- DPS
- 3.2M
- Effective HP
- 327.27K
- Life
- 3.5K
- Level
- 97
- Min budget
Overview
6,000 LIFE PER SECOND! (FINAL UPDATE) | Righteous Fire Juggernaut (Delve Variation) Build | PoE 3.20 is a Path of Exile Juggernaut build by Jorgen, made for the Sanctum league (3.20). It is centered on Fire Trap and plays as a trap, dexterity, spell, duration archetype. In Path of Building it reaches 3.2M DPS with 327.27K effective HP, 3.5K life, 138 energy shield. Suited for: Delve, Harvest, Sanctum. Key uniques include Bottled Faith, Immortal Flesh, Progenesis, Saffell's Frame, The Brass Dome.
Build Video
Jorgen's Notes
This is my version of the RF Jugg; I pulled the original tree from PoE.Ninja so the baseline build is not 'mine'; however this is how I play it. So far this is pushing 600 depth and can take down Crystal Kings at that level.
Original Video: https://www.youtube.com/watch?v=luFbPzSFcGU&feature=youtu.be How to Farm Delve for Currency: https://www.youtube.com/watch?v=4HXmys8EGVM
Don't forget to like and subscribe to support the channel and follow my Twitch @ http://twitch.tv/jorgen_gaming
PoB in Video: https://pastebin.com/dsRvZPMU
In order of video: 0:00 Introduction 3:15 Mechanics 4:57 Gearing and Progression 7:32 Skill Gem Setup 11:40 Skill Tree (kill al bandits) 15:10 Closing Remarks
POE Updates: 3.20 Patch Notes: https://www.pathofexile.com/forum/view-thread/3323944#ancestortotem 3.20 Announcement Post: https://www.pathofexile.com/sanctum
Follow me on twitch.tv @ http://twitch.tv/jorgen_gaming Follow me on twitter @ https://twitter.com/Jorgen66979324
#pathofexile #righteousfire #poe
Gear
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Skills
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Passive Tree


- Bandits
- Eramir (1 Passive Skill Point)
- Pantheons
- Soul of Lunaris, Soul of Gruthkul
Character Stats
- Level
- 97
Damage
- Full DPS
- 0
- Combined DPS
- 3.2M
- Hit DPS
- 348.85K
- With Poison DPS
- 348.85K
- With Ignite DPS
- 1.35M
- With Bleed DPS
- 348.85K
- Damage over Time
- 2.85M
- Ignite DPS
- 997.86K
- Culling DPS
- 0
- Average Hit
- 232.56K
Attack & Crit
- Attack/Cast Rate
- 1.5/s
- Hit Chance
- 100%
- Crit Chance
- 13%
- Crit Multiplier
- 150%
- Life Cost
- 212
Defence
- Effective Hit Pool
- 327.27K
- Life
- 3.5K
- Energy Shield
- 138
- Mana
- 38
- Ward
- 0
- Armour
- 117.48K
- Evasion
- 415
- Phys Damage Reduction
- 90%
Mitigation & Avoidance
- Block
- 0%
- Spell Block
- 23%
- Spell Suppression
- 10%
- Evade (Melee)
- 0%
- Evade (Projectile)
- 0%
- Attack Dodge
- 0%
- Spell Dodge
- 0%
Resistances
- Fire Resistance
- 88% (+60%)
- Cold Resistance
- 86% (+51%)
- Lightning Resistance
- 86% (+9%)
- Chaos Resistance
- 79% (+30%)
Max Hit Taken
- Physical
- 61.04K
- Fire
- 126.76K
- Cold
- 92.39K
- Lightning
- 92.39K
- Chaos
- 66.95K
Recovery
- Life Regen
- 2.79K/s
- Net Life Regen
- 2.48K/s
- ES Regen
- 0/s
- ES Recharge
- 138/s
- Mana Regen
- 23.4/s
- Life Leech
- 0/s
- ES Leech
- 0/s
- Mana Leech
- 0/s
- Total Degen
- 301.48/s
Attributes & Utility
- Strength
- 266
- Intelligence
- 134
- Dexterity
- 125
- Movement Speed
- 54%
- Endurance Charges
- 6
- Frenzy Charges
- 3
- Power Charges
- 3
- Devotion
- 0
- Item Rarity
- 42%