Color Code:
Section Titles
Bullet Points
Special Information
URL Links
Shoutout for Other Services/Guides/Creators
Strength Gems/Supports
Intelligence Gems/Supports
Dexterity Gems/Supports
Highlighting Gear Level of Build Showcased
******************************************* MAJOR UPDATES for 3.16 *******************************************
Net Changes:
Cons:
*Fortify Much Weaker
*Phase Acrobatics gone
*Blind gone
Pros:
*Gained 30-40% MORE minimum damage via masteries(probably more with gear now being more efficient)
*Tornado Skill 'Potentially' a BETTER Hydrosphere(will require testing but could enable strictly more damage)
*Accuracy per int mastery basically caps accuracy for us and alleviates A LOT of gear pressure freeing up multiple suffixes on gear and makes split personalities with accuracy fairly unnecessary I believe
*Shock Immunity! one of the deadliest ailments we get immunity to via power charge mastery, this frees up a flask slot for more damage or defence of your choosing
*FREEZE immunity! the other most deadly ailment we now have immunity to via Bring King, this frees up another flask slot for more damage or defence of your choosing
*Potential DEFENSIVE Option of Ghost Shrouds + Shapers Touch + Grace + Wicked Ward Instead of Ghost Reaver(this will require some aura switching around and probably mana efficiency investment in aura effect nodes
near CI/Aura Templar nodes (Check out Palsteron video on how strong shapers touch Int stacking Evasion can be :
https://www.youtube.com/watch?v=VqNV_p_11p0&ab_channel=Palsteron)
Misc Changes to Look Into:
*Shapers touch + Aura Man Efficiency Mastery/nodes +Grace(defensive mentioned above in pros)
*Tornado mentioned above in pros could be a strict DPS upgrade over hydrosphere(needs to be tested in game)
*ATTRIBUTE fossils these could be a huge buff to our gear crafting process DEPENDENT on rarity/cost of the fossils. I can't update crafting steps until I've actually tested these fossils and seen their price ect.
*Fortify shield charge might not be worth in future/test this and if it doesn't provide enough benefit these links could be changed
******************************************* Updates for Future Patches *******************************************
This Build is up to date for Patch 3.16
I will update this section in future if I have assessed changes to the build for future patches, path of exile can be quite volatile in steady build viability as many builds receive nerfs and buffs regularly so I will do my best to let you
know if the build gets bricked/stays the same/or receives significant buffs.
******************************************* Leveling *******************************************
DISCLAIMER: This build does NOT have a good leveling experience. The entire build revolves around damage per int mod on wand which requires a level 60+ character. Because of
this you will have to level the character as Pseudo something else and respec later. I will leave you a few suggestions of options that can work.
Less Respec Leveling Choices:
1) Lightning Strike + Hand of Thought and Motion(this is a level 20ish item that can scale with int stacking), this combined with some twink leveling uniques like astramentis/perandus signet/belt of deceiver ect can be okay for leveling but will
fall off a bit in the later acts
2) Flat Ele Power Siphon Wander focus less on int stacking and more on getting flat damage + wand attack speed+%damage / this will be on the squishier side but should have okay damage and keep to similar gem setups
Smoothest Leveling Choice:
Hollow Palm Smite this will have a 60-80 regret orb respec but will save you a lot of time in frustration in trivializing leveling. There are a ton of guides on how to do this but the best all inclusive guide I've seen on this
leveling strategy is by Fyregrass
Fyregrass Hollow Palm Video Guide:
https://www.youtube.com/watch?v=-dfvJav-zy0&ab_channel=Fyregrass
Fyregrass Ranger Hollow Palm PoB:
https://pastebin.com/nF6fKhns
******************************************* IMPORTANT for Playing build Successfully *******************************************
Hydrosphere positioning:
Hydrosphere can MAKE or BREAK your damage depending on placement.
If hydrosphere is placed in front of the boss it will intercept all projectiles before hitting the boss Making the difference between doubling your damage and making you deal zero damage.
This can happen if you place hydrosphere before boss spawns(elder/conquerors) or if boss is knockbacked(knockback bricks build) / boss walks backwards
Fix this by immediately moving hydrosphere with an attack far away to move hydrosphere off of bad spot because if the boss is too close to hydrosphere then it will not be moved.
then hover mouse directly over boss and attack to place hydrosphere directly on boss. You can also simply reposition by flame dashing to the opposite side of the bos which works as well.
This mostly will be a non issue as the playstyle becomes second nature primarilly only being a problem on bosses that walk around a lot, luckilly most bosses that walk around a lot
fall under the category of map bosses which have small hp pools and get deleted quite quickly.
Far Shot:
Similarly FAR SHOT is insanely good for damage which means positioning is very important as its the difference in dealing double the damage
At zero units which would be right on top of the boss we deal 4.6million dps(not considering vengeant cascade) vs at 70 units of distance we deal 9.4 million dps(not including vengeant cascade)
For a good visual representation of what 70 units of distance look like, check the ingame picture here:
https://pathofexile.fandom.com/wiki/Distance
For a bad visual representation, observe my artwork below, x is roughly where you want to stand if O is a boss while the * border represents a 1080p monitor
* * * * * * * * * * * * * * * * * * *
* *
* *
* units *
* 0 35 70 *
* x O *
* (you) (boss) *
* *
* *
* *
* *
* * * * * * * * * * * * * * * * * * *
******************************************* Gem Link Setups *******************************************
Utility Gems:
3L - Shield Charge - Fortify - Faster Attacks
4L - Spellslinger - Snipers Mark - Hydrosphere - Onslaught
4L - Arcanist Brand - Frost Shield - Elemental Weakness - Faster Casting
No Link: Discipline / Precision / Flame Dash
Clear Gem:
4L Kinetic Blast - (Greater Multiple Projectiles/Awakened Fork Support) - Trinity - Inspiration
Damage Gem:
6L Power Siphon - Barrage Support - Trinity - Awakened Added Lightning - Inspiration
Inspiration Support:
Use this support if you experience mana issues, if you don't have mana issues awakened elemental damage with attacks is close to 10% more damage / Generally the higher budget you go with the build
the more int you will have and in turn get more mana and thus can transistion to Awakened Elemental Damage with Attacks
Awakened Fork Support:
Did some playtesting with this on deadeye and can confirm it feels like a good upgrade to clear over greater multiple projectile support, only an option for deadeye as other ascendancies don't get additional base projectiles.
I am not sure regular fork out performs greater multiple projectiles but for sure awakened fork is the play.
******************************************* Thresholds For Success *******************************************
Accuracy: 3900 is roughly the threshold for 100% chance to hit on endgame bosses, this is extremely important to hit as accuracy is checked twice for both Hitting the enemy as well as confirming a CRIT
Accuracy can be acquired via Precision or as a suffix on helmet/amulet/ring/gloves or on abyssal jewels with %attack speed if crit recently + 200 flat accuracy
Crit Chance: We get to roughly about 80% with power charges and then 95 with diamond flask, Ideally you want to get this as close to 100% without over investing, if you have over 100% crit chance consider
dropping %increased crit chance for other damage sources. A better wand/bottled faith/crit chance corruption on breathstealers, all these things could take you above crit cap
Attack Speed: This stat is extremely valuable for damage scaling in the build, definitely prioritize this on jewels/cluster jewels/wand/gloves and wherever else you can pick it up
Mana Sustain: 1 Fuel the Fight Notable + Enduring Eternal Mana Flask will solve mana for the build along with using inspiration support instead of Ele damage with attacks until you have a larger mana Pool
ES Sustain: 1 Feed the Fury Notable Gives us attack leech which we convert to ES leech with Ghost Reaver Keystone + Min-maxing eventually getting ES on Hit Watchers Eye for massive sustain Upgrade
Resistances: Make sure to cap Elemental Resistances to 75 if you are largely overcapped with other resistances than I recommend farming Harvest Crafts to switch res from over cap res to resistances that need to be capped
Total ES Pool: With budget variants of the build around lvl 90 you should be aiming for ATLEAST 5.5k ES and if you find yourself below this consider shopping around or crafting better flat ES gear, On Higher budget ends aim closer
to 7k+
******************************************* Misc Information / FAQ *******************************************
Bandits: Kill All +2 passives / Alira if you are struggling for RES
Pantheon: Bring King(makes stun not so bad) + Abberath(50% ignite duration + a few implicits make ignite a non issue)
Kinetic Blast MTX: I used Celestial Kinetic Blast MTX
Ascendancy Order: Tailwind -> Far Shot -> Mark Effect -> +2 Projectiles
Map Mods to AVOID: Elemental/Physical Reflect
How to Acquire Lvl 21 Anomalous Power Siphon: Temple Gem Corruption Room on 20/20 Anomalous Power Siphons, hit 21/20 in 7 tries
SSF Viable? I do NOT recommend running an Int stacker in SSF unless you have already acquired a majority of good gear slots for Int Stacker / You are capable of farming gear for int stacker separately
Leaguestarter? I do NOT recommend Int stacker as a leaguestart build, given the build has a horrible time leveling even with twink gear means it would be even worse on a leaguestart with no gear, on top of that, key items
like hunter/shaper wands that can roll lightning mod will be in very limited supply on leaguestart and until you get that item you won't really have a build. I think int stacker can make a great second build as some BiS synthesis gear
is generally at its cheapest early league so itd be great for a character you farm gear for on the plus side.
Trade Search Links Not Working? If trade search links are not working
https://www.pathofexile.com/trade/search/Expedition/ZYZ99m0FQ
It could be due to it being a changed league, I am not sure what happens with trade search links once a league is moved to standard.
Ascendancy? Ascendancy options that are decent for Int stacker are Assassin/Ascendant/Occultist/Deadeye of these I rank them 1)Deadeye 2)Ascendant 3)Occultist 4)Assassin
They all make fairly strong Int stackers but I believe deadeye/Ascendant edge out the other two ascendancies on DPS by a decent margin and then deadeye ultimately can perform better on a budget than ascendant can. I made
a more in depth comparison video on Ascendant and Deadeye as I setup and played both to make sure I could recommend which one I thought was the best:
https://www.youtube.com/watch?v=EIN8LPdiBPs&t=107s&ab
Problem Cases for the Build:
Belfry Boss/Kitava with hydrosphere can be bricked to deal damage as hydrosphere can't be placed on boss, you will have to unsocket hydrosphere for this content
Atziri/Uber Atziri reflects damage, and we can get reflect ele immune with sibyls ring swap + yugul pantheon for boss but I believe we may stilll kill ourselfs to mirror clone with our phys damage(not sure about this one)
The Hidden: If ull-netol puts up his spikes you can't attack bosses as the spikes absorb hits and make targeting boss very hard, Prioritize killing him first at all cost before he bricks the arena
******************************************* Where to put currency first / PRIORITIES *******************************************
#1 Assess How much currency you have to work and take a look at how I geared my characters for videos on budgets of 3ex/14ex/50ex if your budget falls close to one of these then you will probably be gearing similar to how those
characters geared themselves.
#2 Get every gear piece to the minimal viable budget standard on each of the gearing portions(don't look at more expensive upgrades until you atleast have an 'Ok' item for each gear slot)
#3 Self Craft Mid Budget Large clusters, these aren't too expensive to craft with serrated fossils and are a big boost to the build
#4 Medium Clusters
#5 The rest of the Mid-Budget pieces that are 1.5ex or less in expected cost I would get into the build
#6 High Budget Awakener Orb Wand Craft ~ This is one of the biggest bang for your buck upgrades the build can get so I recommend prioritizing as the first sizable cost upgrade to get
#7 Finish out the rest of the Mid Budget gear upgrades so that way each piece of gear is in a fairly good/respectable place
#8 Atziri's Reflection this is a very feels good upgrade that makes running alch and go maps much much smoother as we can now ignore curse mods
#9 ES on Hit Watchers EYE, this item is an extremely strong upgrade to sustain/survivability and makes the build feel much safer while mapping/bossing
#10 The high budget craft for the helmet with +2 proj ilvl(72-79)
#11 High Budget Chest Craft(this can be fairly expensive but will lead to a big boost to total EHP when crafted well and you should be able to sell pieces that miss crusader slam to recoup funds of craft)
#12 Upgrades After this start moving into ULTRA expense and vastly increase cost of build in which case I would take them one at the time at your own choosing based on how Invested into the build you want to go
#13 High Tier Boot upgrades would allow you to drop Freeze flask for Bottled Faith
#14 Emperors Wit
#15 Synthe %INT Rare ring
#16 Corrupted Breath Stealer
#17 GG ultra Amulet Craft
#18 At this point you will basically just be perfecting each gear/jewel slot that still has weaknesses :)
******************************************* Some Crafting Basics/Terminology *******************************************
Advanced Mod Descriptions: Open Options Menu, go to UI tab, and enable "advanced mod descriptions" this makes it so when you hover over an item and hold the ALT key it will tell what affixes are suffixes/prefixes as well as item level
Prefixes/Suffixes: Items can only have a maximum of 3 prefixes and 3 sufffixes, except for jewels/cluster jewels which are limited to 2 prefixes and 2 suffixes.
Open Suffix: This refers to an item that only has 2 suffixes and thus can afford to have 1 more suffix because items can have up to 3 suffixes.
Open Prefix: This refers to an item that only has 2 prefixes and thus can afford to have 1 more prefix because items can have up to 3 prefixes.
Full Prefixes: This refers to an item with 3 prefixes that cannot have any more
Full Suffixes: This refers to an item with 3 suffixes that cannot have any more
Awakener Orb: KEY POINTS to follow when Awakener Orbing #1 ONLY use items with 1 influence mod that you care about combining, if there are additional influence mods you need to anul influence mods you don't want
#2 First Item you click after right clicking awakener orb is the item getting destroyed, and the second item is the item being kept where the two mods will be forged onto
Prefixes Cannot Be Changed: This craft applied via the bench is used to preserve current prefixes and can be acquired through doing Unbearable Whispers V
Suffixes Cannot Be Changed: This craft applied via the bench is used to preserve current Suffixes and can be acquired through doing The Unbreathing Queen V
Multimod: This is a benchcraft you can find from doing the Pale Court Fight which allows you to benchcraft 3 mods(1 of these being the multimod craft)
Farric Wolf Alpha: A Beast that you can use in Menagerie Craft Altar to Remove a random suffix and add a prefix (this can be purchased on trade site 10-20c usually)
Farric Lynx Alpha: A Beast that you can use in the Menagerie Craft Altar to Remove a random prefix and add a suffix (this can be purchased on trade site 10-20c usually)
"Harvest X": Whenever I specify harvest I am referring to a craft that can be found through harvest league mechanic, we use these crafts mostly to guarantee certain good affixes as well as open up a prefix/suffix slot without bricking an item
Reforge Keep Suffix: Whenever we get an item with good suffixes that we don't want to lose, but we need an open a prefix slot, we use this craft. If there is an open suffix on the item, you want to benchcraft something random in suffix pool
to avoid the scenario where some random mod gets put into your suffix pool preventing us from forcing on a desirable mod. Throughout a league this can be found in the price range of 50c-2ex usually on TFT Discord
Reforge Keep Prefix: Whenever we get an item with good Prefixes that we don't want to lose, but we need an open a suffix slot, we use this craft. If there is an open prefix on the item, you want to benchcraft something random in suffix pool
to avoid the scenario where some random mod gets put into your suffix pool preventing us from forcing on a desirable mod. Throughout a league this can be found in the price range of 50c-2ex usually on TFT Discord
Expected Cost/Tries: Via Craft of Exile(a fancy crafting calculation program/site) We can estimate the expected amount of tries using essences or fossils ect a craft will take. This is based on specific mod weightings and some math. It does NOT
guarantee you will only spend that amount of currency. There is some luck and RNG always in crafting where you could spend at most one Essence on the lucky side and the unlucky side where you spend twice or three times as much as is
expected. Always go into crafting with this perspective because many times you will spend less than you 'should have to' and many times you will spend more than you 'should have to'.
Estimates I give for craft cost: These estimates range from the low end of succeeding on the craft in expected amount of x essences and acquiring base items required on the minimum level of price estimation, Then on the high end the estimation
goes off of highest possible estimate of base items required along with getting unlucky in the crafting process. Some Craft/Item Estimates I do not give because they are mostly based off of trade which can be a very unpredictable market and I
would suggest just checking the trade site via links I provide manually or checking yourself.
******************************************* Cluster Jewels *******************************************
Large Cluster:
Extreme Budget: 8 Passive with combination of 2 decent Notables
https://www.pathofexile.com/trade/search/Expedition/5m3DEzeSa
Budget: 8 Passive item level 67 or lower wand cluster, use Serrated Fossils till you hit a 3 Notable with Opportunistic Fusilade + (FeedFury/Fuel Fight) + Suffix Notable(this will force 2 prefixes we want onto travel
notable. If you hit martial prowess suffix, that is worth speccing where as others aren't as much.
Craft of exile puts this craft at a 1/11 expected cost
https://www.craftofexile.com/?b=165&m=fossil&f=|14|&lv=67&ob=both&v=d&a=e&l=a&lg=7&bp=y&as=1&req={%22339%22:{%22l%22:50,%22g%22:2},%22347%22:{%22l%22:1,%22g%22:2},%22359%22:{%22l%22:50,%22g%22:2},%22384%22:{%22l%22:1,%22g%22:2},%22401%22:{%22l%22:1,%22g%22:1},%22461%22:{%22l%22:1,%22g%22:2}}&bld={}&ggt=|&ccp={}
Mid Budget: 8 passive cluster with Opportunistic Fusilade+Feed The Fury+Martial Prowess another 8 Passive with fuel the fight instead of Feed the Fury
This jewel has the same crafting method as Mid-Budget with requiring a bit more fossils to specifically hit martial prowess as suffix instead of the others.
High Budget: Same as Mid Budget except with additional good Suffix
Medium Cluster:
Blast Freeze + (EyeOfStorm/AstonishingAffliction/Overshock):
https://www.pathofexile.com/trade/search/Expedition/ZYZ99m0FQ
~Blast Freeze in combination with Call of the brotherhood makes map clear much safer thanks to freezing most monsters on screen)
~Other Notables help scale our damage as well as our ailments, best of these would be eye of storm, then overshock and lastly astonishing afflicition, but all are fair options
Pressure Points + (Precise Retaliation/Quick Getaway/Basics of Pain):
https://www.pathofexile.com/trade/search/Expedition/v4j5aEJtE
~Pressure Poitns Occassionally gives us double damage on a high roll which helps us inflict higher ailments more often along with being one of the best damage notables in the game
~Other Crit Notables mentioned are all just fairly good damage wise and having an option between all of them helps the medium cluster cost less
Gear Level Showcased in Video: The character showcased use Mid Budget Larges with medium Crit(PressurePoints+PreciseRetaliation) Ailment(Blast-Freeze+Eye of the Storm)
******************************************* Jewels *******************************************
Rare Jewels:
On Extreme Budget: A 3 stat jewel with atleast 1 attack speed mod
https://www.pathofexile.com/trade/search/Expedition/JLyQJVRUl
Budget / Mid Budget: Better 3 stat Jewels that are a bit stronger
https://www.pathofexile.com/trade/search/Expedition/ZYZ9XpEIQ
High Budget: You will be looking for 4 stat jewels with these sorts of stats, consider grabbing jewels with Crit multi/Int Fracture and using shuddering fossils to hit attack speed ect.
Unique jewels:
Fertile Mind: You will need 2 of these, great jewel to get corrupted blood immunity as well as maim/hinder Immunity
Thread of Hope Small: Great Jewel to get maim/hinder immunity on
Split Personality: Always +Int, then in combination with accuracy/dex/strength to fix attributes or accuracy hit chance, and for a luxury you can go for flat ES
Watchers Eye: On the cheap end, just a precision attack speed/%damage/%multi and on the more expensive end ES on hit Discipline eye for great ES Sustain
Emperor's Wit: This is EXTREMELY expensive for the value it gives, definitely do not buy this until are super high end min-maxing as it is one of the smaller upgrades for the price of 10+EX(Its so rare that supply ends up making the price quite high)
Gear Level Showcased in Video: The character showcased had Good 3 stat rare jewels mostly + a couple split personalities + ES on hit Watchers Eye
+ Emperors Wit(this jewel I believe was a mistake for my investment level as currency could have been better spent other places)
******************************************* Wand *******************************************
Budget Estimate: 10-100c depending on cost of metallic fossils and whats on the market
Buying: Check trade for wand with lightning damage per int Mod, ideally on base with good aps/cri chance, then benchcraft on attack speed/crit (Aim for Cost around 50c)
Crafting: buy an ilvl68+ hunter/shaper imbued wand and metallic fossil spam till you get flat damage per int mod which is roughly a 1/44 expected
https://www.craftofexile.com/?b=18&m=fossil&f=|10|&i=|2|&ob=both&v=d&a=e&l=a&lg=7&bp=y&as=1&req={%22163%22:{%22l%22:68,%22g%22:1}}&bld={}&ggt=|&ccp={}
Then bencraft on %crit chance on open suffix, if no open suffix try farric wolf alpha beastiary craft to open up a suffix and then craft crit chance, if no open affixes, you can try yolo anul, up to you if you want to take risk
Mid Budget Craft Estimate: 3-4ex
Crafting: Buy hunter/Shaper Imbued wand ilvl68+ then alt spam(1/500ish + augments expected) to hit Lightning damage per int Mod
Then Augment + Regal, if you hit attack speed or crit chance, then just benchcraft the other, if you hit neither then use farric wolf alphas to force all suffixes onto the prefix pool and Multimod Attack Speed + Crit Chance
I personally would recommend just doing the budget wand and saving up a bit more then trying for the High Budget wand skipping mid budget wand as cost on lower/lucky end of high budget wand isn't that much different then mid budget wand.
High Budget Craft Estimate: 6.5ex - 16.5ex = Awakener Orb(2-4ex) + 60-200c(2 wands) + Prefixes Can't Be Changed(2ex) + Multimod(2ex) +(maybe Keep Prefix reforge(1-2ex) / Prefixes Can't Be Changed(2ex) / Aisling(2-3ex))
Step 1: Buy imbued wand with lightning damage per int mod or with %spell damage per int mod (aim for around 50-100c as thats how much it costs to hit the mod anyways with metallic fossils)
Step 2: Buy random wand with the other key mod you don't already have (aim for around 10-100c as its on incorrect base the mod should be cheaper to snag, if not you can craft for less than 100c generally)
Step 3: Use an Awakener Orb to Combine these 2 mods onto one wand This can result in a few cases( 6 mods / 5 mods(open prefix/open suffix) / 4 mods(open suffix and open prefix / full prefix 2 open suffix))
Case 6 Mods: -> Harvest Keep prefix Reforge + Prefixes Can't be Changed Scour + MultiMod Attack Speed and Crit Quality DONE HERE
Case 5 Mods Open Prefix: Benchcraft random prefix -> Harvest Keep Prefix Reforge -> Prefixes Can't Be Changed + Scour -> Step 4
Case 4/5 mods Open Suffix + Full Prefixes: Prefixes Can't Be changed + Scour -> Multimod Attack Speed+CritChance
Case 4 Mods Open Prefix+Open Suffix: Benchcraft Prefixes can't be changed + Scour -> Step 4
Step 4: Benchcraft Prefixes Can't Be Changed and use Aisling T4 from Betrayal
if Prefix(longer text) then hope you hit %lightning Damage / %Spell damage / Elemental Penetration Otherwise it most likely be deadish stat
else if Suffix(shorter text) Benchcraft Fire/Cold/Physical/Chaos dot multi do block unwanted suffixes before unveiling. Then unveil hoping for %crit chance or %attack speed(there are some other okay damage affixes like %double damage/multi)
IF suffix mod is borderline useless, I would consider doing prefixes can't be changed + Scour again and doing step 4 again for another attempt at good affix from Aisling
Step 5: Multimod the Item for Attack Speed/Crit Chance/Ele Penetration
Done: you should have a 5 to 4 stat wand similar to my character I previewed for this build
6 Mod wand Extra Expensive:
Only can be done if you hit good third prefix on awakener orb or in step 4 with aisling.
You will repeatedly use prefixes can't be changed + Harvest Reforge Crit more common / Attack more common till you hit high tier crit chance/attack speed + another damage stat like Multi/accuracy/FlatINT
then benchcraft Crit qual/attack qual for the stat you don't have
Enchant Wand: Best enchant for wand through harvest is %attack speed quality, this combined with 30% from hillock and 18% quality from either hybrid crit quality or attack quality is an additional 6% attack speed which applies to wand base attack
speed, close to 6% more damage.
Gear Level Showcased in Video: The character showcased has a wand with roughly 5 good stats close to what you will have after doing High budget wand craft
******************************************* Shield *******************************************
Estimates for these
Budget: Simply shopping around for a shield with okay ES and %Lightning or %Spell Damage
https://www.pathofexile.com/trade/search/Expedition/0valOOgUg
Mid Budget: Similar to Budget shield with a little bit higher standards for ES
https://www.pathofexile.com/trade/search/Expedition/pbE6ep5u0
For both Budget and Mid budget you are just going to benchcraft on a mod like %qual +int / a resistance if you need / Or ES prefix if there is an open prefix
Alternative Crafting Option: A fractured Shield with %Lightning/%Spell/+Int/ES and craft with Dense fossils.
High Budget: Atziri's Reflection This shield is usually in the range of 5-15ex throughout the league and can be creating by doing Queen's Sacrifice Prophecy by killing Uber atziri while you have atziri's mirror in your inventory
Gear Level Showcased in Video: The character showcased uses High Budget shield atiziri's reflection
******************************************* Helmet *******************************************
Budget: Shop around for a helmet with decent ES and Flat INT
https://www.pathofexile.com/trade/search/Expedition/pbEgkReu0
Mid Budget: Buy a t2/t3 Base with +2 Power Siphon Projectile or a T1 base(hubris) with t2 enchant(Power siphon %attackspeed/%damage)
~Spam Dense Fossils till you hit decent ES and Bench Craft INT
~ Crown of Eyes: This is a great DPS helm on for Mid budget in the build IF you have %spell damage per int awakened wand and tranquility breathstealers BUT ONLY if you do not have a High budget helm craft yet, as the high budget helm
will be close to the same damage while providing 1k additional ES.
High Budget Craft Estimate: 4-12ex = Helm Base(1-9?ex) + 13 Defeaning Spite + Hunters Exalt(2ex?)
Step 1: Buy a Hubris Circlet Item lvl 72-79 with +2 Power Siphon Enchant or Enchant an Item Lvl 79 Hubris with +2 Power Siphon
LAB ENCHANT SERVICE: (For Lab enchant services Look on TFT Discord under lab-enchants-esc or lab-enchants-std or check out MrKhan on twitch and he can point you in right direction(
https://www.twitch.tv/mr__khan would highly recommend checking him out)
Step 2: Use Defeaning Essences of Spite Until you hit T1 Flat ES/T2%Energy This is 1/13
https://www.craftofexile.com/?b=54&m=essence&e=1243&lv=72&ob=both&v=d&a=e&l=a&lg=7&bp=y&as=1&req={%222007%22:{%22l%22:51,%22g%22:1},%222008%22:{%22l%22:72,%22g%22:1}}&bld={}&ggt=|&ccp={}
Step 3: Get Full Prefixes + Benchcraft Prefix + Open Suffix
Step 3 with 2 prefix and open suffix: benchcraft either %ES or Flat whicher isn't on the helmet, if there is Bad Flat ES or Bad %ES you most likely will have to anul GL(if you brick good ES mod or INT, back to step 2)
Step 3 with 3 prefix and 2 Open Suffix: Use a Farric Lynx Alpha to remove a prefix and add a suffix, block suffix you don't want with benchcraft IF you remove good ES roll then back to step 2
Step 3 with 3 prefix and 1 Open Suffix: Use an Anul orb to try and take off a bad prefix, if you take off extra suffix do the step above^. IF you take off Good ES or Int back to step 2
Step 3 with 2 prefix and 3 suffix: Use an anulment orb to try and take off bad suffix, if you take off bad prefix, use a farric wolf alpha(block %ES or Flat ES with benchcraft) to move a suffix to prefix IF INT or Good ES roll are remove, go back to Step 2
Step 3 with 1 prefix and 3 suffix: use a farric wolf alpha(block %ES or Flat ES with benchcraft) to move a suffix to prefix IF INT is removed, go back to Step 2
Step 4: Verify you have full prefixes (should be 200+ ES Helmet) with 51+ INT and an Open Suffix
Step 5: Use a Hunters Exalt on helmet which is guaranteed to hit t1/t2 %intellegence with 50/50 odds if helmet is above lvl 75. T1 int goes to 10% while T2 only goes to 8%
Done: Helmet should be 200+ ES with 51+Int and 8%+ increased intelligence with +2 Power Siphon Enchant
Alternative High Budget Craft: 4-30+ex = Helm base(1-9ex) +13-76+ Defeaning Spite + Hunter Exalt(2ex?) + potentially a lot of Suffixes Can't be Changed(2ex)
Only do this alternative if only ilvl80+ +2 Power Siphon Hubris Circlets are on the market as it is can be much more expensive craft this way
Step 1: Buy a Hubris Circlet with +2 power siphon( Item level 80+ )
Step 2: Do crafting Steps from First High Budget Craft ABOVE^^^ then on hunter slam you will have something like a 1/2.5 to hit %INT In which case you got lucky if you hit %int and saved currency, otherwise you hit conflux move on to step 3
Step 3: Use Defeaning Essences of Spite until you hit T2-T1% Int Expected Average Tries ranges from 36 to 71 if going for T1 vs T2 % INT
Step 4: Reforging Helmet IF BAD ES(if good ES then keep your done) This Step Repeats until Good ES
Step 4 full prefixes + open suffix: Benchcraft Suffix and Harvest Keep Suffix Reforge
Step 4 full prefixes + full suffixes: Harvest Reforge Keep Suffix
Step 4 Open Prefix + Open Suffix: Benchcraft Suffixes can't be changed and Harvest Reforge attack(this will put accuracy on helmet suffix(hopefully good accuracy)
Step 4 Open Prefix + full Suffix: Check if benchcraft %ES/Flat ES makes helmet good ES, if not Suffixes Can't be changed + Reforge Defence More Common
Done: Helmet should be 200+ ES with 51+Int and 8%+ increased intelligence with +2 Power Siphon Enchant
Gear Level Showcased in Video: The character showcased has the standard High Budget Craft with a bit of blessed RNG hitting accuracy in the process which is a nice bonus
******************************************* Boots *******************************************
Enchant:
For Deadeye I recommend 80% avoid stun if killed recently, this in combination with 2 stun avoid implicits will make you stun immune while mapping
For Ascendant/Occultist(stun immune ascendancies) I recommend 10 penetration enchant
Budget Estimate: 10 -100c Cost of Boot with good suffix + Benchcraft(4c) + Maybe some Anulment Orbs
Step 1: Buy boots with t2+ INT / 70+ RES Open Prefix and no MS craft
https://www.pathofexile.com/trade/search/Expedition/nbJD0EVH0
Step 1.5: IF above^ search gets expensive here is back up search for boots that could roll with ms/full prefixes, which you have to yolo anul for open prefix/remove MS
https://www.pathofexile.com/trade/search/Expedition/LL2kZzVfn
Step 2: After boots acquired, benchcraft MS+Cannot Be Chilled
Mid/High Budget Craft Estimate: 3 - 6.5ex = Boots with Good Suffixes(10-100c) + Suffixes Can't Be Changed(1-2times for 2ex each) + Redeemer's Exalt(1-2ex)
Step 1: Buy boots with t1+ Int and 84+ RES
https://www.pathofexile.com/trade/search/Expedition/PwZpYwMSL
Step 2: Check cost of boots you bought, if they were 2ex or more; they shouldn't be since most pairs I've gotten have been 30c or less BUT if they are consider your choices wisely here
Step 2 RISK: Anul orb for 2 open prefixes
Step 2 SAFE: Keep Suffix Reforge for 1-2 open suffix(if only one open prefix, you can go for suffixes can't be changed + Scour)
Step 3: Verify you have Good Suffixes of T1 INT and double t2+ Resistances and 2 open prefixes
Step 4: Redeemer Exalted Slam
Step 5: Suffixes Can't be Changed + Harvest Reforge CRIT
Step 6 if full prefixes: Harvest Keep Suffixes Reforge until 1 open Prefix then benchcraft MS + Cannot Be Chilled
Step 6 open prefix: Benchcraft MS + Cannot Be Chilled
Step 6 MS + Elusive: I would repeat step 5 as Chill is really annoying IMO, that or look at getting reduced effect of chill on implicits of jewels and be okay with 50% base reduced effect of chill from bring King, and craft Cannot Be Frozen
Done: You should have T1 INT / 80+Res / Elusive on Crit / MS + Cannot Be Chilled
High Budget Craft Estimate: 7ex-30ex+ = Mid Budget Boot Base(3-6.5ex) + Suffixes can't be Changed(could be many times)(2ex) + Aisling(could be many times)(2-3ex Value)
Step 1: Take Boots you made in the Mid/High Budget Craft and craft Suffixes Can't Be Changed
Step 2: Verify Boots just have elusive on crit +2 open prefix , go to step 4 if you have 2 open prefixes, otherwise go to step 3
Step 3 2 prefixes: craft Suffixes can't be changed + Harvest Reforge Crit (repeat this step till elusive on crit is only prefix
Step 3 Full prefixes: Harvest Keep Suffix Reforge till open prefix then do Suffixes can't be changed + Reforge Crit
Step 4: T4 Aisling for 50/50 on taking off Benchcraft off and getting Aisling Prefix if you remove elusive then go straight to Reforge Crit and to step 2 of craft otherwise go to step 5
story time: If you are me, you will miss the aisling 50/50 7 times in a row and burn 30ex and give up on getting Freeze Immunity and just use an auto remove freeze flask
Step 5: Benchcraft flat life/mana to block, then unveil and pray you hit MS + Cannot Be Chilled (Odds are some where in the range of 1/3 to 1/2 to hit on the unveil)
Step 6: If you hit MS + Cannot Be chilled, Craft Cannot Be Frozen Otherwise go back to step 2
Done: You Should have T1 INT / 80+Res / Elusive on Crit / 30MS + Cannot Be Chilled /Cannot Be Frozen
Gear Level Showcased in Video: The character showcased has the Mid/High budget Boot craft + 30ex or so in trying to turn the boots into the high budget version but alas I am not gifted in the art aisling 50/50s
******************************************* Body Armour *******************************************
Budget Craft: 30c - 300c Base cost of 6L vaal regalia(highly dependent on time of league, can range from 20c-100c+) + 10-50 Dense(varies from .5c to 2c per usually) 10-50 chaotic resonator(varies from .5c to 2c per usually)
Step 1: Buy a 6L Vaal Regalia(item level 86 ideal/84 2nd best then at very least 78) or 7 "the ethereal" Div Cards(6L vaal Regalia Card can give up to Item level 80 if character turning in div card is level 80)
Step 2: spam Dense Fossils till you get Decent ES 400-600 is doable, if you aren't on a shoe string budget I would suggest going for 500+ ES as it isn't too much more expected cost on dense fossils
Step 3: Benchcraft %increased attributes or Int+quality Craft
Mid/High Budget Craft Estimate: 1-10ex Estimate for this craft it is extremely variable based on price Dense Fossil Prices, crusaders exalts and bases on the market as well as fusing if unlucky.
On average you should be close to around 2-5ex in cost but bad luck in multiple stages of craft can be more
Step 1 BUYING: Look for chest pieces with Decent ES + INT(will have to anul risk if no open suffixes)
https://www.pathofexile.com/trade/search/Expedition/Xevnk3KHP
Step 1 CRAFTING: Dense Fossil Spam till you hit Decent ES 400-600 with INT
Step 2: Verify you have full prefixes and 2 suffixes(you can bencraft to block open prefix and you may have to anul/Farric Wolf alpha to move suffixes to prefix pool)(if you remove INT or Good ES, start over at step 1)
Step 3: Crusader Exalted Orb the Chest for a 1/3 to hit %INT or 1/2 if the chest is Ilvl79 or Lower
Step 4: Cry if you don't hit %Int and sell item to recoup Funds and go back to step 1
Step 5: You hit % int, GREAT, benchcraft %Attributes with extra open suffix
Done: You should have a 400+ ES chest with 35+Int %int and %attributes, you may have to 6L if you started with the BUY step which is cheaper to hit the good chest but cost extra to link it up, benchcraft quality before linking
High Budget Craft Estimate: 5-20ex? = Base cost of 6L Ilvl 86 Vaal Regalia + Dense fossils to hit triple T2+(~100dense fossil average to hit) + Prefixes Can be changed/Veiled Chaos Combo + Crusaders Exalt(1/3 to hit %INT)
This estimate like the mid/high budget estimate is extremely variable based on multiple layered steps that could go wrong/right along with chances to resell bodyarmour that miss INT but hit other valuable ES suffixes to sell to other players
Step 1: Buy Ilvl86+ 6L Vaal Regalia
Step 2: Dense Fossil Spam till 650+ ES
Step 2.5 Full Suffixes: Harvest Keep Prefix reforge till 1 open suffix
Step 3: Prefixes Can't be changed + Veiled Chaos Hope for just 1 veiled suffix as result
Step 4 Full Suffixes: Harvest Keep Prefix Reforge till open suffix and repeat Step 3
Step 4 1 Open Suffix: Benchcraft hybrid Chaos+Ele Res to block, then unveil, if you hit Int+quality or Int+dex/str I'd attempt Prefixes can't be changed + anul to keep good aisling, if you succeed anul go to step 5, otherwise back to step 3
Step 4 2 Open Suffix: Benchcraft hybrid Chaos+Ele Res to block, then unveil if you hit Int+quality or Int+dex/str go to step 5 otherwise back to step 3
Step 5: Verify you have 650+ ES chest with 1 Suffix that gives 35+ INT
Step 6: Crusader Exalt Slam and Hope you Hit %INT 1/3 roughly, if you don't hit %INT, Sell to recoup funs and go back to step 1
Step 7: You hit %INT, just benchcraft %attributes and you are done
Done: You should have 650 ES Body armour with / +35 INT / %INT / %Attributes / 18Qual/35Dex/35Str
Gear Level Showcased in Video: The character showcased has a luckyish* outcome via the buying strategy of the Mid/High Budget Craft that in the end is just a bit worse than the High Budget Chest craft
******************************************* Gloves *******************************************
Budget: Shop around for ES gloves with Int + Attack Speed/Accuracy then possibly look at benchcrafting ES prefix to get close to 100ES+
https://www.pathofexile.com/trade/search/Expedition/LL2jaV5Sn
Mid Budget:
~ Defensive Option: tighten up the strictness of budget filter looking for better gloves
~ DPS Option: Buy Breathstealer gloves and annoint Tranquility(1 azure + 2 gold oils) on them(this will be roughly up to 1K less ES in EHP but provides a sizable damage boost with Blight pods that can be very strong in content like "ultimatum"
High Budget:
~ Defensive Option: consider buying gloves with perfect suffixes(INT+Accuracy+AttackSpeed) and using (Suffixes Can't be Changed + Reforge Defense More Common) until GOOD ES on prefixes with benchcraft
~ DPS Option: Corrupt well rolled breathstealers looking for attack speed/attack crit chance corrupt implicits then annoint with Tranquility(1 azure + 2 gold oils)
Ultra High Budget:
Crafting Multilink gloves: This is ONLY necessary for high %Delirious Content otherwise in high red tier maps a 4L will do
Elesshar made a good video guide on this specifically:
https://www.youtube.com/watch?v=ARai5Odbplo&ab
Gear Level Showcased in Video: The character showcased has Mid Budget Standard Breathstealer gloves with tranquility annoint.
******************************************* Rings *******************************************
Budget: 5-30c should be enough to snag decent rings with these sorts of stats
~Call of the Brotherhood: We use this ring to enable both trinity support as well as Freezing enemies, this in combination with blast Freeze medium notable makes map clear much safer
~Thriftshop: Search on trade for rings that have good INT in combination with stats like accuracy/elemental attack damage/DEXorSTRifNeeded/AllAttributes/RES
https://www.pathofexile.com/trade/search/Expedition/K5Bwo0PS5
Mid Budget: 5-100c(similar to budget except allow yourself a bit more budget to go for a ring with maybe 1 additional good stat)
~Call of the Brotherhood: This ring with a %intellgence corruption(If %INT call of brotherhoods get extremely expensive it could be worth to consider other options like synth %INT rings in high budget section)
~Thrifshop Harder: Upgrade the strictness of the above thriftshopping filter(this shouldn't be much different cost wise than budget ring, for example rare ring on my character previewed was something like 40c)
High Budget: completely dependent on base cost of Synth rings and how min-max you want to craft which varies greatly throughout the league
Step 1: Acquire Synthesis Rings with implicits like Intimidate on Hit/%intelligence/+1 Power Charge
Step 2: Spam with Defeaning Essence of Spite/(crit multi essence) till you hit 3 good suffixes you like (accuracy/all attributes/Int/multi/res/attackspeed/ect.)
Step 3: Suffixes can't be changed + Reforge Defence till you get good Flat ES
Step 4: Suffixes can't be changed + Aisling Block mana to get flat ele damage on Unveil, if you miss aisling go back to step 3
Step 5: Benchcraft elemental damage with attacks
This is much more expensive than mid budget/budget ring so take this on as one of the very last ultra min-max upgrades to the character unless you are shopping for synth bases early in league and they aren't so expensive.
Gear Level Showcased in Video: The character showcased has mid budget %int corrupted call of the brotherhood + a rare ring that cost me around 40c
******************************************* Amulet *******************************************
Budget: 5-150c Completely dependent on market if there are vengeant cascade amulets for cheap, otherwise you will need to thrift shop for decent amulet and annoint after
~ Buy: an amulet that already has Vengeant Cascade Annoint and INT only if less than like 40c to save on vengeant cascade annoint(2 gold + 1 amber)
https://www.pathofexile.com/trade/search/Expedition/pbEmzpJH0
~ Thriftshop: for an amulet with decent stats INT/WED/Multi/RES/ES/Accuracy and annoing vengeant cascade(2 gold + 1 amber)
https://www.pathofexile.com/trade/search/Expedition/qLJKemdTg
Mid Budget Estimate: 2.5ex-6.5ex Cost completely dependent on cost of Synthesis base(1-4ex?) + 10 defeaning Essences + vengeant cascade annoint(2 golden oil current value ~ 100c)
Step 1: Buy an amulet with 13-15% intelligence synthesis implicit(if these go above 2-4ex in cost, consider awakener orb craft with less min-maxing(just taking what you hit on awakener orb+ benchcraft)
Step 2: Scour + 4 intrinsic catalysts(do this on all jewellry items you are crafting to get 20% better attribute stats)
Step 3: Use Defeaning Essences of spite on amulet till you hit 1 or 2 decent affixes on top of the flat int along with open prefix/suffx benchcraft
Step 4: Annoint Vengeant Cascade(2 golden oil 1 amber with Cassia)
Done: You should have an amulet with 18% increased int / 60+ flat INT / 1-2 other t3+ stats that are useful / Benchcraft ES/RES/ect
Ultra High Budget Estimate: 10ex-100ex+ if RNG favors you you could hit GG suffixes on awakener orb and hit %damage on first reforge influence but most likely this craft will cost you an absorbdent amount of currency
Step 1: Acquire Ilvl 86 Shaper or Crusader Amulet Base with attribute implicit you need(int+dex/int+str/all attribute/INT)
Step 2: Alt spam for either T1 %INT or T1 %Attributes
Step 3: Buy a second amulet with the other t1 stat you didn't alt spam for then
Step 4: Awakener Orb Amulets together and hope for Good ALL attributes/INT or Crit Multi
Step 5 full suffix: attempt an anul orb to wipe off bad suffx, if success go to open suffix step otherwise back to step 1
Step 5 open pref + open suffix: Craft Suffixes can't be changed + crit reforge for chance at Crit Multi(if you hit good go to step 6, otherwise to step 5 full suffix)
Step 5 Full prefix + open suffix: Benchcraft something random on suffix then use Harvest Reforge Keep Suffix to open a prefix spot, then go to the step above^ when you have open prefix
Step 6: Verify you have 3 good suffixes of T1 %INT / T1 %attribute / T3+ All Attribute/INT/Crit Multi
Step 7: Go through a repeated process of Suffixes can't be changed + Harvest Reforge Influence Modifier until you hit %damage per INT
Step 8: Benchcraft on %increased maximum energy shield and behold your good craft
Done: You should have an amulet with T1 %INT / T1%Attribute / (T3+ all attribute/INT/CritMulti) / %damage per INT / benchcraft 20% maximum energy shield
Gear Level Showcased in Video: The character showcased uses a Mid Budget Synthesized amulet.
******************************************* Belt ******************************************
Budget: 50-200c should be roughly cost range unless even the bad tier of %int implicit belts get expensive, if they do consider buying a well rolled cyclopean or a rare %attribute belt with decent affixes via thriftshopping
Step 1: Buy a belt base with %increased intelligence implicit 7-9(t3) or 10-12%T2 because (13-15% is t1 and seems to have skyrocketed in price and at 2ex+ are in mid budget expense range I would say)
Step 2: Scour + 4 intrinsic Catalyst to get 20 attribute quality
Step 3: Use Shrieking Essence of Spite till you hit 1-2 decent affixes like RES+ES / Double RES / RES + WED / RES + Open Suffix
Step 4: Benchcraft RES you need or Elemental Damage with Attacks(WED)
Done: Should have %INT implicit belt + 50INT + 1 RES + RES/WED/ES
Mid Budget: 2-7ex? = Cost is dependent on the cost of %synth base(1-5ex?) + 10-20 defeaning essence of spite
Step 1: Buy a belt base with T1 13-15 %INT implicit (BE CAREFUL of people selling T2 %INT implicits with quality as these can be up to 13-14% with quality)
Step 2: Same Crafting Process as Budget craft except use Defeaning Essence of Spite and have higher standards of hitting 2-3 decent affixes
Done: Should have 18 %INT implicit belt + 60INT + 1 RES + 2 of RES/WED/ES
Hight Budget Estimate: 12ex-40ex+? = Cost is completely variable depending on how expensive defeaning essences of spite become and rng with aisling unveils
Step 1: Acquire Hunter Stygian Vise atleast Item level 81+
Step 2: Spam Defeaning Essences of Spit till you hit T1% attributes(this is roughly an expected 78 spite esseences according to craftofexile)
Step 3 bad extra suffix: Anul and hope you remove bad suffix, if you remove INT or %Attributes back to step 2, otherwise proceed to step 3 open suffix
Step 3 open suffix: If full prefixes, benchcraft random suffix and HARVEST Keep suffix reforge
If open prefix Suffixes can't be changed + Speed Reforge (66% chance to hit 6-10% Movespeed(win) / 34% chance to hit cast speed(brick)) if brick go for anul otherwise go to step 4
Step 4: Verify you have an item with T1 %Attributes + INT + Good third suffix
Step 5: Suffixes can't be changed + reforge crit, this will put on flask charge on crit mod
Step 6: Suffixes can't be changed + Aisling (50/50 to send you back to step 5 or go to step 7)
Step 7: Benchcraft Life to block, then unveil and hope you hit Flat ES hybrid or good flask effect veil mod
Step 8: If bad betrayl mod then go back to step 5 otherwise Benchcraft elemental damage with attacks 32% and you are done
Done: You Should have a Stygian Vise with %Attribute/INT/Good Suffix/Flask Charge on CRIT/Flat ES/Elemental Damage with Attacks
Belt Enchant: If you want to min-max, there are some quite strong belt enchants. Belt enchants can be done with Dedication to the Goddess Special Uber Lab
Defensive: Enemies Blinded by you have 30% reduced Critical Strike Chance
Offensive: 30% increased Accuracy Rating while you have Onslaught
Gear Level Showcased in Video: The character showcased uses a Mid Budget Synthesized belt.
******************************************* Untested Ideas that could be good *******************************************
What is this Section? This is a section for interesting ideas people share that I believe could have some potential to improve the build in a significant way. I will go what I believe are the pros and cons of the idea and if you want to experiment
with the idea in the build you can do so.
Secrets of Suffering:
Cons: We lose the ability to freeze and map clearing becomes more dangerous(in this scenario we drop blast-freeze cluster for other offensive/defensive passives. We also lose a jewel socket, 1 passive point and 20% chills on bosses(opportunity cost)
Pros: We cap crit much easier given we are inflicting 20+% chills on current version of the build which leads me to believe we probably will inflict a fairly significant brittle. This would allow us to spec a fair amount less into crit while
still being crit capped more easilly and get more damage speccing into other things like aps/%damage/%multi
Fork instead of Greater Multiple Projectiles for clear link on Kinetic Blast:
I didn't thoroughly test various clear links as my initial setup for kinetic blast worked so well, but in comments someone highly suggested it as something they believed was superior to gmp which I could see being the case. This would only be
an option on Deadeye variants which have additional proj ascendancy.
*Just tested this and I can confirm it feels really good to have awakend fork, thanks for the suggesting in youtube comments: Izith!
***********************************************************************************************************************************