Poison General's Cry Bladestorm
by iv_is2 years ago6
- Effective HP
- 13.46K
- Life
- 1.85K
- Level
- 87
- Min budget
Overview
Poison General's Cry Bladestorm is a Path of Exile Ascendant build by iv_is, made for the Kalguur league (3.25). It is centered on Bladestorm of Uncertainty and plays as a strength, attack, melee, area archetype. Defensively it sits at 13.46K effective HP, 1.85K life, 369 energy shield. Key uniques include Wilma's Requital, Ashes of the Stars, Mokou's Embrace, Cospri's Will, Mokou's Embrace.
Build Video
iv_is's Notes
This build is not particularly strong the way l've made it, but l'm posting it here because l think it has some neat interactions and l wanted to share it.
The core idea is to use General's Cry to bypass the active Bladestorm limit, allowing us to scale dps with both attack speed and duration. Generals can deal damage with Ancestral Bond allocated, allowing use of Wilma's Requital to scale attack speed. Dual wielding Mokou's Embrace rings then gives a total of 160% (192% with catalysts) increased attack speed. The rings enable self-ignite via Forbidden Rite of Soul Sacrifice (which scales its self-hits off energy shield only, thus causes significantly less self-damage than the base gem) triggered by Battlemage's Cry. There is also an Assassin's Mark in the Battlemage's cry, which appears to get better uptime on power and frenzy charges than when using mark on hit. This is a Perfect Agony build; as PA makes most poison nodes on the tree pretty bad poison chance is obtained from Cospri's Will, with its condition being met by a glove corrupt. Against tanky enemies Stormbind totems to spread runes on the ground for a 50% hinder to aid storm stacking. Defensive layers are movespeed (100% uptime of the 91% increased move speed buff from Smoke Mine, plus flasks and tree nodes) and Life Gain on Hit Support with enough hit rate to instantly fill the life globe after any damage. PoB doesn't give useful damage numbers for this skill - to get any numbers at all you need to edit Wilma and remove the 'Ancestral Bond' line, as it's bugged for this build, then for comparing items it may be helpful to disable the General's Cry gem so that changes to attack speed will be reflected in DPS.
Example gameplay: https://youtu.be/hXcB6Qy3hZk - notice that self-ignite has near 100% uptime; adding another spell to the Battlemage's Cry link would reduce this uptime as only one spell is cast per exerted attack.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Shakari
Character Stats
- Level
- 87
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 1/s
- Hit Chance
- 100%
- Accuracy
- 3.25K
- Crit Chance
- 100%
- Crit Multiplier
- 100%
- AoE Radius
- 2.6 m
- Totem Limit
- 2
Defence
- Effective Hit Pool
- 13.46K
- Life
- 1.85K
- Energy Shield
- 369
- Mana
- 64
- Ward
- 0
- Armour
- 3.3K
- Evasion
- 10.71K
- Phys Damage Reduction
- 35%
Mitigation & Avoidance
- Block
- 70%
- Spell Block
- 8%
- Spell Suppression
- 17%
- Evade (Melee)
- 64%
- Evade (Projectile)
- 64%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+84%)
- Cold Resistance
- 75% (+38%)
- Lightning Resistance
- 75% (+3%)
- Chaos Resistance
- -10%
Max Hit Taken
- Physical
- 3.14K
- Fire
- 9K
- Cold
- 9K
- Lightning
- 9K
- Chaos
- 1.77K
Recovery
- Life Regen
- 107.2/s
- ES Regen
- 0/s
- ES Recharge
- 369/s
- Mana Regen
- 15.1/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 1.44/s
Attributes & Utility
- Strength
- 165
- Intelligence
- 125
- Dexterity
- 317
- Movement Speed
- 252%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0