Vengeant Cascade Splitting Steel Champion - Mid-range PoB with 18-19m dps
by MaskedAnathema3 years ago10
- DPS
- 18.73M
- Effective HP
- 6.33K
- Life
- 4.18K
- Level
- 90
- Min budget
Overview
Vengeant Cascade Splitting Steel Champion - Mid-range PoB with 18-19m dps is a Path of Exile Champion build by MaskedAnathema, made for the Crucible league (3.21). It is centered on Splitting Steel and plays as a dexterity, attack, projectile, area archetype. In Path of Building it reaches 18.73M DPS with 6.33K effective HP, 4.18K life. Suited for: Sanctum, Bossing. Key uniques include Beltimber Blade, Beltimber Blade, Lioneye's Vision, Mark of the Elder.
Build Video
MaskedAnathema's Notes
Splitting steel received a very significant buff in the patch notes. It gained higher added flat physical damage, and the split projectiles no longer have 50% less area of effect.
Additionally, with the change to vengeant cascade, we now get every secondary projectile to overlap for just an annoint, which results in 975% more damage for splitting steel (with 15 projectiles) - an equivalent damage effectiveness of 2257%.
I played berserker voidforge splitting steel with nimis for most of Sanctum, and pushed 110m dps while doing so, and it was very comfortable for clearing and bossing. But the random projectiles made it somewhat clunky at times, and I had to invest very heavily into AOE to reliably get every secondary projectile to overlap.
This league, I intend to play an impale champion splitting steel.
Pros:
It benefits from hitting a crazy number of times (so the instant leech mastery is very efficient)
Deals phenomenal boss damage while up close
Reasonably easy to cap spell suppression with
Cheap to start, lots of room to scale upgrades later on. Fatal flourish jewels are crazy good
Cons:
Gotta be right on top of the enemy to have good single target
No longer have exploding secondary projectiles, so clear will suffer a bit from Vengeant Cascade
Necessitates an annoint that costs 2 gold oils to do even halfway decent boss dps, so if you aren't confident you can get those on day one or two, it'll be a bit of a slog.
Have to press call of steel every 12 attacks (or 24 if you have fatal flourish jewels)
With all that said, It feels like the melee equivalent of tornado shot when clearing, and it has lots of cheap unique weapon options available. It wouldn't be too hard to run kaom's spirit gloves for rage if you wanted to go that route.
Here's the PoB that's not fleshed out at all. Attribute and res requirements can just come from the items that I didn't put anything on
Important breakpoints: you need 20q mark on hit support and lvl 21 sniper's mark to benefit from the mark effect mastery wheel, since it gives you 6 additional projectiles instead of 4.
Cheers, and let's spam some projectiles all over the place.
EDIT: Here's a quick showcase of the playstyle with my berserker killing minotaur in 4 attacks.
Gear
Tap an item to open trade.












Skills
Tap a skill to open trade.
Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 90
Damage
- Full DPS
- 18.73M
- Combined DPS
- 1.75M
- Hit DPS
- 903.4K
- With Poison DPS
- 903.4K
- With Ignite DPS
- 903.4K
- With Bleed DPS
- 903.4K
- With Impale DPS
- 1.75M
- Damage over Time
- 0
- Impale DPS
- 845.58K
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Damage
- 183.84K
- Burst Damage
- 174.83K
Attack & Crit
- Attack/Cast Rate
- 4.91/s
- Hit Chance
- 100%
- Crit Chance
- 69%
- Crit Multiplier
- 488%
- Totem Limit
- 1
- Mana Cost
- 20
- Life Cost
- 0
Defence
- Effective Hit Pool
- 6.33K
- Life
- 4.18K
- Energy Shield
- 0
- Mana
- 51
- Ward
- 0
- Armour
- 16.51K
- Evasion
- 1.45K
- Phys Damage Reduction
- 59%
Mitigation & Avoidance
- Block
- 30%
- Spell Block
- 0%
- Spell Suppression
- 81%
- Evade (Melee)
- 11%
- Evade (Projectile)
- 11%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- -60%
- Cold Resistance
- -46%
- Lightning Resistance
- -46%
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 7.52K
- Fire
- 3.21K
- Cold
- 3.51K
- Lightning
- 3.51K
- Chaos
- 3.27K
Recovery
- Life Regen
- 66.9/s
- ES Regen
- 0/s
- ES Recharge
- 0/s
- Mana Regen
- 10.4/s
- Life Leech
- 1.17K/s
- ES Leech
- 0/s
- Mana Leech
- 147.74/s
Attributes & Utility
- Strength
- 117
- Intelligence
- 38
- Dexterity
- 243
- Movement Speed
- 59%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0