- DPS
- 3.51M
- Effective HP
- 24.49K
- Life
- 2.96K
- Level
- 94
- Min budget
Overview
Locus Mine Power Siphon is pretty good is a Path of Exile Deadeye build by Similar-Bar6844, made for the Affliction league (3.23). It is centered on Vaal Power Siphon and plays as a critical, intelligence, attack, projectile archetype. In Path of Building it reaches 3.51M DPS with 24.49K effective HP, 2.96K life, 330 energy shield. Key uniques include Elevore, The Eternal Struggle, Machina Mitts, Anathema, Lycosidae.
Build Video
Similar-Bar6844's Notes
pob https://pobb.in/z9BLpX_gt6YN
vid https://youtu.be/OFpp3MLgAFQ?si=VC_l_slF0AhMxbzV
So the idea of the build is the new power siphon will fix locus mine's problem and the rest is just using things new in the league and getting janky tech.
So the all dmg freeze tincture is great for extra defense + the chance to random hex combined with anathema would put a shit ton of hexes on enemies(not included in pob)
The caster mastery for opening chests also work with detonate mines. So that is what is opening those hands.
Detonate mines also procs gales. So we can get gales really fcking fast.
I think the budget is roughly in the 6 div mark?
1div belt, boot, that which jewel, watcher
10~50c helm, body, weapon, corrupted blood immunity jewel, anathema tincture(also has inc rarity)
6l tainted fusing will cost you 2 div in worst case scenarios
The dps isn't amazing but this is my clear dps. (I think i turned off all the stuff that i would use for real single target) The build has this dps on the whole screen, and a few button press will make it hit up to roughly 6 mil, which is enough for what i need.
Gear
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Skills
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Passive Tree




- Bandits
- Eramir (1 Passive Skill Point)
Character Stats
- Level
- 94
Damage
- Full DPS
- 3.51M
- Combined DPS
- 1.18M
- Hit DPS
- 1.05M
- With Poison DPS
- 1.05M
- With Ignite DPS
- 1.06M
- With Bleed DPS
- 1.05M
- Damage over Time
- 5.78K
- Ignite DPS
- 5.78K
- Culling DPS
- 117.83K
- Reservation DPS
- 0
- Average Damage
- 184.1K
- Burst Damage
- 184.1K
Attack & Crit
- Attack/Cast Rate
- 5.73/s
- Hit Chance
- 100%
- Crit Chance
- 100%
- Crit Multiplier
- 571%
- Mana Cost
- 15
- Life Cost
- 0
Defence
- Effective Hit Pool
- 24.49K
- Life
- 2.96K
- Energy Shield
- 330
- Mana
- 12
- Ward
- 0
- Armour
- 216
- Evasion
- 20.23K
- Phys Damage Reduction
- 2%
Mitigation & Avoidance
- Block
- 29%
- Spell Block
- 0%
- Spell Suppression
- 100%
- Evade (Melee)
- 91%
- Evade (Projectile)
- 91%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 75% (+38%)
- Cold Resistance
- 75% (+43%)
- Lightning Resistance
- 75% (+26%)
- Chaos Resistance
- -60%
Max Hit Taken
- Physical
- 6.3K
- Fire
- 22.34K
- Cold
- 22.34K
- Lightning
- 22.34K
- Chaos
- 3.91K
Recovery
- Life Regen
- 0/s
- ES Regen
- 0/s
- ES Recharge
- 330/s
- Mana Regen
- 38.3/s
- Life Leech
- 807.84/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
Attributes & Utility
- Strength
- 114
- Intelligence
- 359
- Dexterity
- 202
- Movement Speed
- 97%
- Endurance Charges
- 3
- Frenzy Charges
- 4
- Power Charges
- 7
- Devotion
- 0
- Item Rarity
- 18%