PoE 3.17·Archnemesis·Gladiator
[Zizaran] Shield Crush Gladiator guide - 3.18
by destroyermaker4 years ago1.23K
- DPS
- 1.65M
- Effective HP
- 102.72K
- Life
- 6.39K
- Level
- 90
- Min budget
Overview
[Zizaran] Shield Crush Gladiator guide - 3.18 is a Path of Exile Gladiator build by destroyermaker, made for the Archnemesis league (3.17). It is centered on Pride and plays as a strength, spell, area, aura archetype. In Path of Building it reaches 1.65M DPS with 102.72K effective HP, 6.39K life. Suited for: Expedition, Harvest, Essence.
Build Video
destroyermaker's Notes
FAQ
Why do i do little damage?
You're most likely not using a good shield, high armor is very important and your weapon doesnt add damage in the traditional way, it is a "stat stick" so early on you just want chance to bleed on it
You should also make sure you have crimson dance allocated once we are bleeding enemies
You could also have low bleed chance, ideally you want 100% chance to bleed and remember we can get bleed chance on our weapon and that will affect our shield
Why is my mana so awful?
You could drop an aura early on like Pride or Determination depending on if youre struggling on defense or offense, you could also add lifetap to various skills to help out with mana
There is also the early leech nodes near duelist that I point out in the video.
Why does my corrupting fever keep falling off?
If you aren't spending enough life your corrupting Fever will not stay on and you will have to recast it, having lifetap on your skills will solve this.
Leveling
For leveling you want to try upgrading your shield every 10-ish levels, to look at what shield bases are the highest amount of armor around your level check it out here: https://www.poewiki.net/wiki/Shield
The build is pretty straight forward and we're basically using our endgame skill early on. It will be a bit slow in the start because we do not get our bleed explosion until cruel lab.
You will still start using bleed quite early as we get a lot of bleed chance in the normal lab.
You can drop war banner on bosses for adrenaline for a few seconds which is a nice damage boost
We do not have any amazing recipes like the phys damage recipe sadly but do remember that you can craft resists etc on completely white items, they do not need to be blue or yellow before crafting on them
Stat Issues
You're going to struggle a bit on dexterity and int, getting a Turquoise amulet can help a bit with that and we are close to stat nodes on the tree.
Remember you can also craft this on gear as well as roll it
Our main culprits of int requirement are flame dash and efficacy.
Especially Flame dash does not need to be at a super high level
For dexterity we need a lot because of grace which you do not want to de-level
Enchants
Boot Enchant can be either regen or attack speed
Helmet enchant you generally want the shield Crush damage but attack speed is usable as well
Annoints
Fangs of the viper is a good cheap deamage annoint
Acrimony once you have two black oils is relatively cheap and very strong
If you want more defense you can annoint Sanctuary and this makes it easier to build around Versatile combatant (Especially if you can get more block on shield)
General tip
Lioneyes remorse can be a pretty good early shield to use, i would only get it if its easy / cheap as its fairly easy to craft a better shield especially with Harvest
Crafting a Shield
You have a lot of options for crafting a shield. Ideally you want an itemlevel 86 Colossal Tower Shield or Cardinal Round Shield since evasion also scales our damage.
If you cannot get an 86 which I recommend getting from Expedition then an 84 will work and after that 78
The options for crafting it is using:
Dense fossils just by themselves.
Essence of dread ideally deafening but shrieking can be okay early on.
Harvest Reforge defense.
All you are looking for is high armor (or high armor / evasion) generally you'd love to get 1800+
Gear
Tap an item to open trade or craft it.




























Skills
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Passive Tree

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- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of the Brine King, Soul of Garukhan
Character Stats
- Level
- 90
Damage
- Full DPS
- 1.65M
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Average Hit
- 0
Attack & Crit
- Attack/Cast Rate
- 0.82/s
- Cooldown
- 1.22s
- Crit Chance
- 0%
- Crit Multiplier
- 0%
- Mana Cost
- 0
- Life Cost
- 233
Defence
- Effective Hit Pool
- 102.72K
- Life
- 6.39K
- Energy Shield
- 0
- Mana
- 115
- Ward
- 0
- Armour
- 34.26K
- Evasion
- 10.54K
- Phys Damage Reduction
- 82%
Mitigation & Avoidance
- Block
- 48%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 56%
- Evade (Projectile)
- 56%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 77% (+20%)
- Cold Resistance
- 76% (+33%)
- Lightning Resistance
- 76% (+25%)
- Chaos Resistance
- -40%
Recovery
- Life Regen
- 347.46/s
- Net Life Regen
- 145.09/s
- ES Regen
- 0/s
- Mana Regen
- 11.2/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 202.37/s
Attributes & Utility
- Strength
- 293
- Intelligence
- 49
- Dexterity
- 63
- Movement Speed
- 67%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0