Blazing Salvo Miner Trickster - Can it work or it a meme?
by Chaos_dp4 years ago
- DPS
- 2.1M
- Effective HP
- 45.16K
- Energy Shield
- 3.61K
- Level
- 99
- Min budget
Overview
Blazing Salvo Miner Trickster - Can it work or it a meme? is a Path of Exile Trickster build by Chaos_dp, made for the Sentinel league (3.18). It is centered on Blazing Salvo and plays as a intelligence, spell, area, fire archetype. In Path of Building it reaches 2.1M DPS with 45.16K effective HP, 1.71K life, 3.61K energy shield. Suited for: Mapping, Simulacrum, Bossing. Key uniques include Machina Mitts, The Vertex, Bottled Faith, Atziri's Step.
Chaos_dp's Notes
Hello my good exiles,
​
I, like many other Shadow fans, have been drooling over the new Trickster while at the same time, struggling to find a good build that could utilize its defensive layers.
After a lot of deliberation, I've settled on giving Blazing Salvo Miner a try, but it just feels way too bad to do Trickster without utilizing that tasty Soul Drinker.
So, I thought about Machina Mitts Unique Gloves and Ghost Reaver (I know, I know, but hear me out).
PoB here: https://pobb.in/KgY0eGMublur
>Machina Mitts makes your mines leech 1% of Damage as Life.
>
>Ghost Reaver transforms all your Life Leech into ES Leech instead (While unfortunately removing the ability to recharge ES)
So; using the above interaction, combined with Energy Leech support and LL Pain Attunement, nets us quite a nice dps boost, with amazing defensive layers. (POB shows ~2mil Pinnacle dps - only custom modifiers are 27% more damage to account for Polymath, and ~12% from buffs to Blazing Salvo in 3.19)
​
>Offense:
>
>Energy Leech support with Overleech from Soul Drinker nets us ~41% More Damage
>
>LowLife
>
>Polymath with 9 different masteries for 27% more damage
>
>
>
>Defenses:
>
>~1300 ES per Sec from ES Leech
>
>100% Spell Suppression
>
>Arctic Armor
>
>Petrified Blood + Heartstopper
>
>18k Evasion without Grace - Later down the road I can replace Discipline with Grace with some Mana Eff items.
>
>Disclaimer: I don't want to go full LL since Shavs aren't very good with Trickster, but a 50% 'hybrid' (POB shows ~1800 unreserved life, 3600 ES with a good body)
The idea I had in mind: League Start as Saboteur Miner until I have enough currency to transition to LL (Some decent EV/ES body) then switch to Trickster for endgame mapping/bossing.
​
Trickster vs. Sabo:
Easily, Sabo wins in damage, and has decent defensive layers from Born in the Shadows.
Trickster has okay dps (Mainly Polymath), but great sustain and defensive layers. I actually also plan to take Heartstopper to help with Petrified Blood (Quite a nice synergy here).
I play Sabo almost every league, so I want to give this one a try. Worst case scenario, it doesn't work and I switch back to Sabo with literally any trap/mine.
​
At the end of all this - I think I'm looking for mainly two things:
- Am I just mad and missing something very clear? Will this meme be absolutely horrible?
- In case I'm not mad, any feedback about the tree, itemization, etc. would be greatly appreciated. I'm only a casual player, so any help here would be amazing.
​
Bonus question: Is Hearstopper with Petrified Blood worth it? Or is Swift Killer for +2 Frenzy charges just better?
Gear
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Skills
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Weapon 2
Molten Shell20/20W
Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Abberath
Character Stats
- Level
- 99
Damage
- Full DPS
- 2.1M
- Combined DPS
- 2.1M
- Hit DPS
- 2.09M
- With Poison DPS
- 2.09M
- With Ignite DPS
- 2.1M
- With Bleed DPS
- 2.09M
- Damage over Time
- 3.54K
- Ignite DPS
- 3.54K
- Culling DPS
- 0
- Average Hit
- 47.96K
Attack & Crit
- Attack/Cast Rate
- 5.46/s
- Crit Chance
- 65%
- Crit Multiplier
- 461%
- Mana Cost
- 28
- Life Cost
- 0
Defence
- Effective Hit Pool
- 45.16K
- Life
- 1.71K
- Energy Shield
- 3.61K
- Mana
- 98
- Ward
- 0
- Armour
- 909
- Evasion
- 18.73K
- Phys Damage Reduction
- 7%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 91%
- Evade (Melee)
- 69%
- Evade (Projectile)
- 69%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+5%)
- Cold Resistance
- 76% (+4%)
- Lightning Resistance
- 75% (+5%)
- Chaos Resistance
- -33%
Max Hit Taken
- Physical
- 11.88K
- Fire
- 36.37K
- Cold
- 31.23K
- Lightning
- 30.19K
- Chaos
- 3.2K
Recovery
- Life Regen
- 4.39/s
- ES Regen
- 0/s
- ES Recharge
- 3.61K/s
- Mana Regen
- 55.2/s
- Life Leech
- 0/s
- ES Leech
- 1.37K/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 124
- Intelligence
- 203
- Dexterity
- 113
- Movement Speed
- 32%
- Endurance Charges
- 3
- Frenzy Charges
- 5
- Power Charges
- 4
- Devotion
- 0