in ice bite for cold damage
- Raider? or Slayer? or Champion? I'm leaning towards Raider/Champ since I don't have replica farruls
- Call of the void + Winterweave maybe? but would lose out a lot of attributes on ring for omni
- Maybe I should use a phys claw/foil (instead of going trinity) then converting?
- I am also considering brittle boots vs darkray vectors.
Appreciate any input. Thanks!
My theorycraft PoB
Raider: https://pobb.in/YrE5TttZa-Rs
Champion: https://pobb.in/wL30EryIdOAP
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Gear
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Skills
Tap a skill to open trade.
Withering Step20/20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 2.61M
- Hit DPS
- 2.33M
- With Poison DPS
- 2.33M
- With Ignite DPS
- 2.35M
- With Bleed DPS
- 2.33M
- Damage over Time
- 20.34K
- Ignite DPS
- 20.34K
- Culling DPS
- 260.63K
- Average Damage
- 221.88K
Attack & Crit
- Attack/Cast Rate
- 10.48/s
- Cooldown
- 2.01s
- Hit Chance
- 100%
- Crit Chance
- 71%
- Crit Multiplier
- 678%
- Mana Cost
- 30
- Life Cost
- 0
Defence
- Effective Hit Pool
- 47.25K
- Life
- 4.78K
- Energy Shield
- 28
- Mana
- 84
- Ward
- 0
- Armour
- 9.84K
- Evasion
- 34.2K
- Phys Damage Reduction
- 61%
Mitigation & Avoidance
- Block
- 26%
- Spell Block
- 5%
- Spell Suppression
- 100%
- Evade (Melee)
- 80%
- Evade (Projectile)
- 80%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 32%
- Cold Resistance
- 32%
- Lightning Resistance
- 75% (+30%)
- Chaos Resistance
- -33%
Max Hit Taken
- Physical
- 12.32K
- Fire
- 7.06K
- Cold
- 7.06K
- Lightning
- 19.22K
- Chaos
- 3.59K
Recovery
- Life Regen
- 134.38/s
- ES Regen
- 0/s
- ES Recharge
- 28/s
- Mana Regen
- 10.7/s
- Life Leech
- 524/s
- ES Leech
- 0/s
- Mana Leech
- 143.16/s
Attributes & Utility
- Strength
- 14
- Intelligence
- 14
- Dexterity
- 32
- Omniscience
- 842
- Movement Speed
- 193%
- Endurance Charges
- 3
- Frenzy Charges
- 8
- Power Charges
- 4
- Devotion
- 0
- Item Quantity
- 3%