Icicle Mine Deadeye runs fast, doesn't die to ground degen.
by vvav4 years ago11
- DPS
- 650.22K
- Effective HP
- 64.87K
- Life
- 3.21K
- Level
- 95
- Min budget
Overview
Icicle Mine Deadeye runs fast, doesn't die to ground degen. is a Path of Exile Deadeye build by vvav, made for the Sentinel league (3.18). It is centered on Icicle Mine and plays as a mine, critical, intelligence, spell archetype. In Path of Building it reaches 650.22K DPS with 64.87K effective HP, 3.21K life, 1.23K energy shield. Suited for: Mapping. Key uniques include Replica Soul Tether, Mistwall, Cybil's Paw, Snakepit, Queen of the Forest.
Build Video
vvav's Notes
I've been working on this Icicle Miner for a few days now, and I'm surprised that no one seems to talk about this skill. The map clear is pretty fantastic, especially if you add some chains, and playing Deadeye with 1H + Shield solves a lot of the problems that people run into with the new Archnemesis rares. For example, I'm taking 45% less damage from degen puddles on the ground because DoTs don't take off Wind Ward. It is very easy to stay at 10 stacks of Tailwind to activate Wind Ward's maximum damage reduction because mines stack it up faster than anything. Then I have Ghost Dancer, Mistwall, and 100% suppression as extra layers of defense. The cold crits also crowd control the hell out of enemies when I don't just offscreen them. To top it off, I get to run super fast just for being a Deadeye, though I've also added a QotF to really crank up the movement speed.
The only issue right now is the single target damage, but that can be fixed in the future with a +2 gems chest and a DPS focused amulet to replace the Gloomfang I'm currently wearing for mapping. The build isn't nearly complete, and I've only invested like 10-15ex, but it's performing really well for me so far. Here's what my full mapping setup looks like.
PoB: https://pastebin.com/r1riHbaQ
Some gameplay: https://www.youtube.com/watch?v=3T6wGJv3xd4&list=PLvAP1zK-8JGkjtjy4lSdkZyu_JR0gT32A&index=1
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 95
Damage
- Full DPS
- 0
- Combined DPS
- 650.22K
- Hit DPS
- 650.22K
- With Poison DPS
- 650.22K
- With Ignite DPS
- 650.22K
- With Bleed DPS
- 650.22K
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 98.16K
Attack & Crit
- Attack/Cast Rate
- 6.62/s
- Crit Chance
- 58%
- Crit Multiplier
- 461%
- Mana Cost
- 17
- Life Cost
- 0
Defence
- Effective Hit Pool
- 64.87K
- Life
- 3.21K
- Energy Shield
- 1.23K
- Mana
- 311.67
- Ward
- 0
- Armour
- 246
- Evasion
- 20.91K
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 75%
- Spell Block
- 23%
- Spell Suppression
- 66%
- Evade (Melee)
- 86%
- Evade (Projectile)
- 86%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+4%)
- Cold Resistance
- 76% (+14%)
- Lightning Resistance
- 75% (+45%)
- Chaos Resistance
- -32%
Recovery
- Life Regen
- 81.27/s
- ES Regen
- 0/s
- Mana Regen
- 31.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 98
- Intelligence
- 198
- Dexterity
- 230
- Movement Speed
- 97%
- Endurance Charges
- 3
- Frenzy Charges
- 7
- Power Charges
- 4
- Devotion
- 0