Why is my theory-crafted armour stacker build so weak in term of DPS?
by redditanytime13 years ago1
- DPS
- 151.76M
- Effective HP
- 1.35M
- Energy Shield
- 11.16K
- Level
- 100
- Min budget
Overview
Why is my theory-crafted armour stacker build so weak in term of DPS? is a Path of Exile Ascendant build by redditanytime1, made for the Ancestor league (3.22). It is centered on Spectral Shield Throw and plays as a dexterity, attack, projectile, physical archetype. In Path of Building it reaches 151.76M DPS with 1.35M effective HP, 1 life, 11.16K energy shield. Suited for: Legion. Key uniques include March of the Legion, Precursor's Emblem, Mageblood, Taste of Hate, Replica Dreamfeather.
redditanytime1's Notes
I was inspired by this build https://pobb.in/zeQxZwv1UAaa 150m+ DPS
So I am trying to make an armour stacker using legacy items in Standard, but it came out so weak in term of damage despite the estimated total cost is around ~30 mirrors.
The PoB I am theory-crafting https://pobb.in/5YDO7y9aRynl ~40m DPS
I did try using Grace on March of the Legion +1 gem and +2 duration corruption but it actually equal out because of losing Tailwind and Onslaught, so I doesn't matter
Also, seeing how low my damage, I doubt I can even do a 50% shock effect but I still set to 50%...
Is it because my armour stacker isn't a Crit build?
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Tukohama
Character Stats
- Level
- 100
Damage
- Full DPS
- 151.76M
- Combined DPS
- 151.76M
- Hit DPS
- 136.58M
- With Poison DPS
- 136.58M
- With Ignite DPS
- 136.58M
- With Bleed DPS
- 136.58M
- Damage over Time
- 0
- Culling DPS
- 15.18M
- Reservation DPS
- 0
- Average Damage
- 21.97M
- Burst Damage
- 21.97M
Attack & Crit
- Attack/Cast Rate
- 6.22/s
- Hit Chance
- 100%
- Crit Chance
- 93%
- Crit Multiplier
- 1084%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 1.35M
- Life
- 1
- Energy Shield
- 11.16K
- Mana
- 31
- Ward
- 0
- Armour
- 10.08M
- Evasion
- 0
- Phys Damage Reduction
- 0%
Mitigation & Avoidance
- Block
- 35%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 90% (+85%)
- Cold Resistance
- 90% (+695%)
- Lightning Resistance
- 90% (+16%)
- Chaos Resistance
- -45%
Max Hit Taken
- Physical
- 1.4M
- Fire
- 851.37K
- Cold
- 1.06M
- Lightning
- 851.37K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 8.39K/s
- ES Recharge
- 11.16K/s
- Mana Regen
- 43.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 157
- Intelligence
- 562
- Dexterity
- 170
- Movement Speed
- 194%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Rage
- 0
- Devotion
- 70