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PoE 3.23·Affliction·Hierophant

Having fun this league looking for advice for ways to min-max this character.

by margincallplshelp2 years ago1

DPS
110.41M
Effective HP
45.59K
Life
4.13K
Level
100
Min budget

Overview

Having fun this league looking for advice for ways to min-max this character. is a Path of Exile Hierophant build by margincallplshelp, made for the Affliction league (3.23). It is centered on Reap and plays as a strength, spell, physical, area archetype. In Path of Building it reaches 110.41M DPS with 45.59K effective HP, 4.13K life, 1.42K energy shield. Suited for: Mapping, Simulacrum, Delirium. Key uniques include Void Battery, Darkness Enthroned, Badge of the Brotherhood, Bottled Faith, Aegis Aurora.

margincallplshelp's Notes

https://pobb.in/JAAcoQ4Nd0ag

Disclaimer: not my original build modified from a creator to be able to use shield charge/ have an aegis swap.

Walls of texts below with my incomplete understanding of what's available in poe:

So this league's mechanics been pretty good, last league I feel like I jumped between builds a lot which was fun in its own way but this league would really like to push this char the most a noob can.

Goals: survive some big hits from beyond bosses + deli orb, keep damage relatively similar if not slightly increase but also in non fully juiced maps cruise (not the fastest mapper but not bad with shield charge). Keep boss killing.

Fork in the roads:

-3 utlity mageblood or crafted effective/duration flask belt? will be putting in progenisis as last season it was fun to use with leech. In harbi memory/deli/beyond maps swapping to the aegis setup becomes fairly "tanky" being fully surrounded but the second there's a beyond boss that pops up and being bodyblocked its just gg. Which would you all go for?

-Knowing progenisis might help but wont fully alleviate this issue, and with all the uniques not sure how to get decent spell suppression, is it worth farming out a voices to fit imbalanced guard for the extra max res or a good place to fit it? would like to recraft the helm with loathing (it was already a little ridiculously cost inefficient to craft but had fun doing it, just couldn't keep up with the loathing prices so swapped to a cheaper method) mainly want to fit in righteous fire and purity of fire with a potential +x to boost auras on boots/gloves along with reservation that which fled and some mana reservation corrupts on jewels it should fit however how to fix life regen without pathing to hearty? I'd like to path up to the witch's cluster jewel for the int nodes along the way to fit in megalos (been looking through the mod list of this jewel and its pretty insane), is there a way to sustain rf you can think of without pathing down? life regen or max fire res cluster over one of the damage clusters? (mageblood life regen on flasks would be really helpful here to be fair)

-to fit in the above purity of fire etc, I'd have to drop dread banner without some enlightened 5, or the banner reservation has no cost jewel (feel like that +12% reservations are ridiculously expensive though)

-crit immunity, max attack/spell bock, aegis, is there any other easily added layers that i can quick swap to if i want to run some juicer memories without dying to beyond bosses? Would a rare crafted shaper shield be better with es on block since armor is pretty low? feel like shock immunity, purity of fire+ aegis max cold res helps a lot.

-rings definitely need fixing, they've just been there to help with res at the moment, are the super expensive +pc rings the main upgrades? if so I'll just craft/buy some better ones with better rolls

Any other advice you have for this build would be really appreciated. sorry for the ramble. Bolded the question incase you wanted to skip my thoughts. GL on the maps everyone! Hope you're enjoying the league so far!

edit: still on help alira for the res, crafting better rings would be the main reason to free up those 2 passive points, let me know what you think :D

Gear

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Void Battery
Corpse Keep
Dialla's Malefaction
Badge of the Brotherhood
Fate Nail
Oblivion Loop
Entropic Devastation
Darkness Enthroned
Ralakesh's Impatience
Malachai's Loop
Morbid Stare
Hollow Arbiter
Hollow Stare
Grim Glare
Luminous Solace
That Which Was Taken
Glyph Curio
Assassin's Corvine Charm of the Guardian
Spirit Ruin
Glyph Wisdom
Blight Glimmer
Morbid Portent
Militant Faith
Phoenix Cut
Soul Shard
Slayer's Ursine Charm of the Slayer
Watcher's Eye
Assassin's Corvine Charm of the Elementalist

Skills

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Body Armour

  • ReapReap21/20WMain
  • Awakened Spell EchoAwakened Spell Echo5/20W
  • Awakened Spell CascadeAwakened Spell Cascade5/20W
  • EmpowerEmpower3/6W
  • Awakened BrutalityAwakened Brutality5/20W
  • Power Charge On CriticalPower Charge On Critical20/20W

Helmet

  • PridePride21/20W
  • VitalityVitality21W
  • DeterminationDetermination21W
  • EnlightenEnlighten4W

Gloves

  • Summon SkitterbotsSummon Skitterbots21/2W
  • Tempest ShieldTempest Shield21W
  • Dread BannerDread Banner21W
  • EnlightenEnlighten4/20W

Boots

  • Flame DashFlame Dash6W
  • Shield ChargeShield Charge21W
  • Faster AttacksFaster Attacks13W
  • LifetapLifetap20W

Weapon 2

  • Molten ShellMolten Shell11W
  • LifetapLifetap20W
  • Cast when Damage TakenCast when Damage Taken2W

Weapon 1

  • Arcanist BrandArcanist Brand20W
  • Assassin's MarkAssassin's Mark21W
  • LifetapLifetap20W

Passive Tree

Passive tree 3.23
scroll to zoom
Hierophant
Hierophant
Wildwood Primalist
Wildwood Primalist
Bandits
Help Alira
Pantheons
Soul of the Brine King, Soul of Shakari

Character Stats

Level
100

Damage

Full DPS
110.41M
Combined DPS
37.16M
Hit DPS
17.58M
With Poison DPS
17.58M
With Ignite DPS
17.58M
With Bleed DPS
17.58M
With Impale DPS
32.89M
Damage over Time
553.82K
Impale DPS
15.31M
Culling DPS
3.72M
Reservation DPS
0
Average Hit
3.57M
Burst Damage
7.14M

Attack & Crit

Attack/Cast Rate
4.92/s
Hit Chance
100%
Crit Chance
99%
Crit Multiplier
522%
AoE Radius
2.8 m
Mana Cost
0
Life Cost
384

Defence

Effective Hit Pool
45.59K
Life
4.13K
Energy Shield
1.42K
Mana
30
Ward
0
Armour
23.96K
Evasion
628
Phys Damage Reduction
88%

Mitigation & Avoidance

Block
58%
Spell Block
74%
Spell Suppression
0%
Evade (Melee)
0%
Evade (Projectile)
0%
Attack Dodge
0%
Spell Dodge
0%

Resistances

Fire Resistance
78% (+9%)
Cold Resistance
76% (+3%)
Lightning Resistance
76% (+7%)
Chaos Resistance
76%

Max Hit Taken

Physical
14.47K
Fire
31.91K
Cold
29.55K
Lightning
29.55K
Chaos
28.77K

Recovery

Life Regen
651.9/s
ES Regen
0/s
ES Recharge
1.42K/s
Mana Regen
108.8/s
Life Leech
949.19/s
ES Leech
0/s
Mana Leech
0/s

Attributes & Utility

Strength
219
Intelligence
246
Dexterity
80
Movement Speed
84%
Endurance Charges
5
Frenzy Charges
12
Power Charges
12
Devotion
120
Item Rarity
28%