- Effective HP
- 8.27K
- Life
- 1.93K
- Level
- 87
- Min budget
Overview
Further improving a poison SRS build. is a Path of Exile Inquisitor build by TheDrCK, made for the Crucible league (3.21). It is centered on Summon Raging Spirit and plays as a intelligence, spell, minion, duration archetype. Defensively it sits at 8.27K effective HP, 1.93K life, 758 energy shield. Suited for: Breach. Key uniques include Surgebinders, The Black Cane, Pyroshock Clasp, The Sorrow of the Divine, The Ghastly Theatre.
TheDrCK's Notes
Following your tips last week, I've been working on overhauling my build to better fit the requirements of poison SRS.
I've gone from this starting point: https://pobb.in/t3DYTqe3zpSU
To the character we see now: https://pobb.in/vnZ4dTOt1hP9
Main changes have been to:
- Switch Ascendancy class
- Drop offensive gems other than minions
- Use the elemental damage slots on the passive skill tree for more useful things, like ghastly eye jewels.
- Bump up my resistances, especially chaos.
No idea how long it'll take, but I'm slowly aiming toward:
- Some kind of +2 socketed gem armour
- Six-link body armour
- Farm Severed in Sleep by running breaches over and over until I can craft Chayula's Breachstone.
- Ideally sort out some sort of mana reduction for auras so I can run Determination alongside something else without losing 100% mana.
Anything else you can see that would be worth modifying?
Skeletons are a bit junk at present, but both the wand and shield are limited to three slots, and the gloves are corrupted with just a single gem slot.
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 87
Damage
- Full DPS
- 0
- Combined DPS
- 0
- Hit DPS
- 0
- With Poison DPS
- 0
- With Ignite DPS
- 0
- With Bleed DPS
- 0
- Damage over Time
- 0
- Culling DPS
- 0
- Reservation DPS
- 0
- Average Hit
- 0
- Burst Damage
- 0
Attack & Crit
- Attack/Cast Rate
- 3.56/s
- Hit Chance
- 100%
- Crit Chance
- 0%
- Crit Multiplier
- 160%
- Totem Limit
- 1
- Minion Limit
- 20
- Mana Cost
- 31
- Life Cost
- 0
Defence
- Effective Hit Pool
- 8.27K
- Life
- 1.93K
- Energy Shield
- 758
- Mana
- 907
- Ward
- 0
- Armour
- 5.66K
- Evasion
- 1.92K
- Phys Damage Reduction
- 46%
Mitigation & Avoidance
- Block
- 24%
- Spell Block
- 0%
- Spell Suppression
- 0%
- Evade (Melee)
- 15%
- Evade (Projectile)
- 15%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+8%)
- Cold Resistance
- 75% (+1%)
- Lightning Resistance
- 75% (+8%)
- Chaos Resistance
- -16%
Max Hit Taken
- Physical
- 4.59K
- Fire
- 10.74K
- Cold
- 10.74K
- Lightning
- 10.74K
- Chaos
- 1.66K
Recovery
- Life Regen
- 142.5/s
- ES Regen
- 0/s
- ES Recharge
- 758/s
- Mana Regen
- 60.8/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 141
- Intelligence
- 258
- Dexterity
- 143
- Movement Speed
- 41%
- Endurance Charges
- 3
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 36%