- DPS
- 2.42M
- Effective HP
- 120.07K
- Life
- 8.04K
- Level
- 95
- Min budget
Overview
Self-cast Eye of Winter Inquisitor is a Path of Exile Inquisitor build by Urkelli, made for the Ancestor league (3.22). It is centered on Eye of Winter and plays as a intelligence, spell, projectile, cold archetype. In Path of Building it reaches 2.42M DPS with 120.07K effective HP, 8.04K life, 772 energy shield. Suited for: Mapping. Key uniques include Heatshiver, Rathpith Globe, Rathpith Globe, Snakepit, Skin of the Lords.
Urkelli's Notes
Hi! I made my own build around Eye of Winter, a spell I really enjoy since Diablo 2 (it's similar to Frozen Orb). I don't really like mines, which is a common way to play eye of winter so i decided to try my own hand at making a build.
The build is based around Rathpith Globe which gives crit and spell damage per 100 health. The idea is to roll inquisitor, take all health nodes in the south-western part of the tree, and scale crit aswell as chain.
Eye of Winter projectiles deal more damage depending on how far they have travelled (up to 200% more damage at the end), so chain scales the damage a LOT in map clearing.
My links for map clearing is EoW - Empower - Woke cold damage - increased crit dmg - woke spell echo - chain
However, chain is not good on pure single target (obviously) so I switch it out for Slower Projectiles on single target. It allows more projectiles to hit, and also increases the dmg they deal.
On certain "single target" bosses, such as The Fearless, chain CAN provide a big chunk of damage if they are close enough.
I playing this in Crucible and killed The Fearless with it (didn't try ubers). It was also quite tanky with 8.3k health and a bunch of regeneration!
I'm sure it can be further optimized! Pob has difficulties calculating the proper dps of eye of winter so don't trust it completely.
My budget for killing fearless was under 9 divines (woke spell echo was 6 of those divs!!)
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 2.42M
- Combined DPS
- 242.04K
- Hit DPS
- 242.04K
- With Poison DPS
- 242.04K
- With Ignite DPS
- 242.04K
- With Bleed DPS
- 242.04K
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 75.64K
- Burst Damage
- 151.27K
Attack & Crit
- Attack/Cast Rate
- 3.2/s
- Hit Chance
- 100%
- Crit Chance
- 94%
- Crit Multiplier
- 545%
- Totem Limit
- 1
- Mana Cost
- 0
- Life Cost
- 97
Defence
- Effective Hit Pool
- 120.07K
- Life
- 8.04K
- Energy Shield
- 772
- Ward
- 0
- Armour
- 18.47K
- Evasion
- 856
- Phys Damage Reduction
- 87%
Mitigation & Avoidance
- Block
- 58%
- Spell Block
- 62%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77%
- Cold Resistance
- 74%
- Lightning Resistance
- 78% (+6%)
- Chaos Resistance
- -21%
Max Hit Taken
- Physical
- 15.78K
- Fire
- 46.34K
- Cold
- 43.5K
- Lightning
- 48.44K
- Chaos
- 8.17K
Recovery
- Life Regen
- 1.8K/s
- Net Life Regen
- -40.73/s
- ES Regen
- 0/s
- ES Recharge
- 772/s
- Mana Regen
- 0/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 1.84K/s
Attributes & Utility
- Strength
- 566
- Intelligence
- 280
- Dexterity
- 135
- Movement Speed
- 24%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0