PoE 3.16·Scourge·Hierophant
Freezing Pulse / Ice Spear Totem Hierophant | 3.16 Scourge End-game Build Showcase
by aer0planeGaming4 years ago116Subscribe
- DPS
- 9.04M
- Life
- 3.68K
- Level
- 95
- Min budget
Overview
Freezing Pulse / Ice Spear Totem Hierophant | 3.16 Scourge End-game Build Showcase is a Path of Exile Hierophant build by aer0planeGaming, made for the Scourge league (3.16). It is centered on Freezing Pulse and plays as a intelligence, spell, projectile, cold archetype. In Path of Building it reaches 9.04M DPS with 3.68K life, 1.61K energy shield. Suited for: Mapping, Bossing. Key uniques include Kikazaru, Soul Mantle, Essence Worm.
Build Video
aer0planeGaming's Notes
Overview: No, hh is not mandatory kappa, using it for mapping standard FP spell totem setup using ice spear for single target Main mechanic: Soul mantle reduce curse effect 40% ring (crusader / shaper) 30% yugul pantheon 30% asylum noteable skill tree
cold clusters, blanketed snow totem cluster, sleepless sentries for onslaught, ancestral echo for the highest dps prefix projectile cluster, projectile speed and cast speed
hatred pen watcher's eye hatred crit watcher's eye gives more dmg for freezing pulse mapping but provides no bonus for the single target setup
BiS bossing links ice spear + hypo, awakened cold dmg, awakened cold pen, crit dmg, inspiration 4 off colour - BBGGGR
BiS mapping links freezing pulse + hypo, awakened cold dmg, awakened cold pen, crit dmg, crit strikes 3 off colour - BBBGGG Chose to use inspiration instead of increase crit dmg (~8% less dmg) because of body colours
QOL - projectile speed, when mapping you want as much proj speed as possible to give a layer of safety by clearing 1 screen ahead. FP clear speed scales with proj speed. For bossing set up you would just prefer to get cast speed / crit multi on weapons / helm enchants. I currently have around 120% increased projectile speed on my gear and it feels good to map with.
My current strategy is not bossing and therefore opted for the first set up
Bring us to the final point of reason for no viridi's
- it's more for a bossing setup used in conjunction with coward's legacy to provide low life
- the above combination results in too much EHP lost especially while mapping in scourge, things get rippy even with a hh
- 3.16 introduced many forms of curse effect reduction which are accessible with high degree of QOL for asylum which comes with chaos res and a powerful mastery cluster
Summary All round good mapping build and a solid bosser to swap to ice spear where required
Next upgrades would be +2 proj corrupted chest piece and considering using a brutal restraint when we get more levels
POB: https://pastebin.com/58aw8ZBD Switch between Early tree, current tree and target tree Switch between Early mapping gear, current gear and target gear Remember to select the gem set up for correct dps results if you want Do note these are not bossing DPS number, you can throw in a dying sun to increase the ice spear damage.
POE Profile: https://www.pathofexile.com/account/view-profile/aer0plane/characters
Occasionally streaming at: twitch.tv/aer0plane
Poe.ninja build cache: https://poe.ninja/challenge/builds/char/aer0plane/PlaneScourge?i=15&search=class%3DHierophant Check out the different days and how I progressed my gear for a smooth transition of set up (Note: bottled faith and hh are not mandatory at all, use a diamond flask instead)
Gear
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Skills
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Passive Tree








- Bandits
- Eramir (1 Passive Skill Point)
- Pantheon
- Soul of the Brine King
Character Stats
- Level
- 95
Damage
- Full DPS
- 9.04M
- Combined DPS
- 598.94K
- Hit DPS
- 598.94K
- With Poison DPS
- 598.94K
- With Ignite DPS
- 598.94K
- With Bleed DPS
- 598.94K
- Damage over Time
- 0
- Average Hit
- 274.16K
- Average Damage
- 274.16K
Attack & Crit
- Attack/Cast Rate
- 2.18/s
- Hit Chance
- 100%
- Crit Chance
- 49%
- Crit Multiplier
- 627%
- Totem Limit
- 4
- Mana Cost
- 93
- Life Cost
- 0
Defence
- Life
- 3.68K
- Energy Shield
- 1.61K
- Mana
- 646
- Ward
- 0
- Armour
- 0
- Evasion
- 18
- Phys Damage Reduction
- 16%
Mitigation & Avoidance
- Block
- 15%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -3%
- Cold Resistance
- 25%
- Lightning Resistance
- 23%
- Chaos Resistance
- -15%
Recovery
- Life Regen
- 649.88/s
- ES Regen
- 0/s
- Mana Regen
- 257.3/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 107
- Intelligence
- 377
- Dexterity
- 88
- Movement Speed
- 93%
- Endurance Charges
- 4
- Frenzy Charges
- 3
- Power Charges
- 4
- Devotion
- 0