- DPS
- 3.69M
- Effective HP
- 152.23K
- Energy Shield
- 4.39K
- Level
- 94
- Min budget
Overview
Following arc build post. is a Path of Exile Elementalist build by Titancki, made for the Ancestor league (3.22). It is centered on Vaal Arc and plays as a intelligence, spell, chaining, vaal archetype. In Path of Building it reaches 3.69M DPS with 152.23K effective HP, 1 life, 4.39K energy shield. Suited for: Delve, Mapping. Key uniques include Taste of Hate, Replica Dragonfang's Flight, Aegis Aurora, Pyre, Incandescent Heart.
Titancki's Notes
Hello exiles
So 3 weeks ago I posted a build but untested. So here is a feedback with changes I made. This is my first character this league.
Basically it's a Elementalist arc ignite build with CI playing around Incandescent heart to get higher ignite through extra damage and mitigation from ele hit converted to chaos.
Defense is around 83k ehp without guard skill and 150k ehp with guard skill.
For DPS, 3.7mil dps with vaal arc, 2 mil with arc.
It's a mapper, and i'm running alch and go making my currency mainly with sacred grove. Maybe not the best way, but quite consistent. Did not push delve but I think it could perform.
Defenses
- Ele mitigation: 75/80/75/immune, reduction to hits with Incandescent Heart, 20% reduction through pots and primal aegis(bastion)
- Phy mitigatio: 20k+ armour, 40% taken as ele/chaos
- Full elemental ailment mitigation with stormshroud (can be replaced with firesong through double ring craft until you get it with the shock avoidance boots)
- Bleed hurts so corrupt a pyre ring. Opal rings does not give better dps, but allows you to get es. Basically it's trading es for bleed immunity.
- Dots overall hurts so Abbarath patheon is really nice to not care about burning ground. Other monsters like cold dot aura hurts.
- 75/75 block with glancing blows coupled with aegis aurora.
- The helmet is a big source of es. Mastery double the es value of it.
Offenses
- Apply a 50% exposure with elemental overload(Stabilising Sceptre implicit). Just need to make sure you do not have added fire damage to spells like berek's ring for exemple.
- Double curses in arcanist brand with a flame surge.
- Have a great shock. Can go up to 65% but often average out at 50%
- Currently my ignite last 2 sec, it's ok, but for more confort more length is needed
Definitively a low budget even if I have pushed it a bit.
I started with a Thunderfist glove instead of a 6link.
Here is my current pob . Feel free to give me advice, I don't really know where to go from there except crazy corruption on body armour.
Have a great hunt, Exile!
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Arakaali, Soul of Ralakesh
Character Stats
- Level
- 94
Damage
- Full DPS
- 3.69M
- Combined DPS
- 3.68M
- Hit DPS
- 21.43K
- With Poison DPS
- 21.43K
- With Ignite DPS
- 2.95M
- With Bleed DPS
- 21.43K
- Damage over Time
- 3.66M
- Ignite DPS
- 2.93M
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 12.1K
- Burst Damage
- 12.1K
Attack & Crit
- Attack/Cast Rate
- 1.77/s
- Hit Chance
- 100%
- Crit Chance
- 5%
- Crit Multiplier
- 100%
- Mana Cost
- 0
- Life Cost
- 0
Defence
- Effective Hit Pool
- 152.23K
- Life
- 1
- Energy Shield
- 4.39K
- Mana
- 103
- Ward
- 0
- Armour
- 22.93K
- Evasion
- 19
- Phys Damage Reduction
- 77%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 75%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+112%)
- Cold Resistance
- 80% (+6%)
- Lightning Resistance
- 76% (+16%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 16.79K
- Fire
- 59.2K
- Cold
- 72.07K
- Lightning
- 61.4K
- Chaos
- ∞
Recovery
- Life Regen
- 0/s
- ES Regen
- 335.4/s
- ES Recharge
- 4.39K/s
- Mana Regen
- 166.5/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 139
- Intelligence
- 303
- Dexterity
- 127
- Movement Speed
- 78%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0