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PoE 3.22·Ancestor·Elementalist

Following arc build post.

by Titancki2 years ago1

DPS
3.69M
Effective HP
152.23K
Energy Shield
4.39K
Level
94
Min budget

Overview

Following arc build post. is a Path of Exile Elementalist build by Titancki, made for the Ancestor league (3.22). It is centered on Vaal Arc and plays as a intelligence, spell, chaining, vaal archetype. In Path of Building it reaches 3.69M DPS with 152.23K effective HP, 1 life, 4.39K energy shield. Suited for: Delve, Mapping. Key uniques include Taste of Hate, Replica Dragonfang's Flight, Aegis Aurora, Pyre, Incandescent Heart.

Titancki's Notes

Hello exiles

So 3 weeks ago I posted a build but untested. So here is a feedback with changes I made. This is my first character this league.

Basically it's a Elementalist arc ignite build with CI playing around Incandescent heart to get higher ignite through extra damage and mitigation from ele hit converted to chaos.

Defense is around 83k ehp without guard skill and 150k ehp with guard skill.
For DPS, 3.7mil dps with vaal arc, 2 mil with arc.

It's a mapper, and i'm running alch and go making my currency mainly with sacred grove. Maybe not the best way, but quite consistent. Did not push delve but I think it could perform.

Defenses
- Ele mitigation: 75/80/75/immune, reduction to hits with Incandescent Heart, 20% reduction through pots and primal aegis(bastion)
- Phy mitigatio: 20k+ armour, 40% taken as ele/chaos
- Full elemental ailment mitigation with stormshroud (can be replaced with firesong through double ring craft until you get it with the shock avoidance boots)
- Bleed hurts so corrupt a pyre ring. Opal rings does not give better dps, but allows you to get es. Basically it's trading es for bleed immunity.
- Dots overall hurts so Abbarath patheon is really nice to not care about burning ground. Other monsters like cold dot aura hurts.
- 75/75 block with glancing blows coupled with aegis aurora.
- The helmet is a big source of es. Mastery double the es value of it.

Offenses
- Apply a 50% exposure with elemental overload(Stabilising Sceptre implicit). Just need to make sure you do not have added fire damage to spells like berek's ring for exemple.
- Double curses in arcanist brand with a flame surge.
- Have a great shock. Can go up to 65% but often average out at 50%
- Currently my ignite last 2 sec, it's ok, but for more confort more length is needed

Definitively a low budget even if I have pushed it a bit.
I started with a Thunderfist glove instead of a 6link.

Here is my current pob . Feel free to give me advice, I don't really know where to go from there except crazy corruption on body armour.

Have a great hunt, Exile!

Gear

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Brood Call
Eagle Brow
Incandescent Heart
Replica Dragonfang's Flight
Viper Loop
Pyre
Corruption Claw
Rapture Tether
Soul Span
Aegis Aurora
Grim Portent
Watcher's Eye
Stormshroud
Brutal Restraint

Skills

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Body Armour

  • Vaal ArcVaal Arc20WMain
  • Awakened Deadly AilmentsAwakened Deadly Ailments5/14W
  • Awakened Added Lightning DamageAwakened Added Lightning Damage5/13W
  • Burning DamageBurning Damage20/20W
  • Awakened Swift AfflictionAwakened Swift Affliction5W
  • Ignite ProliferationIgnite Proliferation20W

Gloves

  • DeterminationDetermination20W
  • DisciplineDiscipline20W
  • MalevolenceMalevolence21W
  • EnlightenEnlighten3W

Boots

  • Arcanist BrandArcanist Brand20W
  • Flame SurgeFlame Surge20W
  • Elemental WeaknessElemental Weakness19/20W
  • FlammabilityFlammability20W

Helmet

  • Vaal Molten ShellVaal Molten Shell10W
  • Cast when Damage TakenCast when Damage Taken1W
  • Increased DurationIncreased Duration20W
  • EfficacyEfficacy20/8W

Weapon 1

  • Tempest ShieldTempest Shield20W
  • PortalPortal1/20W
  • FrostblinkFrostblink20W

Weapon 2

  • Phase RunPhase Run1/14W
  • Arcane SurgeArcane Surge1W
  • Increased DurationIncreased Duration20W
  • Primal Aegis20W

Gloves

  • Word of the Grave1W

Passive Tree

Passive tree 3.22
scroll to zoom
Elementalist
Elementalist
Bandits
Eramir (1 Passive Skill Point)
Pantheons
Soul of Arakaali, Soul of Ralakesh

Character Stats

Level
94

Damage

Full DPS
3.69M
Combined DPS
3.68M
Hit DPS
21.43K
With Poison DPS
21.43K
With Ignite DPS
2.95M
With Bleed DPS
21.43K
Damage over Time
3.66M
Ignite DPS
2.93M
Culling DPS
0
Reservation DPS
0
Average Hit
12.1K
Burst Damage
12.1K

Attack & Crit

Attack/Cast Rate
1.77/s
Hit Chance
100%
Crit Chance
5%
Crit Multiplier
100%
Mana Cost
0
Life Cost
0

Defence

Effective Hit Pool
152.23K
Life
1
Energy Shield
4.39K
Mana
103
Ward
0
Armour
22.93K
Evasion
19
Phys Damage Reduction
77%

Mitigation & Avoidance

Block
75%
Spell Block
75%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
75% (+112%)
Cold Resistance
80% (+6%)
Lightning Resistance
76% (+16%)
Chaos Resistance
-60%

Max Hit Taken

Physical
16.79K
Fire
59.2K
Cold
72.07K
Lightning
61.4K
Chaos

Recovery

Life Regen
0/s
ES Regen
335.4/s
ES Recharge
4.39K/s
Mana Regen
166.5/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
139
Intelligence
303
Dexterity
127
Movement Speed
78%
Endurance Charges
3
Frenzy Charges
3
Power Charges
3
Devotion
0