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PoE 3.16·Scourge·Hierophant

Freezing Pulse / Ice Spear Totem Hierophant | 3.16 Scourge End-game Build Showcase

by aer0planeGaming4 years ago116Subscribe

DPS
9.04M
Life
3.68K
Level
95
Min budget

Overview

Freezing Pulse / Ice Spear Totem Hierophant | 3.16 Scourge End-game Build Showcase is a Path of Exile Hierophant build by aer0planeGaming, made for the Scourge league (3.16). It is centered on Freezing Pulse and plays as a intelligence, spell, projectile, cold archetype. In Path of Building it reaches 9.04M DPS with 3.68K life, 1.61K energy shield. Suited for: Mapping, Bossing. Key uniques include Kikazaru, Soul Mantle, Essence Worm.

Build Video

aer0planeGaming's Notes

Overview: No, hh is not mandatory kappa, using it for mapping standard FP spell totem setup using ice spear for single target Main mechanic: Soul mantle reduce curse effect 40% ring (crusader / shaper) 30% yugul pantheon 30% asylum noteable skill tree

cold clusters, blanketed snow totem cluster, sleepless sentries for onslaught, ancestral echo for the highest dps prefix projectile cluster, projectile speed and cast speed

hatred pen watcher's eye hatred crit watcher's eye gives more dmg for freezing pulse mapping but provides no bonus for the single target setup

BiS bossing links ice spear + hypo, awakened cold dmg, awakened cold pen, crit dmg, inspiration 4 off colour - BBGGGR

BiS mapping links freezing pulse + hypo, awakened cold dmg, awakened cold pen, crit dmg, crit strikes 3 off colour - BBBGGG Chose to use inspiration instead of increase crit dmg (~8% less dmg) because of body colours

QOL - projectile speed, when mapping you want as much proj speed as possible to give a layer of safety by clearing 1 screen ahead. FP clear speed scales with proj speed. For bossing set up you would just prefer to get cast speed / crit multi on weapons / helm enchants. I currently have around 120% increased projectile speed on my gear and it feels good to map with.

My current strategy is not bossing and therefore opted for the first set up

Bring us to the final point of reason for no viridi's

  1. it's more for a bossing setup used in conjunction with coward's legacy to provide low life
  2. the above combination results in too much EHP lost especially while mapping in scourge, things get rippy even with a hh
  3. 3.16 introduced many forms of curse effect reduction which are accessible with high degree of QOL for asylum which comes with chaos res and a powerful mastery cluster

Summary All round good mapping build and a solid bosser to swap to ice spear where required

Next upgrades would be +2 proj corrupted chest piece and considering using a brutal restraint when we get more levels

POB: https://pastebin.com/58aw8ZBD Switch between Early tree, current tree and target tree Switch between Early mapping gear, current gear and target gear Remember to select the gem set up for correct dps results if you want Do note these are not bossing DPS number, you can throw in a dying sun to increase the ice spear damage.

POE Profile: https://www.pathofexile.com/account/view-profile/aer0plane/characters

Occasionally streaming at: twitch.tv/aer0plane

Poe.ninja build cache: https://poe.ninja/challenge/builds/char/aer0plane/PlaneScourge?i=15&search=class%3DHierophant Check out the different days and how I progressed my gear for a smooth transition of set up (Note: bottled faith and hh are not mandatory at all, use a diamond flask instead)

Gear

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New Item
Energy Shield Helmet
Soul Mantle
New Item
Essence Worm
Kikazaru
Energy Shield Gloves
Energy Shield Boots
New Item
Chimeric Bliss
Brood Splinter
First Snow
Watcher's Eye
Bramble Solace
Self-Flagellation
Rain of Splinters
Carrion Spark

Skills

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Body Armour

  • Freezing PulseFreezing Pulse21/20WMain
  • Ice SpearIce Spear21/20W
  • HypothermiaHypothermia20/20W
  • Awakened Added Cold DamageAwakened Added Cold Damage6/20W
  • Increased Critical DamageIncreased Critical Damage21/20W
  • Awakened Cold PenetrationAwakened Cold Penetration6/20W
  • InspirationInspiration21/20W
  • Increased Critical StrikesIncreased Critical Strikes20W

Body Armour

  • Freezing PulseFreezing Pulse19WMain
  • Ice SpearIce Spear19W
  • Increased Critical DamageIncreased Critical Damage19W
  • Increased Critical StrikesIncreased Critical Strikes19W
  • Cold PenetrationCold Penetration19W
  • Added Cold DamageAdded Cold Damage19W
  • HypothermiaHypothermia20W
  • InspirationInspiration20W

Body Armour

  • Freezing PulseFreezing Pulse21/20WMain
  • Ice SpearIce Spear21/20W
  • HypothermiaHypothermia21W
  • Awakened Added Cold DamageAwakened Added Cold Damage6/20W
  • InspirationInspiration20W
  • Increased Critical StrikesIncreased Critical Strikes20/20W
  • Awakened Cold PenetrationAwakened Cold Penetration5/20W
  • Increased Critical DamageIncreased Critical Damage21/20W

Helmet

  • Arcanist BrandArcanist Brand17W
  • Frost BombFrost Bomb17W
  • Sniper's MarkSniper's Mark17W
  • FrostbiteFrostbite20W
  • Assassin's MarkAssassin's Mark20W

Boots

  • Immortal CallImmortal Call4W
  • PrecisionPrecision17W
  • Increased DurationIncreased Duration20/20W
  • Cast when Damage TakenCast when Damage Taken2W

Gloves

  • Flame DashFlame Dash20/20W
  • Faster CastingFaster Casting20/20W
  • Arcane SurgeArcane Surge10/20W
  • Second WindSecond Wind20/20W

Gloves

  • FrostbiteFrostbite20W
  • Sniper's MarkSniper's Mark15/18W
  • Frost BombFrost Bomb20W
  • Arcanist BrandArcanist Brand20W

Boots

  • Cold SnapCold Snap2W
  • Immortal CallImmortal Call1W
  • BonechillBonechill20/10W
  • Cast when Damage TakenCast when Damage Taken1W

Helmet

  • FrenzyFrenzy6W
  • Orb of StormsOrb of Storms20W
  • Herald of ThunderHerald of Thunder19W
  • Culling StrikeCulling Strike5W

Weapon 1

  • Cold SnapCold Snap8/20W
  • BonechillBonechill20/20W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 2

  • PortalPortal1W
  • Cast on DeathCast on Death1W

Weapon 1

  • Flame DashFlame Dash20/20W
  • Arcane SurgeArcane Surge2W

Ring 1

  • HatredHatred21W

Weapon 1

  • VitalityVitality20W

Passive Tree

Passive tree 3.18
scroll to zoom
Hierophant
Hierophant
Bandits
Eramir (1 Passive Skill Point)
Pantheon
Soul of the Brine King

Character Stats

Level
95

Damage

Full DPS
9.04M
Combined DPS
598.94K
Hit DPS
598.94K
With Poison DPS
598.94K
With Ignite DPS
598.94K
With Bleed DPS
598.94K
Damage over Time
0
Average Hit
274.16K
Average Damage
274.16K

Attack & Crit

Attack/Cast Rate
2.18/s
Hit Chance
100%
Crit Chance
49%
Crit Multiplier
627%
Totem Limit
4
Mana Cost
93
Life Cost
0

Defence

Life
3.68K
Energy Shield
1.61K
Mana
646
Ward
0
Armour
0
Evasion
18
Phys Damage Reduction
16%

Mitigation & Avoidance

Block
15%
Spell Block
0%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
-3%
Cold Resistance
25%
Lightning Resistance
23%
Chaos Resistance
-15%

Recovery

Life Regen
649.88/s
ES Regen
0/s
Mana Regen
257.3/s
Life Leech
0/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
107
Intelligence
377
Dexterity
88
Movement Speed
93%
Endurance Charges
4
Frenzy Charges
3
Power Charges
4
Devotion
0